package wtf.beatrice.limbomanager.commands; import org.bukkit.command.Command; import org.bukkit.command.CommandExecutor; import org.bukkit.command.CommandSender; import org.bukkit.entity.Player; import org.jetbrains.annotations.NotNull; import wtf.beatrice.limbomanager.utils.LocationUtils; public class Spawn implements CommandExecutor { @Override public boolean onCommand(@NotNull CommandSender sender, @NotNull Command command, @NotNull String label, @NotNull String[] args) { if(!(sender instanceof Player)) { sender.sendMessage("Not a player"); return true; } LocationUtils.teleportToOwnIsland((Player) sender); sender.sendMessage("Teleported"); return true; } }