Saber-Factions/src/com/massivecraft/factions/commands/FCommandJoin.java

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package com.massivecraft.factions.commands;
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import com.massivecraft.factions.Conf;
import com.massivecraft.factions.Faction;
import com.massivecraft.factions.struct.Permission;
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public class FCommandJoin extends FCommand
{
public FCommandJoin()
{
super();
this.aliases.add("join");
this.requiredArgs.add("faction name");
//this.optionalArgs.put("", "");
this.permission = Permission.COMMAND_JOIN.node;
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senderMustBePlayer = true;
senderMustBeMember = false;
senderMustBeModerator = false;
senderMustBeAdmin = false;
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}
@Override
public void perform()
{
if( isLocked() )
{
sendLockMessage();
return;
}
Faction faction = this.argAsFaction(0);
if (faction == null) return;
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if ( ! faction.isNormal())
{
sendMessageParsed("<b>You may only join normal factions. This is a system faction.");
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return;
}
if (faction == fme.getFaction())
{
sendMessageParsed("<b>You are already a member of %s", faction.getTag(fme));
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return;
}
if (fme.hasFaction())
{
sendMessageParsed("<b>You must leave your current faction first.");
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return;
}
if (!Conf.CanLeaveWithNegativePower && fme.getPower() < 0)
{
sendMessageParsed("<b>You cannot join a faction until your power is positive.");
return;
}
if( ! faction.getOpen() && ! faction.isInvited(fme))
{
sendMessageParsed("<i>This guild requires invitation.");
faction.sendMessageParsed("%s<i> tried to join your faction.", fme.getNameAndRelevant(faction));
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return;
}
// if economy is enabled, they're not on the bypass list, and this command has a cost set, make 'em pay
if (!payForCommand(Conf.econCostJoin))
{
return;
}
fme.sendMessageParsed("<i>You successfully joined %s", faction.getTag(fme));
faction.sendMessageParsed("<i>%s joined your faction.", fme.getNameAndRelevant(faction));
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fme.resetFactionData();
fme.setFaction(faction);
faction.deinvite(fme);
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}
}