package wtf.beatrice.limbomanager.objects; public class Coordinates { private int x, z; public Coordinates(int x, int z) { this.x = x; this.z = z; } public void setX(int x) { this.x = x; } public void setZ(int z) { this.z = z; } public int getX() { return x; } public int getZ() { return z; } public boolean equals(Coordinates coordinates) { return x == coordinates.x && z == coordinates.z; } }