267 lines
8.9 KiB
Java
267 lines
8.9 KiB
Java
package me.libraryaddict.disguise;
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import java.lang.reflect.Field;
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import me.libraryaddict.disguise.disguisetypes.Disguise;
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import me.libraryaddict.disguise.disguisetypes.TargettedDisguise;
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import me.libraryaddict.disguise.disguisetypes.TargettedDisguise.TargetType;
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import me.libraryaddict.disguise.events.DisguiseEvent;
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import me.libraryaddict.disguise.events.UndisguiseEvent;
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import me.libraryaddict.disguise.utilities.DisguiseUtilities;
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import me.libraryaddict.disguise.utilities.PacketsManager;
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import me.libraryaddict.disguise.utilities.ReflectionManager;
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import org.bukkit.Bukkit;
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import org.bukkit.entity.Entity;
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import org.bukkit.entity.Player;
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public class DisguiseAPI {
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private static boolean hearSelfDisguise;
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private static boolean hidingArmor;
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private static boolean hidingHeldItem;
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private static boolean isEntityAnimationsAdded;
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private static boolean sendVelocity;
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@Deprecated
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public static boolean canHearSelfDisguise() {
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return hearSelfDisguise;
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}
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/**
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* Disguise the next entity to spawn with this disguise. This may not work however if the entity doesn't actually spawn.
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*/
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public static void disguiseNextEntity(Disguise disguise) {
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if (disguise == null)
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return;
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if (disguise.getEntity() != null || DisguiseUtilities.getDisguises().containsValue(disguise)) {
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disguise = disguise.clone();
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}
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try {
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Field field = ReflectionManager.getNmsClass("Entity").getDeclaredField("entityCount");
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field.setAccessible(true);
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int id = field.getInt(null);
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DisguiseUtilities.addDisguise(id, (TargettedDisguise) disguise);
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} catch (Exception ex) {
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ex.printStackTrace();
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}
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}
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/**
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* Disguise this entity with this disguise
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*/
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public static void disguiseToAll(Entity entity, Disguise disguise) {
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// If they are trying to disguise a null entity or use a null disguise
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// Just return.
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if (entity == null || disguise == null)
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return;
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// You called the disguiseToAll method foolish mortal! Prepare to have your custom settings wiped!!!
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((TargettedDisguise) disguise).setTargetType(TargetType.HIDE_FROM_THESE);
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((TargettedDisguise) disguise).getObservers().clear();
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// Fire a disguise event
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DisguiseEvent event = new DisguiseEvent(entity, disguise);
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Bukkit.getPluginManager().callEvent(event);
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// If they cancelled this disguise event. No idea why.
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// Just return.
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if (event.isCancelled())
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return;
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// The event wasn't cancelled.
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// If the disguise entity isn't the same as the one we are disguising
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if (disguise.getEntity() != entity) {
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// If the disguise entity actually exists
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if (disguise.getEntity() != null) {
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// Clone the disguise
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disguise = disguise.clone();
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}
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// Set the disguise's entity
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disguise.setEntity(entity);
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} // If there was a old disguise
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Disguise[] oldDisguises = getDisguises(entity);
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// Stick the disguise in the disguises bin
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DisguiseUtilities.addDisguise(entity.getEntityId(), (TargettedDisguise) disguise);
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// Resend the disguised entity's packet
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DisguiseUtilities.refreshTrackers(entity);
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// If he is a player, then self disguise himself
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DisguiseUtilities.setupFakeDisguise(disguise);
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// Discard the disguise
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for (Disguise oldDisguise : oldDisguises) {
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oldDisguise.removeDisguise();
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// Make everyone see this disguise. Remove any old disguises.
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DisguiseUtilities.getDisguises().remove(entity.getEntityId());
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}
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}
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/**
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* Get the disguise of a entity
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*/
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@Deprecated
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public static Disguise getDisguise(Entity disguised) {
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if (disguised == null)
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return null;
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return DisguiseUtilities.getDisguise(disguised.getEntityId());
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}
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/**
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* Get the disguises of a entity
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*/
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public static Disguise[] getDisguises(Entity disguised) {
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if (disguised == null)
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return null;
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return DisguiseUtilities.getDisguises(disguised.getEntityId());
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}
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/**
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* Get the disguise of a entity
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*/
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public static Disguise getDisguise(Player observer, Entity disguised) {
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if (disguised == null)
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return null;
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return DisguiseUtilities.getDisguise(observer, disguised.getEntityId());
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}
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/**
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* Get the ID of a fake disguise for a entityplayer
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*/
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public static int getFakeDisguise(int entityId) {
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if (DisguiseUtilities.getSelfDisguisesIds().containsKey(entityId))
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return DisguiseUtilities.getSelfDisguisesIds().get(entityId);
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return -1;
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}
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/**
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* Is this entity disguised
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*/
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@Deprecated
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public static boolean isDisguised(Entity disguised) {
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return getDisguise(disguised) != null;
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}
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public static boolean isDisguiseInUse(Disguise disguise) {
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return DisguiseUtilities.isDisguiseInUse(disguise);
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}
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/**
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* Is this entity disguised
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*/
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public static boolean isDisguised(Player observer, Entity disguised) {
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return getDisguise(observer, disguised) != null;
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}
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public static boolean isEntityAnimationsAdded() {
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return isEntityAnimationsAdded;
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}
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/**
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* Is the plugin modifying the inventory packets so that players when self disguised, do not see their armor floating around
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*/
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public static boolean isHidingArmorFromSelf() {
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return hidingArmor;
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}
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/**
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* Does the plugin appear to remove the item they are holding, to prevent a floating sword when they are viewing self disguise
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*/
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public static boolean isHidingHeldItemFromSelf() {
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return hidingHeldItem;
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}
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public static boolean isInventoryListenerEnabled() {
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return PacketsManager.isInventoryListenerEnabled();
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}
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public static boolean isSelfDisguisesSoundsReplaced() {
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return hearSelfDisguise;
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}
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/**
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* Is the sound packets caught and modified
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*/
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public static boolean isSoundEnabled() {
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return PacketsManager.isHearDisguisesEnabled();
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}
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/**
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* Is the velocity packets sent
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*/
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public static boolean isVelocitySent() {
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return sendVelocity;
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}
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/**
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* The default value if a player views his own disguise
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*/
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public static boolean isViewDisguises() {
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return PacketsManager.isViewDisguisesListenerEnabled();
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}
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public static void setAddEntityAnimations(boolean isEntityAnimationsAdded) {
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DisguiseAPI.isEntityAnimationsAdded = isEntityAnimationsAdded;
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}
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/**
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* Can players hear their own disguises
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*/
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public static void setHearSelfDisguise(boolean replaceSound) {
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if (hearSelfDisguise != replaceSound) {
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hearSelfDisguise = replaceSound;
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}
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}
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/**
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* Set the plugin to hide self disguises armor from theirselves
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*/
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public static void setHideArmorFromSelf(boolean hideArmor) {
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if (hidingArmor != hideArmor) {
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hidingArmor = hideArmor;
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}
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}
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/**
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* Does the plugin appear to remove the item they are holding, to prevent a floating sword when they are viewing self disguise
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*/
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public static void setHideHeldItemFromSelf(boolean hideHelditem) {
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if (hidingHeldItem != hideHelditem) {
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hidingHeldItem = hideHelditem;
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}
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}
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public static void setInventoryListenerEnabled(boolean inventoryListenerEnabled) {
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if (PacketsManager.isInventoryListenerEnabled() != inventoryListenerEnabled) {
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PacketsManager.setInventoryListenerEnabled(inventoryListenerEnabled);
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}
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}
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/**
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* Set if the disguises play sounds when hurt
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*/
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public static void setSoundsEnabled(boolean isSoundsEnabled) {
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PacketsManager.setHearDisguisesListener(isSoundsEnabled);
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}
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/**
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* Disable velocity packets being sent for w/e reason. Maybe you want every ounce of performance you can get?
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*/
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public static void setVelocitySent(boolean sendVelocityPackets) {
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sendVelocity = sendVelocityPackets;
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}
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public static void setViewDisguises(boolean seeOwnDisguise) {
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PacketsManager.setViewDisguisesListener(seeOwnDisguise);
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}
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/**
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* Undisguise the entity. This doesn't let you cancel the UndisguiseEvent if the entity is no longer valid. Aka removed from
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* the world.
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*/
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public static void undisguiseToAll(Entity entity) {
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Disguise[] disguises = getDisguises(entity);
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for (Disguise disguise : disguises) {
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UndisguiseEvent event = new UndisguiseEvent(entity, disguise);
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Bukkit.getPluginManager().callEvent(event);
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if (event.isCancelled())
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continue;
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disguise.removeDisguise();
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}
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}
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private DisguiseAPI() {
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}
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} |