59588f5270
Now use Entitys completely for the disguising. Now removes the disguise when the entity isn't valid. Deprecated the methods using a object. Added methods to set and get velocity - If packets should be sent.
31 lines
1.1 KiB
Java
31 lines
1.1 KiB
Java
package me.libraryaddict.disguise.Commands;
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import me.libraryaddict.disguise.DisguiseAPI;
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import org.bukkit.ChatColor;
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import org.bukkit.command.Command;
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import org.bukkit.command.CommandExecutor;
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import org.bukkit.command.CommandSender;
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import org.bukkit.entity.Entity;
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import org.bukkit.entity.Player;
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public class UndisguiseCommand implements CommandExecutor {
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@Override
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public boolean onCommand(CommandSender sender, Command cmd, String label, String[] args) {
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if (sender.getName().equals("CONSOLE")) {
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sender.sendMessage(ChatColor.RED + "You may not use this command from the console!");
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return true;
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}
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if (sender.hasPermission("libsdisguises.undisguise")) {
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if (DisguiseAPI.isDisguised((Entity) sender)) {
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DisguiseAPI.undisguiseToAll((Player) sender);
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sender.sendMessage(ChatColor.RED + "You are no longer disguised");
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} else
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sender.sendMessage(ChatColor.RED + "You are not disguised!");
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} else
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sender.sendMessage(ChatColor.RED + "You are forbidden to use this command!");
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return true;
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}
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}
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