Fix glitchy item dropping
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@ -35,7 +35,7 @@ public class SuperListener implements Listener
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private final String[] dontLog = { "PlayerMoveEvent", "BlockFadeEvent", "BlockPhysicsEvent", "LeavesDecayEvent",
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private final String[] dontLog = { "PlayerMoveEvent", "BlockFadeEvent", "BlockPhysicsEvent", "LeavesDecayEvent",
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"PlayerStatisticIncrementEvent", "PlayerRecipeDiscoverEvent", "PlayerArmSwingEvent", "BlockDropItemEvent",
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"PlayerStatisticIncrementEvent", "PlayerRecipeDiscoverEvent", "PlayerArmSwingEvent", "BlockDropItemEvent",
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"BlockFertilizeEvent", "AsyncPlayerChatPreviewEvent", "InventoryOpenEvent"
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"BlockFertilizeEvent", "AsyncPlayerChatPreviewEvent", "InventoryOpenEvent", "ItemSpawnEvent"
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};
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};
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@ -44,7 +44,7 @@ public class SuperListener implements Listener
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"TimeSkipEvent", "PlayerToggleSprintEvent", "PlayerChatEvent", "AsyncPlayerChatEvent",
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"TimeSkipEvent", "PlayerToggleSprintEvent", "PlayerChatEvent", "AsyncPlayerChatEvent",
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"GenericGameEvent", "InventoryCreativeEvent", "PlayerItemHeldEvent", "PlayerInteractEvent",
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"GenericGameEvent", "InventoryCreativeEvent", "PlayerItemHeldEvent", "PlayerInteractEvent",
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"BlockPlaceEvent", "BlockBreakEvent", "PlayerToggleSneakEvent", "PlayerKickEvent",
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"BlockPlaceEvent", "BlockBreakEvent", "PlayerToggleSneakEvent", "PlayerKickEvent",
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"InventoryClickEvent"
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"InventoryClickEvent", "PlayerDropItemEvent"
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};
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};
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