2014-11-14 20:27:23 +01:00
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package com.massivecraft.factions.cmd;
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import com.massivecraft.factions.FPlayer;
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import com.massivecraft.factions.struct.Permission;
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public class CmdModifyPower extends FCommand {
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public CmdModifyPower() {
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super();
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this.aliases.add("pm");
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this.aliases.add("mp");
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this.aliases.add("modifypower");
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this.aliases.add("modpower");
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this.requiredArgs.add("name");
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this.requiredArgs.add("power");
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this.permission = Permission.MODIFY_POWER.node; // admin only perm.
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// Let's not require anything and let console modify this as well.
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this.senderMustBeAdmin = false;
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this.senderMustBePlayer = false;
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this.senderMustBeMember = false;
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this.senderMustBeModerator = false;
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}
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@Override
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public void perform() {
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// /f modify <name> #
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FPlayer player = argAsBestFPlayerMatch(0);
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Double number = argAsDouble(1); // returns null if not a Double.
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if (player == null || number == null) {
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sender.sendMessage(getHelpShort());
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return;
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}
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player.alterPower(number);
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int newPower = player.getPowerRounded(); // int so we don't have super long doubles.
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2014-11-29 23:29:29 +01:00
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msg("<i>Added <a>%f <i>power to <a>%s. <i>New total rounded power: <a>%d", number, player.getName(), newPower);
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2014-11-14 20:27:23 +01:00
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}
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}
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