c073af37e8
Added /grabskin - Grabs a skin from file, url or existing player and saves as a new skin name Added /copydisguise - Outputs the current disguise or a specific uuid/player disguise to a usable string Added /savedisguise - Saves a disguise to custom disguises (disguises.yml) for future use, accepts skin files, urls and existing players Using MineSkin.org API Now generates Skins folder with info inside Added addGameProfile, addCustomDisguise and parseToString to DisguiseAPI Added different checks to gameprofiles Added new messages for the new features Fixed disguise parser to string handling quotes and skins wrong Fixed disguise parser to string not replacing colors back to the & Changed itemstack params to parse to a simpler item if possible
881 lines
31 KiB
Java
881 lines
31 KiB
Java
package me.libraryaddict.disguise;
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import me.libraryaddict.disguise.disguisetypes.Disguise;
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import me.libraryaddict.disguise.utilities.DisguiseUtilities;
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import me.libraryaddict.disguise.utilities.LibsPremium;
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import me.libraryaddict.disguise.utilities.packets.PacketsManager;
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import me.libraryaddict.disguise.utilities.parser.DisguiseParseException;
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import me.libraryaddict.disguise.utilities.parser.DisguiseParser;
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import me.libraryaddict.disguise.utilities.parser.DisguisePerm;
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import me.libraryaddict.disguise.utilities.translations.LibsMsg;
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import me.libraryaddict.disguise.utilities.translations.TranslateType;
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import org.apache.logging.log4j.core.util.IOUtils;
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import org.bukkit.Bukkit;
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import org.bukkit.command.CommandSender;
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import org.bukkit.configuration.ConfigurationSection;
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import org.bukkit.configuration.file.YamlConfiguration;
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import org.bukkit.craftbukkit.libs.org.apache.commons.io.FileUtils;
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import org.bukkit.entity.Entity;
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import org.bukkit.util.FileUtil;
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import java.io.File;
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import java.io.IOException;
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import java.lang.reflect.InvocationTargetException;
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import java.util.HashMap;
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import java.util.Iterator;
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import java.util.Map;
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import java.util.Map.Entry;
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import java.util.Random;
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public class DisguiseConfig {
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public enum DisguisePushing { // This enum has a really bad name..
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MODIFY_SCOREBOARD,
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IGNORE_SCOREBOARD,
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CREATE_SCOREBOARD
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}
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public enum UpdatesBranch {
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SAME_BUILDS,
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SNAPSHOTS,
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RELEASES
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}
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private static boolean animationEnabled;
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private static boolean blowDisguisesWhenAttacking;
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private static boolean blowDisguisesWhenAttacked;
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private static boolean collectEnabled;
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private static boolean colorizeSheep;
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private static boolean colorizeWolf;
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private static boolean colorizeCat;
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private static boolean saddleableHorse;
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private static boolean carpetableLlama;
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private static HashMap<DisguisePerm, String> customDisguises = new HashMap<>();
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private static boolean disableInvisibility;
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private static int disguiseCloneExpire;
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private static int disguiseEntityExpire;
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private static boolean displayPlayerDisguisesInTab;
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private static boolean entityAnimationsAdded;
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private static boolean entityStatusEnabled;
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private static boolean equipmentEnabled;
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private static boolean hearSelfDisguise;
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private static boolean hideDisguisedPlayers;
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private static boolean hidingArmor;
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private static boolean hidingHeldItem;
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private static boolean keepDisguisePlayerDeath;
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private static int maxClonedDisguises;
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private static boolean maxHealthIsDisguisedEntity;
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private static boolean miscDisguisesForLivingEnabled;
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private static boolean modifyBoundingBox;
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private static boolean movementEnabled;
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private static boolean sendsEntityMetadata;
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private static boolean sendVelocity;
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private static boolean showNameAboveHead;
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private static boolean showNameAboveHeadAlwaysVisible;
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private static boolean stopShulkerDisguisesFromMoving;
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private static boolean targetDisguises;
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private static boolean undisguiseSwitchWorlds;
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private static String updateNotificationPermission;
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private static boolean viewSelfDisguise;
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private static boolean witherSkullEnabled;
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private static DisguisePushing disablePushing = DisguisePushing.MODIFY_SCOREBOARD;
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private static boolean saveCache;
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private static boolean updatePlayerCache;
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private static boolean savePlayerDisguises;
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private static boolean saveEntityDisguises;
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private static boolean useTranslations;
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private static boolean modifyCollisions;
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private static boolean disableFriendlyInvisibles;
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private static boolean warnScoreboardConflict;
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private static boolean explicitDisguisePermissions;
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private static boolean disableCommands;
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private static int uuidGeneratedVersion;
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private static UpdatesBranch updatesBranch = UpdatesBranch.SAME_BUILDS;
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private static int playerDisguisesTablistExpires;
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private static boolean dynamicExpiry;
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private static boolean playerHideArmor;
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public static boolean isPlayerHideArmor() {
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return playerHideArmor;
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}
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public static void setPlayerHideArmor(boolean playerHiddenArmor) {
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playerHideArmor = playerHiddenArmor;
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}
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public static boolean isDynamicExpiry() {
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return dynamicExpiry;
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}
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public static void setDynamicExpiry(boolean setDynamicExpiry) {
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dynamicExpiry = setDynamicExpiry;
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}
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public static int getPlayerDisguisesTablistExpires() {
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return playerDisguisesTablistExpires;
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}
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public static void setPlayerDisguisesTablistExpires(int playerDisguisesTablistExpiresTicks) {
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playerDisguisesTablistExpires = playerDisguisesTablistExpiresTicks;
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}
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public static UpdatesBranch getUpdatesBranch() {
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return updatesBranch;
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}
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public static void setUpdatesBranch(UpdatesBranch newBranch) {
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updatesBranch = newBranch;
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}
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public static int getUUIDGeneratedVersion() {
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return uuidGeneratedVersion;
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}
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public static void setUUIDGeneratedVersion(int uuidVersion) {
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uuidGeneratedVersion = uuidVersion;
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}
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/**
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* No setter provided as this cannot be changed after startup
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*/
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public static boolean isDisableCommands() {
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return disableCommands;
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}
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public static boolean isExplicitDisguisePermissions() {
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return explicitDisguisePermissions;
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}
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public static void setExplicitDisguisePermissions(boolean explictDisguisePermission) {
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explicitDisguisePermissions = explictDisguisePermission;
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}
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public static Entry<DisguisePerm, Disguise> getCustomDisguise(String disguise) {
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Entry<DisguisePerm, String> entry = getRawCustomDisguise(disguise);
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if (entry == null) {
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return null;
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}
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try {
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return new HashMap.SimpleEntry(entry.getKey(), DisguiseParser.parseDisguise(entry.getValue()));
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}
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catch (IllegalAccessException | InvocationTargetException | DisguiseParseException e) {
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DisguiseUtilities.getLogger().warning("Error when attempting to grab the custom disguise " + disguise);
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e.printStackTrace();
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}
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return null;
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}
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public static Entry<DisguisePerm, Disguise> getCustomDisguise(Entity target,
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String disguise) throws IllegalAccessException, DisguiseParseException, InvocationTargetException {
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Entry<DisguisePerm, String> entry = getRawCustomDisguise(disguise);
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if (entry == null) {
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return null;
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}
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return new HashMap.SimpleEntry(entry.getKey(),
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DisguiseParser.parseDisguise(Bukkit.getConsoleSender(), target, entry.getValue()));
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}
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public static Entry<DisguisePerm, Disguise> getCustomDisguise(CommandSender invoker, Entity target,
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String disguise) throws IllegalAccessException, DisguiseParseException, InvocationTargetException {
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Entry<DisguisePerm, String> entry = getRawCustomDisguise(disguise);
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if (entry == null) {
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return null;
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}
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return new HashMap.SimpleEntry(entry.getKey(), DisguiseParser.parseDisguise(invoker, target, entry.getValue()));
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}
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public static void removeCustomDisguise(String disguise) {
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for (DisguisePerm entry : customDisguises.keySet()) {
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String name = entry.toReadable();
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if (!name.equalsIgnoreCase(disguise) && !name.replaceAll("_", "").equalsIgnoreCase(disguise))
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continue;
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customDisguises.remove(entry);
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break;
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}
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}
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public static Entry<DisguisePerm, String> getRawCustomDisguise(String disguise) {
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for (Entry<DisguisePerm, String> entry : customDisguises.entrySet()) {
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String name = entry.getKey().toReadable();
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if (!name.equalsIgnoreCase(disguise) && !name.replaceAll("_", "").equalsIgnoreCase(disguise))
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continue;
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return entry;
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}
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return null;
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}
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public static boolean isWarnScoreboardConflict() {
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return warnScoreboardConflict;
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}
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public static void setWarnScoreboardConflict(boolean warnConflict) {
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warnScoreboardConflict = warnConflict;
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}
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public static boolean isModifyCollisions() {
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return modifyCollisions;
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}
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public static boolean isDisableFriendlyInvisibles() {
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return disableFriendlyInvisibles;
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}
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public static void setModifyCollisions(boolean isModifyCollisions) {
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modifyCollisions = isModifyCollisions;
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}
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public static void setDisableFriendlyInvisibles(boolean isDisableFriendlyInvisibles) {
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disableFriendlyInvisibles = isDisableFriendlyInvisibles;
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}
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public static boolean isSavePlayerDisguises() {
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return savePlayerDisguises;
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}
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public static boolean isUseTranslations() {
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return useTranslations;
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}
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public static void setUseTranslations(boolean setUseTranslations) {
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useTranslations = setUseTranslations;
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TranslateType.refreshTranslations();
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}
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public static boolean isSaveEntityDisguises() {
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return saveEntityDisguises;
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}
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public static void setSavePlayerDisguises(boolean saveDisguises) {
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savePlayerDisguises = saveDisguises;
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}
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public static void setSaveEntityDisguises(boolean saveDisguises) {
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saveEntityDisguises = saveDisguises;
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}
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public static DisguisePushing getPushingOption() {
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return disablePushing;
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}
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public static HashMap<DisguisePerm, String> getCustomDisguises() {
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return customDisguises;
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}
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public static int getDisguiseCloneExpire() {
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return disguiseCloneExpire;
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}
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public static int getDisguiseEntityExpire() {
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return disguiseEntityExpire;
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}
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public static int getMaxClonedDisguises() {
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return maxClonedDisguises;
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}
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public static String getUpdateNotificationPermission() {
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return updateNotificationPermission;
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}
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public static boolean isSaveGameProfiles() {
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return saveCache;
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}
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public static void setSaveGameProfiles(boolean doCache) {
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saveCache = doCache;
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}
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public static boolean isUpdateGameProfiles() {
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return updatePlayerCache;
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}
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public static void setUpdateGameProfiles(boolean setUpdatePlayerCache) {
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updatePlayerCache = setUpdatePlayerCache;
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}
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public static void loadConfig() {
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// Always save the default config
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LibsDisguises.getInstance().saveDefaultConfig();
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// Redundant for the first load, however other plugins may call loadConfig() at a later stage where we
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// definitely want to reload it.
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LibsDisguises.getInstance().reloadConfig();
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File skinsFolder = new File(LibsDisguises.getInstance().getDataFolder(), "Skins");
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if (!skinsFolder.exists()) {
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skinsFolder.mkdir();
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File explain = new File(skinsFolder, "README");
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try {
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explain.createNewFile();
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FileUtils.write(explain,
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"This folder is used to store .png files for uploading with the /savedisguise or /grabskin " +
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"commands");
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}
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catch (IOException e) {
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e.printStackTrace();
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}
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}
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ConfigurationSection config = LibsDisguises.getInstance().getConfig();
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setSoundsEnabled(config.getBoolean("DisguiseSounds"));
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setVelocitySent(config.getBoolean("SendVelocity"));
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setViewDisguises(
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config.getBoolean("ViewSelfDisguises")); // Since we can now toggle, the view disguises listener must
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// always be on
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PacketsManager.setViewDisguisesListener(true);
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setHearSelfDisguise(config.getBoolean("HearSelfDisguise"));
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setHideArmorFromSelf(config.getBoolean("RemoveArmor"));
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setHideHeldItemFromSelf(config.getBoolean("RemoveHeldItem"));
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setAddEntityAnimations(config.getBoolean("AddEntityAnimations"));
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setNameOfPlayerShownAboveDisguise(config.getBoolean("ShowNamesAboveDisguises"));
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setNameAboveHeadAlwaysVisible(config.getBoolean("NameAboveHeadAlwaysVisible"));
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setModifyBoundingBox(config.getBoolean("ModifyBoundingBox"));
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setMonstersIgnoreDisguises(config.getBoolean("MonstersIgnoreDisguises"));
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setDisguiseBlownWhenAttacking(
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config.getBoolean("BlowDisguises", config.getBoolean("BlowDisguisesWhenAttacking")));
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setDisguiseBlownWhenAttacked(
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config.getBoolean("BlowDisguises", config.getBoolean("BlowDisguisesWhenAttacked")));
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setKeepDisguiseOnPlayerDeath(config.getBoolean("KeepDisguises.PlayerDeath"));
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setMiscDisguisesForLivingEnabled(config.getBoolean("MiscDisguisesForLiving"));
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setMovementPacketsEnabled(config.getBoolean("PacketsEnabled.Movement"));
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setWitherSkullPacketsEnabled(config.getBoolean("PacketsEnabled.WitherSkull"));
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setEquipmentPacketsEnabled(config.getBoolean("PacketsEnabled.Equipment"));
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setAnimationPacketsEnabled(config.getBoolean("PacketsEnabled.Animation"));
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setEntityStatusPacketsEnabled(config.getBoolean("PacketsEnabled.EntityStatus"));
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setCollectPacketsEnabled(config.getBoolean("PacketsEnabled.Collect"));
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setMetadataPacketsEnabled(config.getBoolean("PacketsEnabled.Metadata"));
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setMaxHealthDeterminedByDisguisedEntity(config.getBoolean("MaxHealthDeterminedByEntity"));
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setDisguiseEntityExpire(config.getInt("DisguiseEntityExpire"));
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setDisguiseCloneExpire(config.getInt("DisguiseCloneExpire"));
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setMaxClonedDisguises(config.getInt("DisguiseCloneSize"));
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setSheepDyeable(config.getBoolean("DyeableSheep"));
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setWolfDyeable(config.getBoolean("DyeableWolf"));
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setCatDyeable(config.getBoolean("DyeableCat"));
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setHorseSaddleable(config.getBoolean("SaddleableHorse"));
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setLlamaCarpetable(config.getBoolean("CarpetableLlama"));
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setUndisguiseOnWorldChange(config.getBoolean("UndisguiseOnWorldChange"));
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setUpdateNotificationPermission(config.getString("Permission"));
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setStopShulkerDisguisesFromMoving(config.getBoolean("StopShulkerDisguisesFromMoving", true));
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setHideDisguisedPlayers(config.getBoolean("HideDisguisedPlayersFromTab"));
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setShowDisguisedPlayersInTab(config.getBoolean("ShowPlayerDisguisesInTab"));
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setDisabledInvisibility(config.getBoolean("DisableInvisibility"));
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setSaveGameProfiles(config.getBoolean("SaveGameProfiles"));
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setUpdateGameProfiles(config.getBoolean("UpdateGameProfiles"));
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setSavePlayerDisguises(config.getBoolean("SaveDisguises.Players"));
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setSaveEntityDisguises(config.getBoolean("SaveDisguises.Entities"));
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setUseTranslations(config.getBoolean("Translations"));
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setModifyCollisions(config.getBoolean("Scoreboard.Collisions"));
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setDisableFriendlyInvisibles(config.getBoolean("Scoreboard.DisableFriendlyInvisibles"));
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setWarnScoreboardConflict(config.getBoolean("Scoreboard.WarnConflict"));
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disableCommands = config.getBoolean("DisableCommands");
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setExplicitDisguisePermissions(config.getBoolean("Permissions.ExplicitDisguises"));
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setUUIDGeneratedVersion(config.getInt("UUIDVersion"));
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setPlayerDisguisesTablistExpires(config.getInt("PlayerDisguisesTablistExpires"));
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setDynamicExpiry(config.getBoolean("DynamicExpiry"));
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setPlayerHideArmor(config.getBoolean("PlayerHideArmor"));
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if (!LibsPremium.isPremium() && (isSavePlayerDisguises() || isSaveEntityDisguises())) {
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DisguiseUtilities.getLogger().warning("You must purchase the plugin to use saved disguises!");
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}
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try {
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setUpdatesBranch(UpdatesBranch.valueOf(config.getString("UpdatesBranch").toUpperCase()));
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}
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catch (Exception ex) {
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DisguiseUtilities.getLogger().warning(
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"Cannot parse '" + config.getString("UpdatesBranch") + "' to a valid option for UpdatesBranch");
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}
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try {
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String option = config.getString("SelfDisguisesScoreboard", DisguisePushing.MODIFY_SCOREBOARD.name())
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.toUpperCase();
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if (!option.endsWith("_SCOREBOARD"))
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option += "_SCOREBOARD";
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disablePushing = DisguisePushing.valueOf(option);
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}
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catch (Exception ex) {
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DisguiseUtilities.getLogger().warning("Cannot parse '" + config.getString("SelfDisguisesScoreboard") +
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"' to a valid option for SelfDisguisesScoreboard");
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}
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loadCustomDisguises();
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// Another wee trap for the non-legit
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if ("%%__USER__%%".equals("12345")) {
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setSoundsEnabled(false);
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// Lets remove randomly half the custom disguises hey
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Iterator<Entry<DisguisePerm, String>> itel = getCustomDisguises().entrySet().iterator();
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int i = 0;
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while (itel.hasNext()) {
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itel.next();
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if (new Random().nextBoolean()) {
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itel.remove();
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}
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}
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}
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int missingConfigs = 0;
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for (String key : config.getDefaultSection().getKeys(true)) {
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if (config.contains(key, true)) {
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continue;
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}
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missingConfigs++;
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}
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if (missingConfigs > 0) {
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DisguiseUtilities.getLogger().warning(
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"Your config is missing " + missingConfigs + " options! Please consider regenerating your config!");
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}
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}
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static void loadCustomDisguises() {
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customDisguises.clear();
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File disguisesFile = new File("plugins/LibsDisguises/disguises.yml");
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if (!disguisesFile.exists())
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return;
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YamlConfiguration disguisesConfig = YamlConfiguration.loadConfiguration(disguisesFile);
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ConfigurationSection section = disguisesConfig.getConfigurationSection("Disguises");
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if (section == null) {
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return;
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}
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int failedCustomDisguises = 0;
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for (String key : section.getKeys(false)) {
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String toParse = section.getString(key);
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try {
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addCustomDisguise(key, toParse);
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}
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catch (DisguiseParseException e) {
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failedCustomDisguises++;
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if (e.getMessage() != null) {
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DisguiseUtilities.getLogger().severe(e.getMessage());
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}
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if (e.getCause() != null) {
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e.printStackTrace();
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}
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}
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}
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if (failedCustomDisguises > 0) {
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DisguiseUtilities.getLogger().severe("Failed to load " + failedCustomDisguises + " custom disguises");
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}
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DisguiseUtilities.getLogger().info("Loaded " + customDisguises.size() + " custom disguise" +
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(customDisguises.size() == 1 ? "" : "s"));
|
|
}
|
|
|
|
public static void addCustomDisguise(String disguiseName, String toParse) throws DisguiseParseException {
|
|
if (getRawCustomDisguise(toParse) != null) {
|
|
throw new DisguiseParseException(LibsMsg.CUSTOM_DISGUISE_NAME_CONFLICT, disguiseName);
|
|
}
|
|
|
|
try {
|
|
String[] disguiseArgs = DisguiseUtilities.split(toParse);
|
|
|
|
Disguise disguise = DisguiseParser.parseTestDisguise(Bukkit.getConsoleSender(), "disguise", disguiseArgs,
|
|
DisguiseParser.getPermissions(Bukkit.getConsoleSender(), "disguise"));
|
|
|
|
DisguisePerm perm = new DisguisePerm(disguise.getType(), disguiseName);
|
|
|
|
customDisguises.put(perm, toParse);
|
|
|
|
DisguiseUtilities.getLogger().info("Loaded custom disguise " + disguiseName);
|
|
}
|
|
catch (DisguiseParseException e) {
|
|
throw new DisguiseParseException(LibsMsg.ERROR_LOADING_CUSTOM_DISGUISE, disguiseName,
|
|
(e.getMessage() == null ? "" : ": " + e.getMessage()));
|
|
}
|
|
catch (IllegalAccessException | InvocationTargetException e) {
|
|
e.printStackTrace();
|
|
throw new DisguiseParseException(LibsMsg.ERROR_LOADING_CUSTOM_DISGUISE, disguiseName, "");
|
|
}
|
|
}
|
|
|
|
public static boolean isAnimationPacketsEnabled() {
|
|
return animationEnabled;
|
|
}
|
|
|
|
public static boolean isCollectPacketsEnabled() {
|
|
return collectEnabled;
|
|
}
|
|
|
|
public static boolean isDisabledInvisibility() {
|
|
return disableInvisibility;
|
|
}
|
|
|
|
public static boolean isDisguiseBlownWhenAttacking() {
|
|
return blowDisguisesWhenAttacking;
|
|
}
|
|
|
|
public static boolean isDisguiseBlownWhenAttacked() {
|
|
return blowDisguisesWhenAttacked;
|
|
}
|
|
|
|
public static boolean isEntityAnimationsAdded() {
|
|
return entityAnimationsAdded;
|
|
}
|
|
|
|
public static boolean isEntityStatusPacketsEnabled() {
|
|
return entityStatusEnabled;
|
|
}
|
|
|
|
public static boolean isEquipmentPacketsEnabled() {
|
|
return equipmentEnabled;
|
|
}
|
|
|
|
public static boolean isHideDisguisedPlayers() {
|
|
return hideDisguisedPlayers;
|
|
}
|
|
|
|
/**
|
|
* Is the plugin modifying the inventory packets so that players when self disguised, do not see their armor
|
|
* floating around
|
|
*/
|
|
public static boolean isHidingArmorFromSelf() {
|
|
return hidingArmor;
|
|
}
|
|
|
|
/**
|
|
* Does the plugin appear to remove the item they are holding, to prevent a floating sword when they are viewing
|
|
* self disguise
|
|
*/
|
|
public static boolean isHidingHeldItemFromSelf() {
|
|
return hidingHeldItem;
|
|
}
|
|
|
|
public static boolean isKeepDisguiseOnPlayerDeath() {
|
|
return keepDisguisePlayerDeath;
|
|
}
|
|
|
|
public static boolean isMaxHealthDeterminedByDisguisedEntity() {
|
|
return maxHealthIsDisguisedEntity;
|
|
}
|
|
|
|
public static boolean isMetadataPacketsEnabled() {
|
|
return sendsEntityMetadata;
|
|
}
|
|
|
|
public static boolean isMiscDisguisesForLivingEnabled() {
|
|
return miscDisguisesForLivingEnabled;
|
|
}
|
|
|
|
public static boolean isModifyBoundingBox() {
|
|
return modifyBoundingBox;
|
|
}
|
|
|
|
public static boolean isMonstersIgnoreDisguises() {
|
|
return targetDisguises;
|
|
}
|
|
|
|
public static boolean isMovementPacketsEnabled() {
|
|
return movementEnabled;
|
|
}
|
|
|
|
public static boolean isNameAboveHeadAlwaysVisible() {
|
|
return showNameAboveHeadAlwaysVisible;
|
|
}
|
|
|
|
public static boolean isNameOfPlayerShownAboveDisguise() {
|
|
return showNameAboveHead;
|
|
}
|
|
|
|
public static boolean isSelfDisguisesSoundsReplaced() {
|
|
return hearSelfDisguise;
|
|
}
|
|
|
|
public static boolean isSheepDyeable() {
|
|
return colorizeSheep;
|
|
}
|
|
|
|
public static boolean isShowDisguisedPlayersInTab() {
|
|
return displayPlayerDisguisesInTab;
|
|
}
|
|
|
|
/**
|
|
* Is the sound packets caught and modified
|
|
*/
|
|
public static boolean isSoundEnabled() {
|
|
return PacketsManager.isHearDisguisesEnabled();
|
|
}
|
|
|
|
public static boolean isStopShulkerDisguisesFromMoving() {
|
|
return stopShulkerDisguisesFromMoving;
|
|
}
|
|
|
|
public static boolean isUndisguiseOnWorldChange() {
|
|
return undisguiseSwitchWorlds;
|
|
}
|
|
|
|
/**
|
|
* Is the velocity packets sent
|
|
*
|
|
* @return
|
|
*/
|
|
public static boolean isVelocitySent() {
|
|
return sendVelocity;
|
|
}
|
|
|
|
/**
|
|
* The default value if a player views his own disguise
|
|
*
|
|
* @return
|
|
*/
|
|
public static boolean isViewDisguises() {
|
|
return viewSelfDisguise;
|
|
}
|
|
|
|
public static boolean isWitherSkullPacketsEnabled() {
|
|
return witherSkullEnabled;
|
|
}
|
|
|
|
public static boolean isWolfDyeable() {
|
|
return colorizeWolf;
|
|
}
|
|
|
|
public static void setAddEntityAnimations(boolean isEntityAnimationsAdded) {
|
|
entityAnimationsAdded = isEntityAnimationsAdded;
|
|
}
|
|
|
|
public static void setAnimationPacketsEnabled(boolean enabled) {
|
|
if (enabled != isAnimationPacketsEnabled()) {
|
|
animationEnabled = enabled;
|
|
|
|
PacketsManager.setupMainPacketsListener();
|
|
}
|
|
}
|
|
|
|
public static void setCollectPacketsEnabled(boolean enabled) {
|
|
if (enabled != isCollectPacketsEnabled()) {
|
|
collectEnabled = enabled;
|
|
|
|
PacketsManager.setupMainPacketsListener();
|
|
}
|
|
}
|
|
|
|
public static void setDisabledInvisibility(boolean disableInvis) {
|
|
disableInvisibility = disableInvis;
|
|
}
|
|
|
|
public static void setDisguiseBlownWhenAttacking(boolean blowDisguise) {
|
|
blowDisguisesWhenAttacking = blowDisguise;
|
|
}
|
|
|
|
public static void setDisguiseBlownWhenAttacked(boolean blowDisguise) {
|
|
blowDisguisesWhenAttacked = blowDisguise;
|
|
}
|
|
|
|
public static void setDisguiseCloneExpire(int newExpires) {
|
|
disguiseCloneExpire = newExpires;
|
|
}
|
|
|
|
public static void setDisguiseEntityExpire(int newExpires) {
|
|
disguiseEntityExpire = newExpires;
|
|
}
|
|
|
|
public static void setEntityStatusPacketsEnabled(boolean enabled) {
|
|
if (enabled != isEntityStatusPacketsEnabled()) {
|
|
entityStatusEnabled = enabled;
|
|
|
|
PacketsManager.setupMainPacketsListener();
|
|
}
|
|
}
|
|
|
|
public static void setEquipmentPacketsEnabled(boolean enabled) {
|
|
if (enabled != isEquipmentPacketsEnabled()) {
|
|
equipmentEnabled = enabled;
|
|
|
|
PacketsManager.setupMainPacketsListener();
|
|
}
|
|
}
|
|
|
|
/**
|
|
* Can players hear their own disguises
|
|
*/
|
|
public static void setHearSelfDisguise(boolean replaceSound) {
|
|
if (hearSelfDisguise != replaceSound) {
|
|
hearSelfDisguise = replaceSound;
|
|
}
|
|
}
|
|
|
|
/**
|
|
* Set the plugin to hide self disguises armor from theirselves
|
|
*/
|
|
public static void setHideArmorFromSelf(boolean hideArmor) {
|
|
if (hidingArmor != hideArmor) {
|
|
hidingArmor = hideArmor;
|
|
|
|
PacketsManager.setInventoryListenerEnabled(isHidingHeldItemFromSelf() || isHidingArmorFromSelf());
|
|
}
|
|
}
|
|
|
|
public static void setHideDisguisedPlayers(boolean hideDisguisedPlayersInTab) {
|
|
hideDisguisedPlayers = hideDisguisedPlayersInTab;
|
|
}
|
|
|
|
/**
|
|
* Does the plugin appear to remove the item they are holding, to prevent a floating sword when they are viewing
|
|
* self disguise
|
|
*/
|
|
public static void setHideHeldItemFromSelf(boolean hideHelditem) {
|
|
if (hidingHeldItem != hideHelditem) {
|
|
hidingHeldItem = hideHelditem;
|
|
|
|
PacketsManager.setInventoryListenerEnabled(isHidingHeldItemFromSelf() || isHidingArmorFromSelf());
|
|
}
|
|
}
|
|
|
|
public static void setKeepDisguiseOnPlayerDeath(boolean keepDisguise) {
|
|
keepDisguisePlayerDeath = keepDisguise;
|
|
}
|
|
|
|
public static void setMaxClonedDisguises(int newMax) {
|
|
maxClonedDisguises = newMax;
|
|
}
|
|
|
|
public static void setMaxHealthDeterminedByDisguisedEntity(boolean isDetermined) {
|
|
maxHealthIsDisguisedEntity = isDetermined;
|
|
}
|
|
|
|
public static void setMetadataPacketsEnabled(boolean enabled) {
|
|
sendsEntityMetadata = enabled;
|
|
}
|
|
|
|
public static void setMiscDisguisesForLivingEnabled(boolean enabled) {
|
|
if (enabled != isMiscDisguisesForLivingEnabled()) {
|
|
miscDisguisesForLivingEnabled = enabled;
|
|
|
|
PacketsManager.setupMainPacketsListener();
|
|
}
|
|
}
|
|
|
|
public static void setModifyBoundingBox(boolean modifyBounding) {
|
|
modifyBoundingBox = modifyBounding;
|
|
}
|
|
|
|
public static void setMonstersIgnoreDisguises(boolean ignore) {
|
|
targetDisguises = ignore;
|
|
}
|
|
|
|
public static void setMovementPacketsEnabled(boolean enabled) {
|
|
if (enabled != isMovementPacketsEnabled()) {
|
|
movementEnabled = enabled;
|
|
|
|
PacketsManager.setupMainPacketsListener();
|
|
}
|
|
}
|
|
|
|
public static void setNameAboveHeadAlwaysVisible(boolean alwaysVisible) {
|
|
showNameAboveHeadAlwaysVisible = alwaysVisible;
|
|
}
|
|
|
|
public static void setNameOfPlayerShownAboveDisguise(boolean showNames) {
|
|
showNameAboveHead = showNames;
|
|
}
|
|
|
|
public static void setSheepDyeable(boolean color) {
|
|
colorizeSheep = color;
|
|
}
|
|
|
|
public static void setShowDisguisedPlayersInTab(boolean displayPlayerDisguisesInTablist) {
|
|
displayPlayerDisguisesInTab = displayPlayerDisguisesInTablist;
|
|
}
|
|
|
|
/**
|
|
* Set if the disguises play sounds when hurt
|
|
*/
|
|
public static void setSoundsEnabled(boolean isSoundsEnabled) {
|
|
PacketsManager.setHearDisguisesListener(isSoundsEnabled);
|
|
}
|
|
|
|
public static void setStopShulkerDisguisesFromMoving(boolean stopShulkerDisguisesFromMoving) {
|
|
DisguiseConfig.stopShulkerDisguisesFromMoving = stopShulkerDisguisesFromMoving;
|
|
}
|
|
|
|
public static void setUndisguiseOnWorldChange(boolean isUndisguise) {
|
|
undisguiseSwitchWorlds = isUndisguise;
|
|
}
|
|
|
|
public static void setUpdateNotificationPermission(String newPermission) {
|
|
updateNotificationPermission = newPermission;
|
|
}
|
|
|
|
/**
|
|
* Disable velocity packets being sent for w/e reason. Maybe you want every ounce of performance you can get?
|
|
*
|
|
* @param sendVelocityPackets
|
|
*/
|
|
public static void setVelocitySent(boolean sendVelocityPackets) {
|
|
sendVelocity = sendVelocityPackets;
|
|
}
|
|
|
|
public static void setViewDisguises(boolean seeOwnDisguise) {
|
|
viewSelfDisguise = seeOwnDisguise;
|
|
}
|
|
|
|
public static void setWitherSkullPacketsEnabled(boolean enabled) {
|
|
witherSkullEnabled = enabled;
|
|
}
|
|
|
|
public static void setWolfDyeable(boolean color) {
|
|
colorizeWolf = color;
|
|
}
|
|
|
|
public static void setCatDyeable(boolean color) {
|
|
colorizeCat = color;
|
|
}
|
|
|
|
public static boolean isCatDyeable() {
|
|
return colorizeCat;
|
|
}
|
|
|
|
public static void setHorseSaddleable(boolean saddle) {
|
|
saddleableHorse = saddle;
|
|
}
|
|
|
|
public static boolean isHorseSaddleable() {
|
|
return saddleableHorse;
|
|
}
|
|
|
|
public static void setLlamaCarpetable(boolean carpet) {
|
|
carpetableLlama = carpet;
|
|
}
|
|
|
|
public static boolean isLlamaCarpetable() {
|
|
return carpetableLlama;
|
|
}
|
|
|
|
private DisguiseConfig() {
|
|
}
|
|
}
|