com.massivecraft.factions

## Interface FPlayer

- All Superinterfaces:
    EconomyParticipator, RelationParticipator
  All Known Implementing Classes:
    JSONFPlayer, MemoryFPlayer

      public interface FPlayer
      extends EconomyParticipator

  Logged in players always have exactly one FPlayer instance. Logged out players may or may not have an FPlayer instance. They will always have one if they are part of a faction. This is because only players with a faction are saved to disk (in order to not waste disk space). The FPlayer is linked to a minecraft player using the player name. The same instance is always returned for the same player. This means you can use the == operator. No .equals method necessary.

- - ### Method Summary

    All Methods Instance Methods Abstract Methods
    Modifier and Type | Method and Description
    --- | ---
    `void` | `addWarmup(WarmUpUtil.Warmup warmup, int taskId)`
    `void` | `alterPower(double delta)`
    `boolean` | `attemptClaim(Faction forFaction, FLocation location, boolean notifyFailure)`
    `boolean` | `attemptClaim(Faction forFaction, org.bukkit.Location location, boolean notifyFailure)`
    `boolean` | `canClaimForFaction(Faction forFaction)`
    `boolean` | `canClaimForFactionAtLocation(Faction forFaction, FLocation location, boolean notifyFailure)`
    `boolean` | `canClaimForFactionAtLocation(Faction forFaction, org.bukkit.Location location, boolean notifyFailure)`
    `boolean` | `canFlyAtLocation()`
    `boolean` | `canFlyAtLocation(FLocation location)`
    `java.lang.Boolean` | `canflyinAlly()`
    `java.lang.Boolean` | `canflyinEnemy()`
    `java.lang.Boolean` | `canflyinNeutral()`
    `java.lang.Boolean` | `canflyinSafezone()`
    `java.lang.Boolean` | `canflyinTruce()`
    `java.lang.Boolean` | `canflyinWarzone()`
    `java.lang.Boolean` | `canflyinWilderness()`
    `boolean` | `checkIfNearbyEnemies()`
    `void` | `clearWarmup()`
    `java.lang.String` | `describeTo(RelationParticipator that)`
    `java.lang.String` | `describeTo(RelationParticipator that, boolean ucfirst)`
    `java.lang.String` | `getAccountId()`
    `Faction` | `getAutoClaimFor()`
    `ChatMode` | `getChatMode()`
    `java.lang.String` | `getChatTag()`
    `java.lang.String` | `getChatTag(Faction faction)`
    `java.lang.String` | `getChatTag(FPlayer fplayer)`
    `org.bukkit.ChatColor` | `getColorTo(RelationParticipator rp)`
    `int` | `getDeaths()`
    `java.lang.String` | `getEnteringWarp()`
    `Faction` | `getFaction()` gets the faction of a FPlayer.
    `java.lang.String` | `getFactionId()` Gets the faction ID of the player.
    `java.lang.String` | `getId()`
    `int` | `getKills()`
    `long` | `getLastFrostwalkerMessage()`
    `long` | `getLastLoginTime()`
    `FLocation` | `getLastStoodAt()`
    `int` | `getMapHeight()`
    `java.lang.String` | `getName()`
    `java.lang.String` | `getNameAndSomething(java.lang.String something)`
    `java.lang.String` | `getNameAndTag()`
    `java.lang.String` | `getNameAndTitle()`
    `java.lang.String` | `getNameAndTitle(Faction faction)`
    `java.lang.String` | `getNameAndTitle(FPlayer fplayer)`
    `org.bukkit.entity.Player` | `getPlayer()`
    `double` | `getPower()`
    `double` | `getPowerBoost()`
    `double` | `getPowerMax()`
    `int` | `getPowerMaxRounded()`
    `double` | `getPowerMin()`
    `int` | `getPowerMinRounded()`
    `int` | `getPowerRounded()`
    `Relation` | `getRelationTo(RelationParticipator rp)`
    `Relation` | `getRelationTo(RelationParticipator rp, boolean ignorePeaceful)`
    `Relation` | `getRelationToLocation()`
    `Role` | `getRole()`
    `java.lang.String` | `getRolePrefix()`
    `java.lang.String` | `getTag()`
    `java.lang.String` | `getTitle()`
    `WarmUpUtil.Warmup` | `getWarmupType()`
    `boolean` | `hasFaction()` Check if a player has a faction
    `boolean` | `hasLoginPvpDisabled()`
    `boolean` | `hasMoney(int amt)`
    `void` | `heal(int amnt)`
    `boolean` | `isAdminBypassing()`
    `boolean` | `isAutoSafeClaimEnabled()`
    `boolean` | `isAutoWarClaimEnabled()`
    `boolean` | `isEnteringPassword()`
    `boolean` | `isFlying()`
    `boolean` | `isIgnoreAllianceChat()`
    `boolean` | `isInAllyTerritory()`
    `boolean` | `isInEnemyTerritory()`
    `boolean` | `isInNeutralTerritory()`
    `boolean` | `isInOthersTerritory()`
    `boolean` | `isInOwnTerritory()`
    `boolean` | `isInspectMode()`
    `boolean` | `isInVault()`
    `boolean` | `isMapAutoUpdating()`
    `boolean` | `isMonitoringJoins()`
    `boolean` | `isOffline()`
    `boolean` | `isOnline()`
    `boolean` | `isOnlineAndVisibleTo(org.bukkit.entity.Player me)`
    `boolean` | `isSpyingChat()`
    `boolean` | `isStealthEnabled()` Used to know if stealth is toggled on or off
    `boolean` | `isVanished()`
    `boolean` | `isWarmingUp()`
    `void` | `leave(boolean makePay)`
    `void` | `login()` Sets the kills and deaths of a player.
    `void` | `logout()` Caches the kills and deaths of a player.
    `void` | `losePowerFromBeingOffline()`
    `void` | `msg(java.lang.String str, java.lang.Object... args)`
    `void` | `onDeath()`
    `void` | `remove()`
    `void` | `resetFactionData()`
    `void` | `resetFactionData(boolean doSpoutUpdate)`
    `void` | `sendFactionHereMessage(Faction from)`
    `void` | `sendFancyMessage(mkremins.fanciful.FancyMessage message)`
    `void` | `sendFancyMessage(java.util.List<mkremins.fanciful.FancyMessage> message)`
    `void` | `sendMessage(java.util.List<java.lang.String> messages)`
    `void` | `sendMessage(java.lang.String message)`
    `void` | `setAutoClaimFor(Faction faction)`
    `void` | `setAutoLeave(boolean autoLeave)`
    `void` | `setChatMode(ChatMode chatMode)`
    `void` | `setEnteringPassword(boolean toggle, java.lang.String warp)`
    `void` | `setFaction(Faction faction)` Sets the faction of the FPlayer
    `void` | `setFFlying(boolean fly, boolean damage)`
    `void` | `setFlying(boolean fly)`
    `void` | `setId(java.lang.String id)`
    `void` | `setIgnoreAllianceChat(boolean ignore)`
    `void` | `setInspectMode(boolean status)`
    `void` | `setInVault(boolean status)`
    `void` | `setIsAdminBypassing(boolean val)`
    `void` | `setIsAutoSafeClaimEnabled(boolean enabled)`
    `void` | `setIsAutoWarClaimEnabled(boolean enabled)`
    `void` | `setLastFrostwalkerMessage()`
    `void` | `setLastLoginTime(long lastLoginTime)`
    `void` | `setLastStoodAt(FLocation flocation)`
    `void` | `setMapAutoUpdating(boolean mapAutoUpdating)`
    `void` | `setMapHeight(int height)`
    `void` | `setMonitorJoins(boolean monitor)`
    `void` | `setPowerBoost(double powerBoost)`
    `void` | `setRole(Role role)`
    `void` | `setShowScoreboard(boolean show)`
    `void` | `setSpyingChat(boolean chatSpying)`
    `void` | `setStealth(boolean stealthToggle)` Toggles the stealth of the FPlayer depending on the parameter
    `void` | `setTakeFallDamage(boolean fallDamage)`
    `void` | `setTitle(org.bukkit.command.CommandSender sender, java.lang.String title)`
    `boolean` | `shouldTakeFallDamage()`
    `boolean` | `showScoreboard()`
    `void` | `stopWarmup()`
    `void` | `takeMoney(int amt)`
    `void` | `updatePower()`
    `boolean` | `willAutoLeave()` Gets autoleave status

    - ### Methods inherited from interface com.massivecraft.factions.iface.EconomyParticipator

      `msg`

- - ### Method Detail

    - #### isStealthEnabled

          boolean isStealthEnabled()

      Used to know if stealth is toggled on or off
      Returns:
        if stealth mode is on or not.

    - #### setStealth

          void setStealth(boolean stealthToggle)

      Toggles the stealth of the FPlayer depending on the parameter
      Parameters:
        `stealthToggle` - - toggles stealth

    - #### login

          void login()

      Sets the kills and deaths of a player.

    - #### logout

          void logout()

      Caches the kills and deaths of a player.

    - #### getFaction

          Faction getFaction()

      gets the faction of a FPlayer.
      Returns:
        Faction of the FPlayer.

    - #### setFaction

          void setFaction(Faction faction)

      Sets the faction of the FPlayer
      Parameters:
        `faction` - faction to set.

    - #### getFactionId

          java.lang.String getFactionId()

      Gets the faction ID of the player.
      Returns:
        FactionsID string

    - #### hasFaction

          boolean hasFaction()

      Check if a player has a faction
      Returns:
        boolean

    - #### willAutoLeave

          boolean willAutoLeave()

      Gets autoleave status
      Returns:
        boolean of the autoleave

    - #### setAutoLeave

          void setAutoLeave(boolean autoLeave)

    - #### getLastFrostwalkerMessage

          long getLastFrostwalkerMessage()

    - #### setLastFrostwalkerMessage

          void setLastFrostwalkerMessage()

    - #### setMonitorJoins

          void setMonitorJoins(boolean monitor)

    - #### isMonitoringJoins

          boolean isMonitoringJoins()

    - #### getRole

          Role getRole()

    - #### setRole

          void setRole(Role role)

    - #### shouldTakeFallDamage

          boolean shouldTakeFallDamage()

    - #### setTakeFallDamage

          void setTakeFallDamage(boolean fallDamage)

    - #### getPowerBoost

          double getPowerBoost()

    - #### setPowerBoost

          void setPowerBoost(double powerBoost)

    - #### getAutoClaimFor

          Faction getAutoClaimFor()

    - #### setAutoClaimFor

          void setAutoClaimFor(Faction faction)

    - #### isAutoSafeClaimEnabled

          boolean isAutoSafeClaimEnabled()

    - #### setIsAutoSafeClaimEnabled

          void setIsAutoSafeClaimEnabled(boolean enabled)

    - #### isAutoWarClaimEnabled

          boolean isAutoWarClaimEnabled()

    - #### setIsAutoWarClaimEnabled

          void setIsAutoWarClaimEnabled(boolean enabled)

    - #### isAdminBypassing

          boolean isAdminBypassing()

    - #### isVanished

          boolean isVanished()

    - #### setIsAdminBypassing

          void setIsAdminBypassing(boolean val)

    - #### getChatMode

          ChatMode getChatMode()

    - #### setChatMode

          void setChatMode(ChatMode chatMode)

    - #### isIgnoreAllianceChat

          boolean isIgnoreAllianceChat()

    - #### setIgnoreAllianceChat

          void setIgnoreAllianceChat(boolean ignore)

    - #### isSpyingChat

          boolean isSpyingChat()

    - #### setSpyingChat

          void setSpyingChat(boolean chatSpying)

    - #### showScoreboard

          boolean showScoreboard()

    - #### setShowScoreboard

          void setShowScoreboard(boolean show)

    - #### getAccountId

          java.lang.String getAccountId()

      Specified by:
        `getAccountId` in interface `EconomyParticipator`

    - #### resetFactionData

          void resetFactionData(boolean doSpoutUpdate)

    - #### resetFactionData

          void resetFactionData()

    - #### getLastLoginTime

          long getLastLoginTime()

    - #### setLastLoginTime

          void setLastLoginTime(long lastLoginTime)

    - #### isMapAutoUpdating

          boolean isMapAutoUpdating()

    - #### setMapAutoUpdating

          void setMapAutoUpdating(boolean mapAutoUpdating)

    - #### hasLoginPvpDisabled

          boolean hasLoginPvpDisabled()

    - #### getLastStoodAt

          FLocation getLastStoodAt()

    - #### setLastStoodAt

          void setLastStoodAt(FLocation flocation)

    - #### getTitle

          java.lang.String getTitle()

    - #### setTitle

          void setTitle(org.bukkit.command.CommandSender sender,
                        java.lang.String title)

    - #### getName

          java.lang.String getName()

    - #### getTag

          java.lang.String getTag()

    - #### getNameAndSomething

          java.lang.String getNameAndSomething(java.lang.String something)

    - #### getNameAndTitle

          java.lang.String getNameAndTitle()

    - #### getNameAndTag

          java.lang.String getNameAndTag()

    - #### getNameAndTitle

          java.lang.String getNameAndTitle(Faction faction)

    - #### getNameAndTitle

          java.lang.String getNameAndTitle(FPlayer fplayer)

    - #### getChatTag

          java.lang.String getChatTag()

    - #### getChatTag

          java.lang.String getChatTag(Faction faction)

    - #### getChatTag

          java.lang.String getChatTag(FPlayer fplayer)

    - #### getKills

          int getKills()

    - #### getDeaths

          int getDeaths()

    - #### takeMoney

          void takeMoney(int amt)

    - #### hasMoney

          boolean hasMoney(int amt)

    - #### isInspectMode

          boolean isInspectMode()

    - #### setInspectMode

          void setInspectMode(boolean status)

    - #### canflyinWilderness

          java.lang.Boolean canflyinWilderness()

    - #### canflyinWarzone

          java.lang.Boolean canflyinWarzone()

    - #### canflyinSafezone

          java.lang.Boolean canflyinSafezone()

    - #### canflyinEnemy

          java.lang.Boolean canflyinEnemy()

    - #### canflyinAlly

          java.lang.Boolean canflyinAlly()

    - #### canflyinTruce

          java.lang.Boolean canflyinTruce()

    - #### canflyinNeutral

          java.lang.Boolean canflyinNeutral()

    - #### describeTo

          java.lang.String describeTo(RelationParticipator that,
                                      boolean ucfirst)

      Specified by:
        `describeTo` in interface `RelationParticipator`

    - #### describeTo

          java.lang.String describeTo(RelationParticipator that)

      Specified by:
        `describeTo` in interface `RelationParticipator`

    - #### getRelationTo

          Relation getRelationTo(RelationParticipator rp)

      Specified by:
        `getRelationTo` in interface `RelationParticipator`

    - #### getRelationTo

          Relation getRelationTo(RelationParticipator rp,
                                 boolean ignorePeaceful)

      Specified by:
        `getRelationTo` in interface `RelationParticipator`

    - #### getRelationToLocation

          Relation getRelationToLocation()

    - #### getColorTo

          org.bukkit.ChatColor getColorTo(RelationParticipator rp)

      Specified by:
        `getColorTo` in interface `RelationParticipator`

    - #### getRolePrefix

          java.lang.String getRolePrefix()

    - #### heal

          void heal(int amnt)

    - #### getPower

          double getPower()

    - #### alterPower

          void alterPower(double delta)

    - #### getPowerMax

          double getPowerMax()

    - #### getPowerMin

          double getPowerMin()

    - #### getPowerRounded

          int getPowerRounded()

    - #### getPowerMaxRounded

          int getPowerMaxRounded()

    - #### getPowerMinRounded

          int getPowerMinRounded()

    - #### updatePower

          void updatePower()

    - #### losePowerFromBeingOffline

          void losePowerFromBeingOffline()

    - #### onDeath

          void onDeath()

    - #### isInOwnTerritory

          boolean isInOwnTerritory()

    - #### isInOthersTerritory

          boolean isInOthersTerritory()

    - #### isInAllyTerritory

          boolean isInAllyTerritory()

    - #### isInNeutralTerritory

          boolean isInNeutralTerritory()

    - #### isInEnemyTerritory

          boolean isInEnemyTerritory()

    - #### sendFactionHereMessage

          void sendFactionHereMessage(Faction from)

    - #### leave

          void leave(boolean makePay)

    - #### canClaimForFaction

          boolean canClaimForFaction(Faction forFaction)

    - #### canClaimForFactionAtLocation

          boolean canClaimForFactionAtLocation(Faction forFaction,
                                               org.bukkit.Location location,
                                               boolean notifyFailure)

    - #### canClaimForFactionAtLocation

          boolean canClaimForFactionAtLocation(Faction forFaction,
                                               FLocation location,
                                               boolean notifyFailure)

    - #### attemptClaim

          boolean attemptClaim(Faction forFaction,
                               org.bukkit.Location location,
                               boolean notifyFailure)

    - #### attemptClaim

          boolean attemptClaim(Faction forFaction,
                               FLocation location,
                               boolean notifyFailure)

    - #### isInVault

          boolean isInVault()

    - #### setInVault

          void setInVault(boolean status)

    - #### msg

          void msg(java.lang.String str,
                   java.lang.Object... args)

      Specified by:
        `msg` in interface `EconomyParticipator`

    - #### getId

          java.lang.String getId()

    - #### setId

          void setId(java.lang.String id)

    - #### getPlayer

          org.bukkit.entity.Player getPlayer()

    - #### isOnline

          boolean isOnline()

    - #### sendMessage

          void sendMessage(java.lang.String message)

    - #### sendMessage

          void sendMessage(java.util.List<java.lang.String> messages)

    - #### sendFancyMessage

          void sendFancyMessage(mkremins.fanciful.FancyMessage message)

    - #### sendFancyMessage

          void sendFancyMessage(java.util.List<mkremins.fanciful.FancyMessage> message)

    - #### getMapHeight

          int getMapHeight()

    - #### setMapHeight

          void setMapHeight(int height)

    - #### isOnlineAndVisibleTo

          boolean isOnlineAndVisibleTo(org.bukkit.entity.Player me)

    - #### remove

          void remove()

    - #### isOffline

          boolean isOffline()

    - #### isFlying

          boolean isFlying()

    - #### setFlying

          void setFlying(boolean fly)

    - #### setFFlying

          void setFFlying(boolean fly,
                          boolean damage)

    - #### canFlyAtLocation

          boolean canFlyAtLocation()

    - #### canFlyAtLocation

          boolean canFlyAtLocation(FLocation location)

    - #### isEnteringPassword

          boolean isEnteringPassword()

    - #### setEnteringPassword

          void setEnteringPassword(boolean toggle,
                                   java.lang.String warp)

    - #### getEnteringWarp

          java.lang.String getEnteringWarp()

    - #### checkIfNearbyEnemies

          boolean checkIfNearbyEnemies()

    - #### isWarmingUp

          boolean isWarmingUp()

    - #### getWarmupType

          WarmUpUtil.Warmup getWarmupType()

    - #### addWarmup

          void addWarmup(WarmUpUtil.Warmup warmup,
                         int taskId)

    - #### stopWarmup

          void stopWarmup()

    - #### clearWarmup

          void clearWarmup()