01597b4f5d
Moved packet listeners to PacketsManager Fixed a bug with FlagWatcher setting values it shouldn't Cleaned up api calls Cleaned up code Added commenting
360 lines
15 KiB
Java
360 lines
15 KiB
Java
package me.libraryaddict.disguise;
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import java.lang.reflect.Field;
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import java.util.Collection;
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import java.util.HashMap;
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import java.util.Iterator;
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import me.libraryaddict.disguise.DisguiseTypes.Disguise;
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import me.libraryaddict.disguise.Events.DisguiseEvent;
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import me.libraryaddict.disguise.Events.UndisguiseEvent;
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import net.minecraft.server.v1_6_R2.AttributeMapServer;
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import net.minecraft.server.v1_6_R2.EntityHuman;
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import net.minecraft.server.v1_6_R2.EntityInsentient;
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import net.minecraft.server.v1_6_R2.EntityLiving;
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import net.minecraft.server.v1_6_R2.EntityPlayer;
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import net.minecraft.server.v1_6_R2.EntityTrackerEntry;
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import net.minecraft.server.v1_6_R2.ItemStack;
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import net.minecraft.server.v1_6_R2.MobEffect;
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import net.minecraft.server.v1_6_R2.Packet17EntityLocationAction;
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import net.minecraft.server.v1_6_R2.Packet20NamedEntitySpawn;
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import net.minecraft.server.v1_6_R2.Packet28EntityVelocity;
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import net.minecraft.server.v1_6_R2.Packet35EntityHeadRotation;
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import net.minecraft.server.v1_6_R2.Packet39AttachEntity;
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import net.minecraft.server.v1_6_R2.Packet40EntityMetadata;
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import net.minecraft.server.v1_6_R2.Packet41MobEffect;
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import net.minecraft.server.v1_6_R2.Packet44UpdateAttributes;
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import net.minecraft.server.v1_6_R2.Packet5EntityEquipment;
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import net.minecraft.server.v1_6_R2.WorldServer;
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import org.bukkit.Bukkit;
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import org.bukkit.craftbukkit.v1_6_R2.entity.CraftEntity;
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import org.bukkit.craftbukkit.v1_6_R2.entity.CraftPlayer;
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import org.bukkit.entity.Entity;
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import org.bukkit.entity.Player;
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import com.comphenix.protocol.Packets;
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import com.comphenix.protocol.ProtocolLibrary;
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import com.comphenix.protocol.events.PacketContainer;
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import com.comphenix.protocol.reflect.StructureModifier;
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public class DisguiseAPI {
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private static HashMap<Integer, Disguise> disguises = new HashMap<Integer, Disguise>();
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private static boolean hearSelfDisguise;
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private static LibsDisguises libsDisguises;
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private static HashMap<Integer, Integer> selfDisguisesIds = new HashMap<Integer, Integer>();
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private static boolean sendVelocity;
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public static boolean canHearSelfDisguise() {
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return hearSelfDisguise;
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}
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public static void disguiseNextEntity(Disguise disguise) {
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if (disguise == null)
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return;
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try {
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Field field = net.minecraft.server.v1_6_R2.Entity.class.getDeclaredField("entityCount");
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field.setAccessible(true);
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int id = field.getInt(null);
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disguises.put(id, disguise);
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} catch (Exception ex) {
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ex.printStackTrace();
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}
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}
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/**
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* @param Player
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* - The player to disguise
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* @param Disguise
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* - The disguise to wear
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*/
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public static void disguiseToAll(Entity entity, Disguise disguise) {
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// If they are trying to disguise a null entity or use a null disguise
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// Just return.
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if (entity == null || disguise == null)
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return;
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// Fire a disguise event
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DisguiseEvent event = new DisguiseEvent(entity, disguise);
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Bukkit.getPluginManager().callEvent(event);
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// If they cancelled this disguise event. No idea why.
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// Just return.
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if (event.isCancelled())
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return;
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// The event wasn't cancelled. Got to discard the old disguise
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Disguise oldDisguise = getDisguise(entity);
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// If there was a old disguise
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if (oldDisguise != null) {
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oldDisguise.getScheduler().cancel();
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}
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// If the disguise entity isn't the same as the one we are disguising
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if (disguise.getEntity() != entity) {
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// If the disguise entity actually exists
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if (disguise.getEntity() != null) {
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// Clone the disguise
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disguise = disguise.clone();
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}
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// Set the disguise's entity
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disguise.setEntity(entity);
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}
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// Stick the disguise in the disguises bin
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disguises.put(entity.getEntityId(), disguise);
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// Resend the disguised entity's packet
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refresh(entity);
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// If he is a player, then self disguise himself
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setupPlayer(disguise);
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}
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/**
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* Get the disguise of a entity
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*/
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public static Disguise getDisguise(Entity disguiser) {
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if (disguiser == null)
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return null;
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return disguises.get(disguiser.getEntityId());
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}
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/**
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* Get the ID of a fake disguise for a entityplayer
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*/
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public static int getFakeDisguise(int id) {
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if (selfDisguisesIds.containsKey(id))
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return selfDisguisesIds.get(id);
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return -1;
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}
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protected static void init(LibsDisguises mainPlugin) {
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libsDisguises = mainPlugin;
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}
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/**
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* @param Disguiser
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* @return boolean - If the disguiser is disguised
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*/
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public static boolean isDisguised(Entity disguiser) {
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return getDisguise(disguiser) != null;
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}
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public static boolean isSoundEnabled() {
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return PacketsManager.isHearDisguisesEnabled();
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}
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public static boolean isVelocitySent() {
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return sendVelocity;
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}
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/**
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* The default value if a player views his own disguise
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*/
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public static boolean isViewDisguises() {
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return PacketsManager.isViewDisguisesListenerEnabled();
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}
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/**
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* @param Resends
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* the entity to all the watching players, which is where the magic begins
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*/
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private static void refresh(Entity entity) {
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EntityTrackerEntry entry = (EntityTrackerEntry) ((WorldServer) ((CraftEntity) entity).getHandle().world).tracker.trackedEntities
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.get(entity.getEntityId());
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if (entry != null) {
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EntityPlayer[] players = (EntityPlayer[]) entry.trackedPlayers.toArray(new EntityPlayer[entry.trackedPlayers.size()]);
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for (EntityPlayer player : players) {
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if (entity instanceof Player && !player.getBukkitEntity().canSee((Player) entity))
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continue;
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entry.clear(player);
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entry.updatePlayer(player);
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}
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}
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}
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private static void removeVisibleDisguise(Player player) {
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if (selfDisguisesIds.containsKey(player.getEntityId())) {
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// Send a packet to destroy the fake entity
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PacketContainer packet = new PacketContainer(Packets.Server.DESTROY_ENTITY);
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packet.getModifier().write(0, new int[] { selfDisguisesIds.get(player.getEntityId()) });
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try {
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ProtocolLibrary.getProtocolManager().sendServerPacket(player, packet);
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} catch (Exception ex) {
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ex.printStackTrace();
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}
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// Remove the fake entity ID from the disguise bin
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selfDisguisesIds.remove(player.getEntityId());
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// Get the entity tracker
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EntityPlayer entityplayer = ((CraftPlayer) player).getHandle();
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EntityTrackerEntry tracker = (EntityTrackerEntry) ((WorldServer) entityplayer.world).tracker.trackedEntities
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.get(player.getEntityId());
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// If the tracker exists. Remove himself from his tracker
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if (tracker != null) {
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tracker.trackedPlayers.remove(entityplayer);
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}
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// Resend entity metadata else he will be invisible to himself until its resent
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PacketContainer packetMetadata = new PacketContainer(Packets.Server.ENTITY_METADATA);
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StructureModifier<Object> mods = packetMetadata.getModifier();
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mods.write(0, player.getEntityId());
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mods.write(1, entityplayer.getDataWatcher().c());
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try {
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ProtocolLibrary.getProtocolManager().sendServerPacket(player, packetMetadata);
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} catch (Exception ex) {
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ex.printStackTrace();
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}
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}
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}
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public static void setHearSelfDisguise(boolean replaceSound) {
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if (hearSelfDisguise != replaceSound) {
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hearSelfDisguise = replaceSound;
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}
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}
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public static void setSoundsEnabled(boolean isSoundsEnabled) {
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PacketsManager.setHearDisguisesListener(isSoundsEnabled);
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}
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/**
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* Setup it so he can see himself when disguised
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*/
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private static void setupPlayer(final Disguise disguise) {
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// If the disguises entity is null, or the disguised entity isn't a player return
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if (disguise.getEntity() == null || !(disguise.getEntity() instanceof Player))
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return;
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Player player = (Player) disguise.getEntity();
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// Remove the old disguise, else we have weird disguises around the place
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removeVisibleDisguise(player);
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// If the disguised player can't see himself. Return
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if (!disguise.viewSelfDisguise())
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return;
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// Grab the entity player
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EntityPlayer entityplayer = ((CraftPlayer) player).getHandle();
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EntityTrackerEntry tracker = (EntityTrackerEntry) ((WorldServer) entityplayer.world).tracker.trackedEntities.get(player
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.getEntityId());
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if (tracker == null) {
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// A check incase the tracker is null.
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// If it is, then this method will be run again in one tick. Which is when it should be constructed.
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Bukkit.getScheduler().scheduleSyncDelayedTask(libsDisguises, new Runnable() {
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public void run() {
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setupPlayer(disguise);
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}
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});
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return;
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}
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// Add himself to his own entity tracker
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tracker.trackedPlayers.add(entityplayer);
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try {
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// Grab the entity ID the fake disguise will use
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Field field = net.minecraft.server.v1_6_R2.Entity.class.getDeclaredField("entityCount");
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field.setAccessible(true);
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int id = field.getInt(null);
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// Set the entitycount plus one so we don't have the id being reused
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field.set(null, id + 1);
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selfDisguisesIds.put(player.getEntityId(), id);
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} catch (Exception ex) {
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ex.printStackTrace();
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}
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// Send the player a packet with himself being spawned
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Packet20NamedEntitySpawn packet = new Packet20NamedEntitySpawn((EntityHuman) entityplayer);
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entityplayer.playerConnection.sendPacket(packet);
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if (!tracker.tracker.getDataWatcher().d()) {
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entityplayer.playerConnection.sendPacket(new Packet40EntityMetadata(player.getEntityId(), tracker.tracker
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.getDataWatcher(), true));
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}
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// Send himself some entity attributes
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if (tracker.tracker instanceof EntityLiving) {
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AttributeMapServer attributemapserver = (AttributeMapServer) ((EntityLiving) tracker.tracker).aW();
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Collection collection = attributemapserver.c();
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if (!collection.isEmpty()) {
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entityplayer.playerConnection.sendPacket(new Packet44UpdateAttributes(player.getEntityId(), collection));
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}
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}
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// Why do we even have this?
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tracker.j = tracker.tracker.motX;
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tracker.k = tracker.tracker.motY;
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tracker.l = tracker.tracker.motZ;
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boolean isMoving = false;
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try {
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Field field = EntityTrackerEntry.class.getDeclaredField("isMoving");
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field.setAccessible(true);
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isMoving = field.getBoolean(tracker);
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} catch (Exception ex) {
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ex.printStackTrace();
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}
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// Send the velocity packets
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if (isMoving) {
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entityplayer.playerConnection.sendPacket(new Packet28EntityVelocity(player.getEntityId(), tracker.tracker.motX,
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tracker.tracker.motY, tracker.tracker.motZ));
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}
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// Why the hell would he even need this. Meh.
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if (tracker.tracker.vehicle != null && player.getEntityId() > tracker.tracker.vehicle.id) {
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entityplayer.playerConnection.sendPacket(new Packet39AttachEntity(0, tracker.tracker, tracker.tracker.vehicle));
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} else if (tracker.tracker.passenger != null && player.getEntityId() > tracker.tracker.passenger.id) {
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entityplayer.playerConnection.sendPacket(new Packet39AttachEntity(0, tracker.tracker.passenger, tracker.tracker));
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}
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if (tracker.tracker instanceof EntityInsentient && ((EntityInsentient) tracker.tracker).bI() != null) {
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entityplayer.playerConnection.sendPacket(new Packet39AttachEntity(1, tracker.tracker,
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((EntityInsentient) tracker.tracker).bI()));
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}
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// Resend the armor
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for (int i = 0; i < 5; ++i) {
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ItemStack itemstack = ((EntityLiving) tracker.tracker).getEquipment(i);
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if (itemstack != null) {
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entityplayer.playerConnection.sendPacket(new Packet5EntityEquipment(player.getEntityId(), i, itemstack));
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}
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}
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// If the disguised is sleeping for w/e reason
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if (entityplayer.isSleeping()) {
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entityplayer.playerConnection
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.sendPacket(new Packet17EntityLocationAction(entityplayer, 0, (int) Math.floor(tracker.tracker.locX),
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(int) Math.floor(tracker.tracker.locY), (int) Math.floor(tracker.tracker.locZ)));
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}
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// CraftBukkit start - Fix for nonsensical head yaw
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tracker.i = (int) Math.floor(tracker.tracker.getHeadRotation() * 256.0F / 360.0F); // tracker.ao() should be
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// getHeadRotation
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tracker.broadcast(new Packet35EntityHeadRotation(player.getEntityId(), (byte) tracker.i));
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// CraftBukkit end
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// Resend any active potion effects
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Iterator iterator = entityplayer.getEffects().iterator();
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while (iterator.hasNext()) {
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MobEffect mobeffect = (MobEffect) iterator.next();
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entityplayer.playerConnection.sendPacket(new Packet41MobEffect(player.getEntityId(), mobeffect));
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}
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}
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/**
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* Disable velocity packets being sent for w/e reason. Maybe you want every ounce of performance you can get?
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*/
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public static void setVelocitySent(boolean sendVelocityPackets) {
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sendVelocity = sendVelocityPackets;
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}
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public static void setViewDisguises(boolean seeOwnDisguise) {
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PacketsManager.setViewDisguisesListener(seeOwnDisguise);
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}
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/**
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* Undisguise the entity
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*/
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public static void undisguiseToAll(Entity entity) {
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Disguise disguise = getDisguise(entity);
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if (disguise == null)
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return;
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UndisguiseEvent event = new UndisguiseEvent(entity, disguise);
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Bukkit.getPluginManager().callEvent(event);
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if (event.isCancelled() && ((CraftEntity) entity).getHandle().valid)
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return;
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disguise.getScheduler().cancel();
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disguises.remove(entity.getEntityId());
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if (((CraftEntity) entity).getHandle().valid) {
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if (entity instanceof Player)
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removeVisibleDisguise((Player) entity);
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refresh(entity);
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}
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}
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} |