2011-10-09 21:57:43 +02:00
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package com.massivecraft.factions.cmd;
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2011-05-10 19:18:35 +02:00
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2011-10-09 14:53:38 +02:00
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import com.massivecraft.factions.struct.Permission;
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2011-05-10 19:18:35 +02:00
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2011-10-09 20:10:19 +02:00
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public class CmdLock extends FCommand {
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2011-05-10 19:18:35 +02:00
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2011-10-09 14:53:38 +02:00
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// TODO: This solution needs refactoring.
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/*
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factions.lock:
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description: use the /f lock [on/off] command to temporarily lock the data files from being overwritten
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default: op
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*/
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2011-10-09 20:10:19 +02:00
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public CmdLock()
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2011-10-09 14:53:38 +02:00
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{
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super();
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this.aliases.add("lock");
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2011-05-10 19:18:35 +02:00
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2011-10-09 14:53:38 +02:00
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//this.requiredArgs.add("");
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2011-10-15 19:46:44 +02:00
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this.optionalArgs.put("on/off", "flip");
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2011-06-10 21:22:29 +02:00
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2011-10-09 21:57:43 +02:00
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this.permission = Permission.LOCK.node;
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this.disableOnLock = false;
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2011-05-10 19:18:35 +02:00
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2011-10-09 14:53:38 +02:00
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senderMustBePlayer = false;
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senderMustBeMember = false;
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senderMustBeModerator = false;
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senderMustBeAdmin = false;
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2011-05-10 19:18:35 +02:00
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}
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2011-06-21 07:38:31 +02:00
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@Override
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2011-10-09 14:53:38 +02:00
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public void perform()
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{
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2011-10-09 21:57:43 +02:00
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p.setLocked(this.argAsBool(0, ! p.getLocked()));
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2011-10-09 14:53:38 +02:00
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2011-10-09 21:57:43 +02:00
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if( p.getLocked())
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2011-10-09 14:53:38 +02:00
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{
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2011-10-10 13:40:24 +02:00
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msg("<i>Factions is now locked");
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2011-10-09 14:53:38 +02:00
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}
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else
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{
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2011-10-10 13:40:24 +02:00
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msg("<i>Factions in now unlocked");
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2011-05-10 19:18:35 +02:00
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}
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}
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}
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