package me.libraryaddict.disguise.utilities; import java.lang.reflect.InvocationTargetException; import java.util.ArrayList; import java.util.Iterator; import java.util.List; import java.util.Random; import me.libraryaddict.disguise.DisguiseAPI; import me.libraryaddict.disguise.DisguiseConfig; import me.libraryaddict.disguise.LibsDisguises; import me.libraryaddict.disguise.disguisetypes.Disguise; import me.libraryaddict.disguise.disguisetypes.DisguiseType; import me.libraryaddict.disguise.disguisetypes.FlagWatcher; import me.libraryaddict.disguise.disguisetypes.MiscDisguise; import me.libraryaddict.disguise.disguisetypes.MobDisguise; import me.libraryaddict.disguise.disguisetypes.PlayerDisguise; import me.libraryaddict.disguise.disguisetypes.watchers.PlayerWatcher; import me.libraryaddict.disguise.utilities.DisguiseSound.SoundType; import me.libraryaddict.disguise.utilities.ReflectionManager.LibVersion; import org.bukkit.Art; import org.bukkit.Bukkit; import org.bukkit.Location; import org.bukkit.Material; import org.bukkit.entity.Ageable; import org.bukkit.entity.Arrow; import org.bukkit.entity.Entity; import org.bukkit.entity.EntityType; import org.bukkit.entity.ExperienceOrb; import org.bukkit.entity.Item; import org.bukkit.entity.LivingEntity; import org.bukkit.entity.Player; import org.bukkit.entity.Zombie; import org.bukkit.inventory.ItemStack; import org.bukkit.util.Vector; import com.comphenix.protocol.PacketType; import com.comphenix.protocol.ProtocolLibrary; import com.comphenix.protocol.events.ListenerPriority; import com.comphenix.protocol.events.PacketAdapter; import com.comphenix.protocol.events.PacketContainer; import com.comphenix.protocol.events.PacketEvent; import com.comphenix.protocol.events.PacketListener; import com.comphenix.protocol.reflect.StructureModifier; import com.comphenix.protocol.wrappers.WrappedDataWatcher; import com.comphenix.protocol.wrappers.WrappedWatchableObject; public class PacketsManager { /** * This is a fix for the stupidity that is * "I can't separate the sounds from the sounds the player heard, and the sounds of the entity tracker heard" */ private static boolean cancelSound; private static PacketListener inventoryListenerClient; private static PacketListener inventoryListenerServer; private static boolean inventoryModifierEnabled; private static LibsDisguises libsDisguises; private static PacketListener mainListener; private static PacketListener soundsListener; private static boolean soundsListenerEnabled; private static PacketListener clientInteractEntityListener; private static PacketListener viewDisguisesListener; private static boolean viewDisguisesListenerEnabled; public static void addPacketListeners() { // Add a client listener to cancel them interacting with uninteractable disguised entitys. // You ain't supposed to be allowed to 'interact' with a item that cannot be clicked. // Because it kicks you for hacking. clientInteractEntityListener = new PacketAdapter(libsDisguises, ListenerPriority.NORMAL, PacketType.Play.Client.USE_ENTITY) { @Override public void onPacketReceiving(PacketEvent event) { try { Player observer = event.getPlayer(); StructureModifier entityModifer = event.getPacket().getEntityModifier(observer.getWorld()); org.bukkit.entity.Entity entity = entityModifer.read(LibVersion.is1_7() ? 0 : 1); if (entity instanceof ExperienceOrb || entity instanceof Item || entity instanceof Arrow || entity == observer) { event.setCancelled(true); } } catch (Exception e) { e.printStackTrace(); } } }; ProtocolLibrary.getProtocolManager().addPacketListener(clientInteractEntityListener); // Now I call this and the main listener is registered! setupMainPacketsListener(); } /** * Construct the packets I need to spawn in the disguise */ public static PacketContainer[] constructSpawnPackets(Disguise disguise, Entity disguisedEntity, Player observer) { if (disguise.getEntity() == null) disguise.setEntity(disguisedEntity); Object nmsEntity = ReflectionManager.getNmsEntity(disguisedEntity); ArrayList packets = new ArrayList(); // This sends the armor packets so that the player isn't naked. // Please note it only sends the packets that wouldn't be sent normally if (DisguiseConfig.isEnquipmentPacketsEnabled()) { for (int nmsSlot = 0; nmsSlot < 5; nmsSlot++) { int armorSlot = nmsSlot - 1; if (armorSlot < 0) armorSlot = 4; ItemStack itemstack = disguise.getWatcher().getItemStack(armorSlot); if (itemstack != null && itemstack.getTypeId() != 0) { ItemStack item = null; if (disguisedEntity instanceof LivingEntity) { if (nmsSlot == 0) { item = ((LivingEntity) disguisedEntity).getEquipment().getItemInHand(); } else { item = ((LivingEntity) disguisedEntity).getEquipment().getArmorContents()[armorSlot]; } } if (item == null || item.getType() == Material.AIR) { PacketContainer packet = new PacketContainer(PacketType.Play.Server.ENTITY_EQUIPMENT); StructureModifier mods = packet.getModifier(); mods.write(0, disguisedEntity.getEntityId()); mods.write(1, nmsSlot); mods.write(2, ReflectionManager.getNmsItem(itemstack)); packets.add(packet); } } } } PacketContainer[] spawnPackets = new PacketContainer[2 + packets.size()]; for (int i = 0; i < packets.size(); i++) { spawnPackets[i + 2] = packets.get(i); } Location loc = disguisedEntity.getLocation().clone().add(0, getYModifier(disguise), 0); byte yaw = (byte) (int) (loc.getYaw() * 256.0F / 360.0F); byte pitch = (byte) (int) (loc.getPitch() * 256.0F / 360.0F); if (DisguiseConfig.isMovementPacketsEnabled()) { yaw = getYaw(disguise.getType(), disguisedEntity.getType(), yaw); pitch = getPitch(disguise.getType(), DisguiseType.getType(disguisedEntity.getType()), pitch); } if (disguise.getType() == DisguiseType.EXPERIENCE_ORB) { spawnPackets[0] = new PacketContainer(PacketType.Play.Server.SPAWN_ENTITY_EXPERIENCE_ORB); StructureModifier mods = spawnPackets[0].getModifier(); mods.write(0, disguisedEntity.getEntityId()); mods.write(1, (int) Math.floor(loc.getX() * 32)); mods.write(2, (int) Math.floor(loc.getY() * 32) + 2); mods.write(3, (int) Math.floor(loc.getZ() * 32)); mods.write(4, 1); } else if (disguise.getType() == DisguiseType.PAINTING) { spawnPackets[0] = new PacketContainer(PacketType.Play.Server.SPAWN_ENTITY_PAINTING); StructureModifier mods = spawnPackets[0].getModifier(); mods.write(0, disguisedEntity.getEntityId()); mods.write(1, loc.getBlockX()); mods.write(2, loc.getBlockY()); mods.write(3, loc.getBlockZ()); mods.write(4, ((int) loc.getYaw()) % 4); int id = ((MiscDisguise) disguise).getData(); mods.write(5, ReflectionManager.getEnumArt(Art.values()[id])); // Make the teleport packet to make it visible.. spawnPackets[1] = new PacketContainer(PacketType.Play.Server.ENTITY_TELEPORT); mods = spawnPackets[1].getModifier(); mods.write(0, disguisedEntity.getEntityId()); mods.write(1, (int) Math.floor(loc.getX() * 32D)); mods.write(2, (int) Math.floor(loc.getY() * 32D)); mods.write(3, (int) Math.floor(loc.getZ() * 32D)); mods.write(4, yaw); mods.write(5, pitch); } else if (disguise.getType().isPlayer()) { spawnPackets[0] = new PacketContainer(PacketType.Play.Server.NAMED_ENTITY_SPAWN); StructureModifier stringMods = spawnPackets[0].getStrings(); if (stringMods.size() > 0) { for (int i = 0; i < stringMods.size(); i++) { stringMods.write(i, ((PlayerDisguise) disguise).getName()); } } else { Object gameProfile = null; String name = ((PlayerDisguise) disguise).getName(); boolean removeName = false; if (!DisguiseUtilities.hasGameProfile(name)) { removeName = !DisguiseUtilities.getAddedByPlugins().contains(name); } gameProfile = DisguiseUtilities.getProfileFromMojang(name); if (removeName) { DisguiseUtilities.getAddedByPlugins().remove(name); } spawnPackets[0].getModifier().write(1, gameProfile); } StructureModifier intMods = spawnPackets[0].getIntegers(); intMods.write(0, disguisedEntity.getEntityId()); intMods.write(1, (int) Math.floor(loc.getX() * 32)); intMods.write(2, (int) Math.floor(loc.getY() * 32)); intMods.write(3, (int) Math.floor(loc.getZ() * 32)); ItemStack item = null; if (disguisedEntity instanceof Player && ((Player) disguisedEntity).getItemInHand() != null) { item = ((Player) disguisedEntity).getItemInHand(); } else if (disguisedEntity instanceof LivingEntity) { item = ((LivingEntity) disguisedEntity).getEquipment().getItemInHand(); } intMods.write(4, (item == null || item.getType() == Material.AIR ? 0 : item.getTypeId())); StructureModifier byteMods = spawnPackets[0].getBytes(); byteMods.write(0, yaw); byteMods.write(1, pitch); spawnPackets[0].getDataWatcherModifier().write(0, createDataWatcher(WrappedDataWatcher.getEntityWatcher(disguisedEntity), disguise.getWatcher())); if (((PlayerWatcher) disguise.getWatcher()).isSleeping() && DisguiseConfig.isBedPacketsEnabled()) { spawnPackets[1] = new PacketContainer(PacketType.Play.Server.BED); StructureModifier mods = spawnPackets[1].getIntegers(); mods.write(0, disguisedEntity.getEntityId()); mods.write(1, loc.getBlockX()); mods.write(2, loc.getBlockY()); mods.write(3, loc.getBlockZ()); } } else if (disguise.getType().isMob()) { DisguiseValues values = DisguiseValues.getDisguiseValues(disguise.getType()); Vector vec = disguisedEntity.getVelocity(); spawnPackets[0] = new PacketContainer(PacketType.Play.Server.SPAWN_ENTITY_LIVING); StructureModifier mods = spawnPackets[0].getModifier(); mods.write(0, disguisedEntity.getEntityId()); mods.write(1, (int) disguise.getType().getEntityType().getTypeId()); double d1 = 3.9D; double d2 = vec.getX(); double d3 = vec.getY(); double d4 = vec.getZ(); if (d2 < -d1) d2 = -d1; if (d3 < -d1) d3 = -d1; if (d4 < -d1) d4 = -d1; if (d2 > d1) d2 = d1; if (d3 > d1) d3 = d1; if (d4 > d1) d4 = d1; mods.write(2, values.getEntitySize(loc.getX())); mods.write(3, (int) Math.floor(loc.getY() * 32D)); mods.write(4, values.getEntitySize(loc.getZ())); mods.write(5, (int) (d2 * 8000.0D)); mods.write(6, (int) (d3 * 8000.0D)); mods.write(7, (int) (d4 * 8000.0D)); mods.write(8, yaw); mods.write(9, pitch); spawnPackets[0].getDataWatcherModifier().write(0, createDataWatcher(WrappedDataWatcher.getEntityWatcher(disguisedEntity), disguise.getWatcher())); } else if (disguise.getType().isMisc()) { int id = disguise.getType().getEntityId(); int data = 0; if (((MiscDisguise) disguise).getId() >= 0) { if (((MiscDisguise) disguise).getData() >= 0) { data = (((MiscDisguise) disguise).getId() | ((MiscDisguise) disguise).getData() << 16); } else { data = ((MiscDisguise) disguise).getId(); } } // This won't actually work. // But if someone constructing the disguise uses it properly. It will work. if (disguise.getType() == DisguiseType.FISHING_HOOK) data = disguisedEntity.getEntityId(); /* else if (disguise.getType() == DisguiseType.ITEM_FRAME) { data = (int) loc.getYaw(); if (data < 0) data = -data; }*/ spawnPackets[0] = ProtocolLibrary.getProtocolManager() .createPacketConstructor(PacketType.Play.Server.SPAWN_ENTITY, nmsEntity, id, data) .createPacket(nmsEntity, id, data); spawnPackets[0].getModifier().write(2, (int) Math.floor(loc.getY() * 32D)); spawnPackets[0].getModifier().write(8, yaw); // Make the teleport packet to make it visible.. spawnPackets[1] = new PacketContainer(PacketType.Play.Server.ENTITY_TELEPORT); StructureModifier mods = spawnPackets[1].getModifier(); mods.write(0, disguisedEntity.getEntityId()); mods.write(1, (int) Math.floor(loc.getX() * 32D)); mods.write(2, (int) Math.floor(loc.getY() * 32D)); mods.write(3, (int) Math.floor(loc.getZ() * 32D)); mods.write(4, yaw); mods.write(5, pitch); } if (spawnPackets[1] == null) { // Make a packet to turn his head! spawnPackets[1] = new PacketContainer(PacketType.Play.Server.ENTITY_HEAD_ROTATION); StructureModifier mods = spawnPackets[1].getModifier(); mods.write(0, disguisedEntity.getEntityId()); mods.write(1, yaw); } return spawnPackets; } /** * Create a new datawatcher but with the 'correct' values */ private static WrappedDataWatcher createDataWatcher(WrappedDataWatcher watcher, FlagWatcher flagWatcher) { WrappedDataWatcher newWatcher = new WrappedDataWatcher(); try { List list = watcher.getWatchableObjects(); for (WrappedWatchableObject watchableObject : flagWatcher.convert(list)) { newWatcher.setObject(watchableObject.getIndex(), watchableObject.getValue()); } } catch (Exception ex) { ex.printStackTrace(); } return newWatcher; } public static byte getPitch(DisguiseType disguiseType, DisguiseType entityType, byte value) { switch (disguiseType) { case MINECART: case MINECART_CHEST: case MINECART_FURNACE: case MINECART_HOPPER: case MINECART_MOB_SPAWNER: case MINECART_TNT: value = (byte) -value; break; default: break; } switch (entityType) { case MINECART: case MINECART_CHEST: case MINECART_FURNACE: case MINECART_HOPPER: case MINECART_MOB_SPAWNER: case MINECART_TNT: value = (byte) -value; break; default: break; } return value; } /** * Add the yaw for the disguises */ public static byte getYaw(DisguiseType disguiseType, EntityType entityType, byte value) { switch (disguiseType) { case MINECART: case MINECART_CHEST: case MINECART_FURNACE: case MINECART_HOPPER: case MINECART_MOB_SPAWNER: case MINECART_TNT: value += 64; break; case ENDER_DRAGON: case WITHER_SKULL: value -= 128; break; case ITEM_FRAME: case ARROW: value = (byte) -value; break; case PAINTING: value = (byte) -(value + 128); break; default: if (disguiseType.isMisc()) { value -= 64; } break; } switch (entityType) { case MINECART: case MINECART_CHEST: case MINECART_FURNACE: case MINECART_HOPPER: case MINECART_MOB_SPAWNER: case MINECART_TNT: value -= 64; break; case ENDER_DRAGON: case WITHER_SKULL: value += 128; break; case ITEM_FRAME: case ARROW: value = (byte) -value; break; case PAINTING: value = (byte) -(value - 128); break; default: if (!entityType.isAlive()) { value += 64; } break; } return value; } /** * Get the Y level to add to the disguise for realism. */ private static double getYModifier(Disguise disguise) { switch (disguise.getType()) { case BAT: if (disguise.getEntity() instanceof LivingEntity) return ((LivingEntity) disguise.getEntity()).getEyeHeight(); case MINECART: case MINECART_CHEST: case MINECART_FURNACE: case MINECART_HOPPER: case MINECART_MOB_SPAWNER: case MINECART_TNT: switch (disguise.getEntity().getType()) { case MINECART: case MINECART_CHEST: case MINECART_FURNACE: case MINECART_HOPPER: case MINECART_MOB_SPAWNER: case MINECART_TNT: return 0; default: return 0.4; } case ARROW: case BOAT: case EGG: case ENDER_PEARL: case ENDER_SIGNAL: case FIREWORK: case PAINTING: case SMALL_FIREBALL: case SNOWBALL: case SPLASH_POTION: case THROWN_EXP_BOTTLE: case WITHER_SKULL: return 0.7; case PLAYER: if (DisguiseConfig.isBedPacketsEnabled() && ((PlayerWatcher) disguise.getWatcher()).isSleeping()) { return 0.35; } break; default: break; } return 0; } /** * Creates the packet listeners */ public static void init(LibsDisguises plugin) { libsDisguises = plugin; soundsListener = new PacketAdapter(libsDisguises, ListenerPriority.NORMAL, PacketType.Play.Server.NAMED_SOUND_EFFECT, PacketType.Play.Server.ENTITY_STATUS) { @Override public void onPacketSending(PacketEvent event) { if (event.isCancelled()) { return; } event.setPacket(event.getPacket().deepClone()); StructureModifier mods = event.getPacket().getModifier(); Player observer = event.getPlayer(); if (event.getPacketType() == PacketType.Play.Server.NAMED_SOUND_EFFECT) { String soundName = (String) mods.read(0); SoundType soundType = null; Location soundLoc = new Location(observer.getWorld(), ((Integer) mods.read(1)) / 8D, ((Integer) mods.read(2)) / 8D, ((Integer) mods.read(3)) / 8D); Entity disguisedEntity = null; DisguiseSound entitySound = null; Disguise disguise = null; for (Entity entity : soundLoc.getChunk().getEntities()) { Disguise entityDisguise = DisguiseAPI.getDisguise(observer, entity); if (entityDisguise != null) { Location loc = entity.getLocation(); loc = new Location(observer.getWorld(), ((int) (loc.getX() * 8)) / 8D, ((int) (loc.getY() * 8)) / 8D, ((int) (loc.getZ() * 8)) / 8D); if (loc.equals(soundLoc)) { entitySound = DisguiseSound.getType(entity.getType().name()); if (entitySound != null) { Object obj = null; if (entity instanceof LivingEntity) { try { obj = LivingEntity.class.getMethod("getHealth").invoke(entity); if (obj instanceof Double ? (Double) obj == 0 : (Integer) obj == 0) { soundType = SoundType.DEATH; } else { obj = null; } } catch (Exception e) { e.printStackTrace(); } } if (obj == null) { boolean hasInvun = false; Object nmsEntity = ReflectionManager.getNmsEntity(entity); try { Class entityClass = ReflectionManager.getNmsClass("Entity"); if (entity instanceof LivingEntity) { hasInvun = entityClass.getField("noDamageTicks").getInt(nmsEntity) == ReflectionManager .getNmsClass("EntityLiving").getField("maxNoDamageTicks") .getInt(nmsEntity); } else { hasInvun = (Boolean) entityClass.getMethod("isInvulnerable").invoke(nmsEntity); } } catch (Exception ex) { ex.printStackTrace(); } soundType = entitySound.getType(soundName, !hasInvun); } if (soundType != null) { disguise = entityDisguise; disguisedEntity = entity; break; } } } } } if (disguise != null) { if (disguise.isSelfDisguiseSoundsReplaced() || disguisedEntity != event.getPlayer()) { if (disguise.isSoundsReplaced()) { String sound = null; DisguiseSound dSound = DisguiseSound.getType(disguise.getType().name()); if (dSound != null && soundType != null) sound = dSound.getSound(soundType); if (sound == null) { event.setCancelled(true); } else { if (sound.equals("step.grass")) { try { int typeId = soundLoc.getWorld().getBlockTypeIdAt(soundLoc.getBlockX(), soundLoc.getBlockY() - 1, soundLoc.getBlockZ()); Class blockClass = ReflectionManager.getNmsClass("Block"); Object block; if (LibVersion.is1_7()) { block = ReflectionManager.getNmsClass("RegistryMaterials") .getMethod("a", int.class) .invoke(blockClass.getField("REGISTRY").get(null), typeId); } else { block = ((Object[]) blockClass.getField("byId").get(null))[typeId]; } if (block != null) { Object step = blockClass.getField("stepSound").get(block); mods.write(0, step.getClass().getMethod("getStepSound").invoke(step)); } } catch (Exception ex) { ex.printStackTrace(); } // There is no else statement. Because seriously. This should never be null. Unless // someone is // sending fake sounds. In which case. Why cancel it. } else { mods.write(0, sound); // Time to change the pitch and volume if (soundType == SoundType.HURT || soundType == SoundType.DEATH || soundType == SoundType.IDLE) { // If the volume is the default if (((Float) mods.read(4)).equals(entitySound.getDamageAndIdleSoundVolume())) { mods.write(4, dSound.getDamageAndIdleSoundVolume()); } // Here I assume its the default pitch as I can't calculate if its real. if (disguise instanceof MobDisguise && disguisedEntity instanceof LivingEntity && ((MobDisguise) disguise).doesDisguiseAge()) { boolean baby = false; if (disguisedEntity instanceof Zombie) { baby = ((Zombie) disguisedEntity).isBaby(); } else if (disguisedEntity instanceof Ageable) { baby = !((Ageable) disguisedEntity).isAdult(); } if (((MobDisguise) disguise).isAdult() == baby) { float pitch = (Integer) mods.read(5); if (baby) { // If the pitch is not the expected if (pitch > 97 || pitch < 111) return; pitch = (new Random().nextFloat() - new Random().nextFloat()) * 0.2F + 1.5F; // Min = 1.5 // Cap = 97.5 // Max = 1.7 // Cap = 110.5 } else { // If the pitch is not the expected if (pitch >= 63 || pitch <= 76) return; pitch = (new Random().nextFloat() - new Random().nextFloat()) * 0.2F + 1.0F; // Min = 1 // Cap = 63 // Max = 1.2 // Cap = 75.6 } pitch *= 63; if (pitch < 0) pitch = 0; if (pitch > 255) pitch = 255; mods.write(5, (int) pitch); } } } } } } } } } else if (event.getPacketType() == PacketType.Play.Server.ENTITY_STATUS) { if ((Byte) mods.read(1) == (LibVersion.is1_7() ? 2 : 1)) { // It made a damage animation Entity entity = event.getPacket().getEntityModifier(observer.getWorld()).read(0); Disguise disguise = DisguiseAPI.getDisguise(observer, entity); if (disguise != null && !disguise.getType().isPlayer() && (disguise.isSelfDisguiseSoundsReplaced() || entity != event.getPlayer())) { DisguiseSound disSound = DisguiseSound.getType(entity.getType().name()); if (disSound == null) return; SoundType soundType = null; Object obj = null; if (entity instanceof LivingEntity) { try { obj = LivingEntity.class.getMethod("getHealth").invoke(entity); if (obj instanceof Double ? (Double) obj == 0 : (Integer) obj == 0) { soundType = SoundType.DEATH; } else { obj = null; } } catch (Exception e) { e.printStackTrace(); } } if (obj == null) { soundType = SoundType.HURT; } if (disSound.getSound(soundType) == null || (disguise.isSelfDisguiseSoundsReplaced() && entity == event.getPlayer())) { if (disguise.isSelfDisguiseSoundsReplaced() && entity == event.getPlayer()) { cancelSound = !cancelSound; if (cancelSound) return; } disSound = DisguiseSound.getType(disguise.getType().name()); if (disSound != null) { String sound = disSound.getSound(soundType); if (sound != null) { Location loc = entity.getLocation(); PacketContainer packet = new PacketContainer(PacketType.Play.Server.NAMED_SOUND_EFFECT); mods = packet.getModifier(); mods.write(0, sound); mods.write(1, (int) (loc.getX() * 8D)); mods.write(2, (int) (loc.getY() * 8D)); mods.write(3, (int) (loc.getZ() * 8D)); mods.write(4, disSound.getDamageAndIdleSoundVolume()); float pitch; if (disguise instanceof MobDisguise && !((MobDisguise) disguise).isAdult()) { pitch = (new Random().nextFloat() - new Random().nextFloat()) * 0.2F + 1.5F; } else pitch = (new Random().nextFloat() - new Random().nextFloat()) * 0.2F + 1.0F; if (disguise.getType() == DisguiseType.BAT) pitch *= 95F; pitch *= 63; if (pitch < 0) pitch = 0; if (pitch > 255) pitch = 255; mods.write(5, (int) pitch); try { ProtocolLibrary.getProtocolManager().sendServerPacket(observer, packet); } catch (InvocationTargetException e) { e.printStackTrace(); } } } } } } } } }; viewDisguisesListener = new PacketAdapter(libsDisguises, ListenerPriority.HIGH, PacketType.Play.Server.NAMED_ENTITY_SPAWN, PacketType.Play.Server.ATTACH_ENTITY, PacketType.Play.Server.REL_ENTITY_MOVE, PacketType.Play.Server.ENTITY_MOVE_LOOK, PacketType.Play.Server.ENTITY_LOOK, PacketType.Play.Server.ENTITY_TELEPORT, PacketType.Play.Server.ENTITY_HEAD_ROTATION, PacketType.Play.Server.ENTITY_METADATA, PacketType.Play.Server.ENTITY_EQUIPMENT, PacketType.Play.Server.ANIMATION, PacketType.Play.Server.BED, PacketType.Play.Server.ENTITY_EFFECT, PacketType.Play.Server.ENTITY_VELOCITY, PacketType.Play.Server.UPDATE_ATTRIBUTES, PacketType.Play.Server.ENTITY_STATUS) { @Override public void onPacketSending(PacketEvent event) { final Player observer = event.getPlayer(); if (event.getPacket().getIntegers().read(0) == observer.getEntityId()) { int fakeId = DisguiseAPI.getFakeDisguise(observer.getUniqueId()); if (fakeId > 0) { // Here I grab the packets to convert them to, So I can display them as if the disguise sent them. PacketContainer[] packets = transformPacket(event.getPacket(), observer, observer); if (packets == null) { packets = new PacketContainer[] { event.getPacket() }; } for (int i = 0; i < packets.length; i++) { PacketContainer packet = packets[i]; if (packet.equals(event.getPacket())) { packet = packet.deepClone(); } packet.getModifier().write(0, fakeId); try { ProtocolLibrary.getProtocolManager().sendServerPacket(observer, packet, false); } catch (InvocationTargetException e) { e.printStackTrace(); } } if (event.getPacketType() == PacketType.Play.Server.ENTITY_METADATA) { event.setPacket(event.getPacket().deepClone()); Iterator itel = event.getPacket().getWatchableCollectionModifier().read(0) .iterator(); while (itel.hasNext()) { WrappedWatchableObject watch = itel.next(); if (watch.getIndex() == 0) { byte b = (Byte) watch.getValue(); byte a = (byte) (b | 1 << 5); if ((b & 1 << 3) != 0) a = (byte) (a | 1 << 3); watch.setValue(a); } } } else if (event.getPacketType() == PacketType.Play.Server.NAMED_ENTITY_SPAWN) { event.setCancelled(true); PacketContainer packet = new PacketContainer(PacketType.Play.Server.ENTITY_METADATA); StructureModifier mods = packet.getModifier(); mods.write(0, observer.getEntityId()); List watchableList = new ArrayList(); byte b = (byte) (0 | 1 << 5); if (observer.isSprinting()) b = (byte) (b | 1 << 3); watchableList.add(new WrappedWatchableObject(0, b)); packet.getWatchableCollectionModifier().write(0, watchableList); try { ProtocolLibrary.getProtocolManager().sendServerPacket(observer, packet); } catch (InvocationTargetException e) { e.printStackTrace(); } } else if (event.getPacketType() == PacketType.Play.Server.ANIMATION) { if (event.getPacket().getIntegers().read(1) != (LibVersion.is1_7() ? 2 : 3)) { event.setCancelled(true); } } else if (event.getPacketType() == PacketType.Play.Server.ATTACH_ENTITY || event.getPacketType() == PacketType.Play.Server.REL_ENTITY_MOVE || event.getPacketType() == PacketType.Play.Server.ENTITY_MOVE_LOOK || event.getPacketType() == PacketType.Play.Server.ENTITY_LOOK || event.getPacketType() == PacketType.Play.Server.ENTITY_TELEPORT || event.getPacketType() == PacketType.Play.Server.ENTITY_HEAD_ROTATION || event.getPacketType() == PacketType.Play.Server.ENTITY_EFFECT || event.getPacketType() == PacketType.Play.Server.ENTITY_EQUIPMENT) { event.setCancelled(true); } else if (event.getPacketType() == PacketType.Play.Server.BED) { ReflectionManager.setAllowSleep(observer); } else if (event.getPacketType() == PacketType.Play.Server.ENTITY_STATUS) { Disguise disguise = DisguiseAPI.getDisguise(event.getPlayer(), event.getPlayer()); if (disguise.isSelfDisguiseSoundsReplaced() && !disguise.getType().isPlayer() && event.getPacket().getBytes().read(0) == (LibVersion.is1_7() ? 2 : 1)) { event.setCancelled(true); } } } } } }; // TODO Potentionally combine both listeners. inventoryListenerServer = new PacketAdapter(libsDisguises, ListenerPriority.HIGHEST, PacketType.Play.Server.SET_SLOT, PacketType.Play.Server.WINDOW_ITEMS) { @Override public void onPacketSending(PacketEvent event) { // If the inventory is the players inventory if (!(event.getPlayer() instanceof com.comphenix.net.sf.cglib.proxy.Factory) && event.getPlayer().getVehicle() == null && event.getPacket().getIntegers().read(0) == 0) { Disguise disguise = DisguiseAPI.getDisguise(event.getPlayer(), event.getPlayer()); // If the player is disguised, views self disguises and is hiding a item. if (disguise != null && disguise.isSelfDisguiseVisible() && (disguise.isHidingArmorFromSelf() || disguise.isHidingHeldItemFromSelf())) { // If the server is setting the slot // Need to set it to air if its in a place it shouldn't be. // Things such as picking up a item, spawned in item. Plugin sets the item. etc. Will fire this /** * Done */ if (event.getPacketType() == PacketType.Play.Server.SET_SLOT) { // The raw slot // nms code has the start of the hotbar being 36. int slot = event.getPacket().getIntegers().read(1); // If the slot is a armor slot if (slot >= 5 && slot <= 8) { if (disguise.isHidingArmorFromSelf()) { // Get the bukkit armor slot! int armorSlot = Math.abs((slot - 5) - 3); org.bukkit.inventory.ItemStack item = event.getPlayer().getInventory().getArmorContents()[armorSlot]; if (item != null && item.getType() != Material.AIR) { event.setPacket(event.getPacket().shallowClone()); event.getPacket().getModifier() .write(2, ReflectionManager.getNmsItem(new org.bukkit.inventory.ItemStack(0))); } } // Else if its a hotbar slot } else if (slot >= 36 && slot <= 44) { if (disguise.isHidingHeldItemFromSelf()) { int currentSlot = event.getPlayer().getInventory().getHeldItemSlot(); // Check if the player is on the same slot as the slot that its setting if (slot == currentSlot + 36) { org.bukkit.inventory.ItemStack item = event.getPlayer().getItemInHand(); if (item != null && item.getType() != Material.AIR) { event.setPacket(event.getPacket().shallowClone()); event.getPacket() .getModifier() .write(2, ReflectionManager.getNmsItem(new org.bukkit.inventory.ItemStack(0))); } } } } } else if (event.getPacketType() == PacketType.Play.Server.WINDOW_ITEMS) { event.setPacket(event.getPacket().deepClone()); StructureModifier mods = event.getPacket().getItemArrayModifier(); ItemStack[] items = mods.read(0); for (int slot = 0; slot < items.length; slot++) { if (slot >= 5 && slot <= 8) { if (disguise.isHidingArmorFromSelf()) { // Get the bukkit armor slot! int armorSlot = Math.abs((slot - 5) - 3); org.bukkit.inventory.ItemStack item = event.getPlayer().getInventory().getArmorContents()[armorSlot]; if (item != null && item.getType() != Material.AIR) { items[slot] = new org.bukkit.inventory.ItemStack(0); } } // Else if its a hotbar slot } else if (slot >= 36 && slot <= 44) { if (disguise.isHidingHeldItemFromSelf()) { int currentSlot = event.getPlayer().getInventory().getHeldItemSlot(); // Check if the player is on the same slot as the slot that its setting if (slot == currentSlot + 36) { org.bukkit.inventory.ItemStack item = event.getPlayer().getItemInHand(); if (item != null && item.getType() != Material.AIR) { items[slot] = new org.bukkit.inventory.ItemStack(0); } } } } } mods.write(0, items); } } } } }; inventoryListenerClient = new PacketAdapter(libsDisguises, ListenerPriority.HIGHEST, PacketType.Play.Client.HELD_ITEM_SLOT, PacketType.Play.Client.SET_CREATIVE_SLOT, PacketType.Play.Client.WINDOW_CLICK) { @Override public void onPacketReceiving(final PacketEvent event) { if (!(event.getPlayer() instanceof com.comphenix.net.sf.cglib.proxy.Factory) && event.getPlayer().getVehicle() == null) { Disguise disguise = DisguiseAPI.getDisguise(event.getPlayer(), event.getPlayer()); // If player is disguised, views self disguises and has a inventory modifier if (disguise != null && disguise.isSelfDisguiseVisible() && (disguise.isHidingArmorFromSelf() || disguise.isHidingHeldItemFromSelf())) { // If they are in creative and clicked on a slot if (event.getPacketType() == PacketType.Play.Client.SET_CREATIVE_SLOT) { int slot = event.getPacket().getIntegers().read(0); if (slot >= 5 && slot <= 8) { if (disguise.isHidingArmorFromSelf()) { int armorSlot = Math.abs((slot - 5) - 3); org.bukkit.inventory.ItemStack item = event.getPlayer().getInventory().getArmorContents()[armorSlot]; if (item != null && item.getType() != Material.AIR) { PacketContainer packet = new PacketContainer(PacketType.Play.Server.SET_SLOT); StructureModifier mods = packet.getModifier(); mods.write(0, 0); mods.write(1, slot); mods.write(2, ReflectionManager.getNmsItem(new org.bukkit.inventory.ItemStack(0))); try { ProtocolLibrary.getProtocolManager().sendServerPacket(event.getPlayer(), packet, false); } catch (InvocationTargetException e) { e.printStackTrace(); } } } } else if (slot >= 36 && slot <= 44) { if (disguise.isHidingHeldItemFromSelf()) { int currentSlot = event.getPlayer().getInventory().getHeldItemSlot(); if (slot + 36 == currentSlot) { org.bukkit.inventory.ItemStack item = event.getPlayer().getItemInHand(); if (item != null && item.getType() != Material.AIR) { PacketContainer packet = new PacketContainer(PacketType.Play.Server.SET_SLOT); StructureModifier mods = packet.getModifier(); mods.write(0, 0); mods.write(1, slot); mods.write(2, ReflectionManager.getNmsItem(new org.bukkit.inventory.ItemStack(0))); try { ProtocolLibrary.getProtocolManager().sendServerPacket(event.getPlayer(), packet, false); } catch (InvocationTargetException e) { e.printStackTrace(); } } } } } } // If the player switched item, aka he moved from slot 1 to slot 2 else if (event.getPacketType() == PacketType.Play.Client.HELD_ITEM_SLOT) { if (disguise.isHidingHeldItemFromSelf()) { // From logging, it seems that both bukkit and nms uses the same thing for the slot switching. // 0 1 2 3 - 8 // If the packet is coming, then I need to replace the item they are switching to // As for the old item, I need to restore it. org.bukkit.inventory.ItemStack currentlyHeld = event.getPlayer().getItemInHand(); // If his old weapon isn't air if (currentlyHeld != null && currentlyHeld.getType() != Material.AIR) { PacketContainer packet = new PacketContainer(PacketType.Play.Server.SET_SLOT); StructureModifier mods = packet.getModifier(); mods.write(0, 0); mods.write(1, event.getPlayer().getInventory().getHeldItemSlot() + 36); mods.write(2, ReflectionManager.getNmsItem(currentlyHeld)); try { ProtocolLibrary.getProtocolManager().sendServerPacket(event.getPlayer(), packet, false); } catch (InvocationTargetException e) { e.printStackTrace(); } } org.bukkit.inventory.ItemStack newHeld = event.getPlayer().getInventory() .getItem(event.getPacket().getIntegers().read(0)); // If his new weapon isn't air either! if (newHeld != null && newHeld.getType() != Material.AIR) { PacketContainer packet = new PacketContainer(PacketType.Play.Server.SET_SLOT); StructureModifier mods = packet.getModifier(); mods.write(0, 0); mods.write(1, event.getPacket().getIntegers().read(0) + 36); mods.write(2, ReflectionManager.getNmsItem(new org.bukkit.inventory.ItemStack(0))); try { ProtocolLibrary.getProtocolManager().sendServerPacket(event.getPlayer(), packet, false); } catch (InvocationTargetException e) { e.printStackTrace(); } } } } else if (event.getPacketType() == PacketType.Play.Client.WINDOW_CLICK) { int slot = event.getPacket().getIntegers().read(1); org.bukkit.inventory.ItemStack clickedItem; if (event.getPacket().getIntegers().read(3) == 1) { // Its a shift click clickedItem = event.getPacket().getItemModifier().read(0); if (clickedItem != null && clickedItem.getType() != Material.AIR) { // Rather than predict the clients actions // Lets just update the entire inventory.. Bukkit.getScheduler().scheduleSyncDelayedTask(libsDisguises, new Runnable() { public void run() { event.getPlayer().updateInventory(); } }); } return; } else { // If its not a player inventory click // Shift clicking is exempted for the item in hand.. if (event.getPacket().getIntegers().read(0) != 0) { return; } clickedItem = event.getPlayer().getItemOnCursor(); } if (clickedItem != null && clickedItem.getType() != Material.AIR) { // If the slot is a armor slot if (slot >= 5 && slot <= 8) { if (disguise.isHidingArmorFromSelf()) { PacketContainer packet = new PacketContainer(PacketType.Play.Server.SET_SLOT); StructureModifier mods = packet.getModifier(); mods.write(0, 0); mods.write(1, slot); mods.write(2, ReflectionManager.getNmsItem(new org.bukkit.inventory.ItemStack(0))); try { ProtocolLibrary.getProtocolManager().sendServerPacket(event.getPlayer(), packet, false); } catch (InvocationTargetException e) { e.printStackTrace(); } } // Else if its a hotbar slot } else if (slot >= 36 && slot <= 44) { if (disguise.isHidingHeldItemFromSelf()) { int currentSlot = event.getPlayer().getInventory().getHeldItemSlot(); // Check if the player is on the same slot as the slot that its setting if (slot == currentSlot + 36) { PacketContainer packet = new PacketContainer(PacketType.Play.Server.SET_SLOT); StructureModifier mods = packet.getModifier(); mods.write(0, 0); mods.write(1, slot); mods.write(2, ReflectionManager.getNmsItem(new org.bukkit.inventory.ItemStack(0))); try { ProtocolLibrary.getProtocolManager().sendServerPacket(event.getPlayer(), packet, false); } catch (InvocationTargetException e) { e.printStackTrace(); } } } } } } } } } }; } public static boolean isHearDisguisesEnabled() { return soundsListenerEnabled; } public static boolean isInventoryListenerEnabled() { return inventoryModifierEnabled; } public static boolean isViewDisguisesListenerEnabled() { return viewDisguisesListenerEnabled; } public static void setHearDisguisesListener(boolean enabled) { if (soundsListenerEnabled != enabled) { soundsListenerEnabled = enabled; if (soundsListenerEnabled) { ProtocolLibrary.getProtocolManager().addPacketListener(soundsListener); } else { ProtocolLibrary.getProtocolManager().removePacketListener(soundsListener); } } } public static void setInventoryListenerEnabled(boolean enabled) { if (inventoryModifierEnabled != enabled) { inventoryModifierEnabled = enabled; if (inventoryModifierEnabled) { ProtocolLibrary.getProtocolManager().addPacketListener(inventoryListenerClient); ProtocolLibrary.getProtocolManager().addPacketListener(inventoryListenerServer); } else { ProtocolLibrary.getProtocolManager().removePacketListener(inventoryListenerClient); ProtocolLibrary.getProtocolManager().removePacketListener(inventoryListenerServer); } for (Player player : Bukkit.getOnlinePlayers()) { Disguise disguise = DisguiseAPI.getDisguise(player, player); if (disguise != null) { if (viewDisguisesListenerEnabled && disguise.isSelfDisguiseVisible() && (disguise.isHidingArmorFromSelf() || disguise.isHidingHeldItemFromSelf())) { player.updateInventory(); } } } } } public static void setupMainPacketsListener() { if (clientInteractEntityListener != null) { if (mainListener != null) { ProtocolLibrary.getProtocolManager().removePacketListener(mainListener); } List packetsToListen = new ArrayList(); // Add spawn packets { packetsToListen.add(PacketType.Play.Server.NAMED_ENTITY_SPAWN); packetsToListen.add(PacketType.Play.Server.SPAWN_ENTITY_EXPERIENCE_ORB); packetsToListen.add(PacketType.Play.Server.SPAWN_ENTITY); packetsToListen.add(PacketType.Play.Server.SPAWN_ENTITY_LIVING); packetsToListen.add(PacketType.Play.Server.SPAWN_ENTITY_PAINTING); } // Add packets that always need to be enabled to ensure safety { packetsToListen.add(PacketType.Play.Server.ENTITY_METADATA); } if (DisguiseConfig.isRidingPacketsEnabled()) { packetsToListen.add(PacketType.Play.Server.ATTACH_ENTITY); } if (DisguiseConfig.isCollectPacketsEnabled()) { packetsToListen.add(PacketType.Play.Server.COLLECT); } if (DisguiseConfig.isMiscDisguisesForLivingEnabled()) { packetsToListen.add(PacketType.Play.Server.UPDATE_ATTRIBUTES); } // The bed packet. if (DisguiseConfig.isBedPacketsEnabled()) { packetsToListen.add(PacketType.Play.Server.BED); } // Add movement packets if (DisguiseConfig.isMovementPacketsEnabled()) { packetsToListen.add(PacketType.Play.Server.ENTITY_LOOK); packetsToListen.add(PacketType.Play.Server.ENTITY_MOVE_LOOK); packetsToListen.add(PacketType.Play.Server.ENTITY_HEAD_ROTATION); packetsToListen.add(PacketType.Play.Server.ENTITY_TELEPORT); } // Add enquipment packet if (DisguiseConfig.isEnquipmentPacketsEnabled()) { packetsToListen.add(PacketType.Play.Server.ENTITY_EQUIPMENT); } // Add the packet that ensures if they are sleeping or not if (DisguiseConfig.isAnimationPacketsEnabled()) { packetsToListen.add(PacketType.Play.Server.ANIMATION); } // Add the packet that makes sure that entities with armor do not send unpickupable armor on death if (DisguiseConfig.isEntityStatusPacketsEnabled()) { packetsToListen.add(PacketType.Play.Server.ENTITY_STATUS); } mainListener = new PacketAdapter(libsDisguises, ListenerPriority.HIGH, packetsToListen) { @Override public void onPacketSending(PacketEvent event) { final Player observer = event.getPlayer(); // First get the entity, the one sending this packet StructureModifier entityModifer = event.getPacket().getEntityModifier(observer.getWorld()); org.bukkit.entity.Entity entity = entityModifer.read((PacketType.Play.Server.COLLECT == event.getPacketType() || PacketType.Play.Server.ATTACH_ENTITY == event.getPacketType() ? 1 : 0)); // If the entity is the same as the sender. Don't disguise! // Prevents problems and there is no advantage to be gained. if (entity == observer) return; PacketContainer[] packets = transformPacket(event.getPacket(), event.getPlayer(), entity); if (packets != null) { event.setCancelled(true); try { for (PacketContainer packet : packets) { ProtocolLibrary.getProtocolManager().sendServerPacket(observer, packet, false); } } catch (InvocationTargetException ex) { ex.printStackTrace(); } } } }; ProtocolLibrary.getProtocolManager().addPacketListener(mainListener); } } public static void setViewDisguisesListener(boolean enabled) { if (viewDisguisesListenerEnabled != enabled) { viewDisguisesListenerEnabled = enabled; if (viewDisguisesListenerEnabled) { ProtocolLibrary.getProtocolManager().addPacketListener(viewDisguisesListener); } else { ProtocolLibrary.getProtocolManager().removePacketListener(viewDisguisesListener); } for (Player player : Bukkit.getOnlinePlayers()) { Disguise disguise = DisguiseAPI.getDisguise(player, player); if (disguise != null) { if (disguise.isSelfDisguiseVisible()) { if (enabled) { DisguiseUtilities.setupFakeDisguise(disguise); } else { DisguiseUtilities.removeSelfDisguise(player); } if (inventoryModifierEnabled && (disguise.isHidingArmorFromSelf() || disguise.isHidingHeldItemFromSelf())) { player.updateInventory(); } } } } } } /** * Transform the packet magically into the one I have always dreamed off. My true luv!!! This will return null if its not * transformed */ public static PacketContainer[] transformPacket(PacketContainer sentPacket, Player observer, Entity entity) { PacketContainer[] packets = null; try { Disguise disguise = DisguiseAPI.getDisguise(observer, entity); // If disguised. if (disguise != null) { packets = new PacketContainer[] { sentPacket }; // If packet is PacketType.Play.Server.UPDATE_ATTRIBUTES // This packet sends attributes if (sentPacket.getType() == PacketType.Play.Server.UPDATE_ATTRIBUTES) { packets = new PacketContainer[0]; } else if (sentPacket.getType() == PacketType.Play.Server.ATTACH_ENTITY) { if (disguise.getType().isMisc()) { packets = new PacketContainer[0]; } } // Else if the packet is sending entity metadata else if (sentPacket.getType() == PacketType.Play.Server.ENTITY_METADATA) { List watchableObjects = disguise.getWatcher().convert( packets[0].getWatchableCollectionModifier().read(0)); packets[0] = new PacketContainer(sentPacket.getType()); StructureModifier newMods = packets[0].getModifier(); newMods.write(0, entity.getEntityId()); packets[0].getWatchableCollectionModifier().write(0, watchableObjects); } // Else if the packet is spawning.. else if (sentPacket.getType() == PacketType.Play.Server.NAMED_ENTITY_SPAWN || sentPacket.getType() == PacketType.Play.Server.SPAWN_ENTITY_LIVING || sentPacket.getType() == PacketType.Play.Server.SPAWN_ENTITY_EXPERIENCE_ORB || sentPacket.getType() == PacketType.Play.Server.SPAWN_ENTITY || sentPacket.getType() == PacketType.Play.Server.SPAWN_ENTITY_PAINTING) { packets = constructSpawnPackets(disguise, entity, observer); } // Else if the disguise is attempting to send players a forbidden packet else if (sentPacket.getType() == PacketType.Play.Server.ANIMATION) { if (disguise.getType().isMisc() || (packets[0].getIntegers().read(1) == (LibVersion.is1_7() ? 2 : 3) && (!disguise.getType() .isPlayer() || (DisguiseConfig.isBedPacketsEnabled() && ((PlayerWatcher) disguise .getWatcher()).isSleeping())))) { packets = new PacketContainer[0]; } } else if (sentPacket.getType() == PacketType.Play.Server.COLLECT) { if (disguise.getType().isMisc()) { packets = new PacketContainer[0]; } else if (DisguiseConfig.isBedPacketsEnabled() && disguise.getType().isPlayer() && ((PlayerWatcher) disguise.getWatcher()).isSleeping()) { PacketContainer newPacket = new PacketContainer(PacketType.Play.Server.ANIMATION); StructureModifier mods = newPacket.getIntegers(); mods.write(0, disguise.getEntity().getEntityId()); mods.write(1, LibVersion.is1_7() ? 3 : 2); packets = new PacketContainer[] { newPacket, sentPacket }; } } // Else if the disguise is moving. else if (sentPacket.getType() == PacketType.Play.Server.ENTITY_MOVE_LOOK || sentPacket.getType() == PacketType.Play.Server.ENTITY_LOOK || sentPacket.getType() == PacketType.Play.Server.ENTITY_TELEPORT) { if (sentPacket.getType() == PacketType.Play.Server.ENTITY_LOOK && disguise.getType() == DisguiseType.WITHER_SKULL) { packets = new PacketContainer[0]; } else { packets[0] = sentPacket.shallowClone(); StructureModifier mods = packets[0].getModifier(); byte yawValue = (Byte) mods.read(4); mods.write(4, getYaw(disguise.getType(), entity.getType(), yawValue)); byte pitchValue = (Byte) mods.read(5); mods.write(5, getPitch(disguise.getType(), DisguiseType.getType(entity.getType()), pitchValue)); if (sentPacket.getType() == PacketType.Play.Server.ENTITY_TELEPORT) { double y = getYModifier(disguise); if (y != 0) { y *= 32; mods.write(2, (Integer) mods.read(2) + (int) Math.floor(y)); } } } } else if (sentPacket.getType() == PacketType.Play.Server.ENTITY_EQUIPMENT) { int slot = (Integer) packets[0].getModifier().read(1) - 1; if (slot < 0) slot = 4; org.bukkit.inventory.ItemStack itemstack = disguise.getWatcher().getItemStack(slot); if (itemstack != null) { packets[0] = packets[0].shallowClone(); packets[0].getModifier().write(2, (itemstack.getTypeId() == 0 ? null : ReflectionManager.getNmsItem(itemstack))); } if (disguise.getWatcher().isRightClicking() && slot == 4) { ItemStack heldItem = packets[0].getItemModifier().read(0); if (heldItem != null && heldItem.getType() != Material.AIR) { // Convert the datawatcher WrappedDataWatcher dataWatcher = WrappedDataWatcher.getEntityWatcher(entity); List list = new ArrayList(); for (WrappedWatchableObject value : dataWatcher.getWatchableObjects()) { if (value.getIndex() == 0) { list.add(value); } } list = disguise.getWatcher().convert(list); // Construct the packets to return PacketContainer packetBlock = new PacketContainer(PacketType.Play.Server.ENTITY_METADATA); packetBlock.getModifier().write(0, entity.getEntityId()); packetBlock.getWatchableCollectionModifier().write(0, list); PacketContainer packetUnblock = packetBlock.deepClone(); // Make a packet to send the 'unblock' for (WrappedWatchableObject watcher : packetUnblock.getWatchableCollectionModifier().read(0)) { watcher.setValue((byte) ((Byte) watcher.getValue() & ~(1 << 4))); } // Send the unblock before the itemstack change so that the 2nd metadata packet works. Why? Scheduler // delay. packets = new PacketContainer[] { packetUnblock, packets[0], packetBlock }; // Silly mojang made the right clicking datawatcher value only valid for one use. So I have to reset // it. } } } else if (sentPacket.getType() == PacketType.Play.Server.BED) { if (!disguise.getType().isPlayer()) { packets = new PacketContainer[0]; } } else if (sentPacket.getType() == PacketType.Play.Server.ENTITY_STATUS) { if (packets[0].getBytes().read(0) == (byte) 3) { packets = new PacketContainer[0]; } } else if (sentPacket.getType() == PacketType.Play.Server.ENTITY_HEAD_ROTATION) { if (disguise.getType().isPlayer() && entity.getType() != EntityType.PLAYER) { Location loc = entity.getLocation(); byte pitch = getPitch(disguise.getType(), DisguiseType.getType(entity.getType()), (byte) (int) (loc.getPitch() * 256.0F / 360.0F)); byte yaw = getYaw(disguise.getType(), entity.getType(), sentPacket.getBytes().read(0)); PacketContainer rotation = new PacketContainer(PacketType.Play.Server.ENTITY_HEAD_ROTATION); StructureModifier mods = rotation.getModifier(); mods.write(0, entity.getEntityId()); mods.write(1, yaw); packets = new PacketContainer[] { ProtocolLibrary .getProtocolManager() .createPacketConstructor(PacketType.Play.Server.ENTITY_LOOK, entity.getEntityId(), yaw, pitch).createPacket(entity.getEntityId(), yaw, pitch), rotation }; } } else { packets = null; } } } catch (Exception e) { e.printStackTrace(); } return packets; } }