Saber-Factions/src/main/java/com/massivecraft/factions/cmd/CmdSeeChunk.java

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package com.massivecraft.factions.cmd;
import com.massivecraft.factions.FLocation;
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import com.massivecraft.factions.SaberFactions;
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import com.massivecraft.factions.struct.Permission;
import com.massivecraft.factions.util.Particles.ParticleEffect;
import com.massivecraft.factions.util.VisualizeUtil;
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import com.massivecraft.factions.util.XMaterial;
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import com.massivecraft.factions.zcore.util.TL;
import org.bukkit.*;
import org.bukkit.entity.Player;
import java.util.HashMap;
import java.util.Iterator;
public class CmdSeeChunk extends FCommand {
//Used a hashmap cuz imma make a particle selection gui later, will store it where the boolean is rn.
public static HashMap<String, Boolean> seeChunkMap = new HashMap<>();
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Long interval;
private boolean useParticles;
private ParticleEffect effect;
private int taskID = -1;
//I remade it cause of people getting mad that I had the same seechunk as drtshock
public CmdSeeChunk() {
super();
aliases.add("seechunk");
aliases.add("sc");
permission = Permission.SEECHUNK.node;
senderMustBePlayer = true;
senderMustBeMember = false;
senderMustBeModerator = false;
senderMustBeAdmin = false;
this.useParticles = p.getConfig().getBoolean("see-chunk.particles", true);
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interval = SaberFactions.plugin.getConfig().getLong("see-chunk.interval", 10L);
if (effect == null) {
effect = ParticleEffect.REDSTONE;
}
}
@Override
public void perform() {
if (seeChunkMap.containsKey(me.getName())) {
seeChunkMap.remove(me.getName());
msg(TL.COMMAND_SEECHUNK_DISABLED);
} else {
seeChunkMap.put(me.getName(), true);
msg(TL.COMMAND_SEECHUNK_ENABLED);
manageTask();
}
}
private void manageTask() {
if (taskID != -1) {
if (seeChunkMap.keySet().size() == 0) {
Bukkit.getScheduler().cancelTask(taskID);
taskID = -1;
}
} else {
startTask();
}
}
private void startTask() {
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taskID = Bukkit.getScheduler().scheduleSyncRepeatingTask(SaberFactions.plugin, () -> {
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for (Object nameObject : seeChunkMap.keySet()) {
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String name = nameObject + "";
Player player = Bukkit.getPlayer(name);
showBorders(player);
}
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manageTask();
}, 0, interval);
}
private void showBorders(Player me) {
World world = me.getWorld();
FLocation flocation = new FLocation(me);
int chunkX = (int) flocation.getX();
int chunkZ = (int) flocation.getZ();
int blockX;
int blockZ;
blockX = chunkX * 16;
blockZ = chunkZ * 16;
showPillar(me, world, blockX, blockZ);
blockX = chunkX * 16 + 15;
blockZ = chunkZ * 16;
showPillar(me, world, blockX, blockZ);
blockX = chunkX * 16;
blockZ = chunkZ * 16 + 15;
showPillar(me, world, blockX, blockZ);
blockX = chunkX * 16 + 15;
blockZ = chunkZ * 16 + 15;
showPillar(me, world, blockX, blockZ);
}
private void showPillar(Player player, World world, int blockX, int blockZ) {
for (int blockY = 0; blockY < player.getLocation().getBlockY() + 30; blockY++) {
Location loc = new Location(world, blockX, blockY, blockZ).add(0.5, 0, 0.5);
if (loc.getBlock().getType() != Material.AIR) {
continue;
}
if (useParticles) {
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if (SaberFactions.plugin.useNonPacketParticles) {
// Dust options only exists in the 1.13 API, so we use an
// alternative method to achieve this in lower versions.
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if (SaberFactions.plugin.mc113) {
player.spawnParticle(Particle.REDSTONE, loc, 0, new Particle.DustOptions(Color.RED, 1));
} else {
player.getWorld().spawnParticle(Particle.REDSTONE, loc, 0, 255, 0, 0, 1);
}
} else {
this.effect.display(0, 0, 0, 0, 1, loc, player);
}
} else {
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Material type = blockY % 5 == 0 ? XMaterial.REDSTONE_LAMP.parseMaterial() : XMaterial.BLACK_STAINED_GLASS.parseMaterial();
VisualizeUtil.addLocation(player, loc, type);
}
}
}
@Override
public TL getUsageTranslation() {
return TL.GENERIC_PLACEHOLDER;
}
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}