Saber-Factions/src/main/java/com/massivecraft/factions/util/VisualizeUtil.java

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package com.massivecraft.factions.util;
import org.bukkit.Location;
import org.bukkit.block.Block;
import org.bukkit.entity.Player;
import java.util.*;
import java.util.Map.Entry;
public class VisualizeUtil {
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protected static Map<UUID, Set<Location>> playerLocations = new HashMap<>();
public static Set<Location> getPlayerLocations(Player player) {
return getPlayerLocations(player.getUniqueId());
}
public static Set<Location> getPlayerLocations(UUID uuid) {
Set<Location> ret = playerLocations.get(uuid);
if (ret == null) {
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ret = new HashSet<>();
playerLocations.put(uuid, ret);
}
return ret;
}
@SuppressWarnings("deprecation")
public static void addLocation(Player player, Location location, int typeId, byte data) {
getPlayerLocations(player).add(location);
player.sendBlockChange(location, typeId, data);
}
@SuppressWarnings("deprecation")
public static void addLocation(Player player, Location location, int typeId) {
getPlayerLocations(player).add(location);
player.sendBlockChange(location, typeId, (byte) 0);
}
@SuppressWarnings("deprecation")
public static void addLocations(Player player, Map<Location, Integer> locationMaterialIds) {
Set<Location> ploc = getPlayerLocations(player);
for (Entry<Location, Integer> entry : locationMaterialIds.entrySet()) {
ploc.add(entry.getKey());
player.sendBlockChange(entry.getKey(), entry.getValue(), (byte) 0);
}
}
@SuppressWarnings("deprecation")
public static void addLocations(Player player, Collection<Location> locations, int typeId) {
Set<Location> ploc = getPlayerLocations(player);
for (Location location : locations) {
ploc.add(location);
player.sendBlockChange(location, typeId, (byte) 0);
}
}
@SuppressWarnings("deprecation")
public static void addBlocks(Player player, Collection<Block> blocks, int typeId) {
Set<Location> ploc = getPlayerLocations(player);
for (Block block : blocks) {
Location location = block.getLocation();
ploc.add(location);
player.sendBlockChange(location, typeId, (byte) 0);
}
}
@SuppressWarnings("deprecation")
public static void clear(Player player) {
Set<Location> locations = getPlayerLocations(player);
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if (locations == null) {
return;
}
for (Location location : locations) {
Block block = location.getWorld().getBlockAt(location);
player.sendBlockChange(location, block.getTypeId(), block.getData());
}
locations.clear();
}
}