Saber-Factions/src/com/massivecraft/factions/Econ.java

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package com.massivecraft.factions;
import org.bukkit.event.Event;
import com.massivecraft.factions.listeners.FactionsServerListener;
import com.iConomy.*;
import com.iConomy.system.*;
public class Econ {
private static iConomy iConomyPlugin;
public static void monitorPlugins() {
Factions.instance.getServer().getPluginManager().registerEvent(Event.Type.PLUGIN_ENABLE, new FactionsServerListener(), Event.Priority.Monitor, Factions.instance);
Factions.instance.getServer().getPluginManager().registerEvent(Event.Type.PLUGIN_DISABLE, new FactionsServerListener(), Event.Priority.Monitor, Factions.instance);
}
public static void iConomySet(iConomy instance) {
iConomyPlugin = instance;
}
public static boolean iConomyHooked() {
return iConomyPlugin != null;
}
// If economy is enabled in conf.json, and we're successfully hooked into an economy plugin
public static boolean enabled() {
return Conf.econIConomyEnabled && iConomyPlugin != null;
}
// mainly for internal use, for a little less code repetition
public static Holdings getIconomyHoldings(String playerName) {
if (!enabled()) {
return null;
}
Account account = iConomy.getAccount(playerName);
if (account == null) {
return null;
}
Holdings holdings = account.getHoldings();
return holdings;
}
// format money string based on server's set currency type, like "24 gold" or "$24.50"
public static String moneyString(double amount) {
return iConomy.format(amount);
}
// whether a player can afford specified amount
public static boolean canAfford(String playerName, double amount) {
// if Economy support is not enabled, they can certainly afford to pay nothing
if (!enabled()) {
return true;
}
Holdings holdings = getIconomyHoldings(playerName);
if (holdings == null) {
return false;
}
return holdings.hasEnough(amount);
}
// deduct money from their account; returns true if successful
public static boolean deductMoney(String playerName, double amount) {
if (!enabled()) {
return true;
}
Holdings holdings = getIconomyHoldings(playerName);
if (holdings == null || !holdings.hasEnough(amount)) {
return false;
}
holdings.subtract(amount);
return true;
}
// add money to their account; returns true if successful
public static boolean addMoney(String playerName, double amount) {
if (!enabled()) {
return true;
}
Holdings holdings = getIconomyHoldings(playerName);
if (holdings == null) {
return false;
}
holdings.add(amount);
return true;
}
// calculate the cost for claiming land
public static double calculateClaimCost(int ownedLand, boolean takingFromAnotherFaction) {
if (!enabled()) {
return 0.0;
}
// basic claim cost, plus land inflation cost, minus the potential bonus given for claiming from another faction
return Conf.econCostClaimWilderness
+ (Conf.econCostClaimWilderness * Conf.econClaimAdditionalMultiplier * ownedLand)
- (takingFromAnotherFaction ? Conf.econCostClaimFromFactionBonus: 0);
}
// calculate refund amount for unclaiming land
public static double calculateClaimRefund(int ownedLand) {
return calculateClaimCost(ownedLand - 1, false) * Conf.econClaimRefundMultiplier;
}
// calculate value of all owned land
public static double calculateTotalLandValue(int ownedLand) {
double amount = 0;
for (int x = 0; x < ownedLand; x++) {
amount += calculateClaimCost(x, false);
}
return amount;
}
// calculate refund amount for all owned land
public static double calculateTotalLandRefund(int ownedLand) {
return calculateTotalLandValue(ownedLand) * Conf.econClaimRefundMultiplier;
}
}