package wtf.beatrice.limbomanager; import org.bukkit.World; import org.bukkit.configuration.file.YamlConfiguration; import org.bukkit.entity.Player; import wtf.beatrice.limbomanager.objects.Coordinates; import wtf.beatrice.limbomanager.objects.LocationCheckRunnable; import java.util.ArrayList; import java.util.HashMap; import java.util.List; public class Cache { public static List chatCooldown = new ArrayList<>(); public static final String worldName = "limbo"; public static World limboWorld; public static final Coordinates baseCoords = new Coordinates(1000, 1000); public static int islandsDistance = 500; public static int islandWalkingRange = 100; private static YamlConfiguration configuration; public static final HashMap playerIslands = new HashMap<>(); public static LocationCheckRunnable locationCheckRunnable; public static void setConfiguration(YamlConfiguration configuration) { Cache.configuration = configuration; } public static YamlConfiguration getConfiguration() { return configuration; } }