package me.libraryaddict.disguise.utilities; import java.util.HashMap; import java.util.HashSet; import org.bukkit.Sound; /** * Only living disguises go in here! */ public enum DisguiseSound { ARROW(null, null, null, null, Sound.ENTITY_ARROW_HIT, Sound.ENTITY_ARROW_SHOOT), BAT(Sound.ENTITY_BAT_HURT, null, Sound.ENTITY_BAT_DEATH, Sound.ENTITY_BAT_AMBIENT, Sound.ENTITY_PLAYER_SMALL_FALL, Sound.ENTITY_BAT_LOOP, Sound.ENTITY_PLAYER_BIG_FALL, Sound.ENTITY_BAT_TAKEOFF), BLAZE(Sound.ENTITY_BLAZE_HURT, null, Sound.ENTITY_BLAZE_DEATH, Sound.ENTITY_BLAZE_AMBIENT, Sound.ENTITY_PLAYER_SMALL_FALL, Sound.ENTITY_PLAYER_BIG_FALL), CAVE_SPIDER(Sound.ENTITY_SPIDER_AMBIENT, Sound.ENTITY_SPIDER_STEP, Sound.ENTITY_SPIDER_DEATH, Sound.ENTITY_SPIDER_AMBIENT), CHICKEN(Sound.ENTITY_CHICKEN_HURT, Sound.ENTITY_CHICKEN_STEP, Sound.ENTITY_CHICKEN_HURT, Sound.ENTITY_CHICKEN_AMBIENT, Sound.ENTITY_PLAYER_SMALL_FALL, Sound.ENTITY_CHICKEN_EGG, Sound.ENTITY_PLAYER_BIG_FALL), COW(Sound.ENTITY_COW_HURT, Sound.ENTITY_COW_STEP, Sound.ENTITY_COW_DEATH, Sound.ENTITY_COW_AMBIENT), CREEPER(Sound.ENTITY_CREEPER_HURT, Sound.BLOCK_GRASS_STEP, Sound.ENTITY_CREEPER_DEATH, null), DONKEY(Sound.ENTITY_DONKEY_HURT, Sound.BLOCK_GRASS_STEP, Sound.ENTITY_DONKEY_DEATH, Sound.ENTITY_DONKEY_AMBIENT, Sound.ENTITY_HORSE_GALLOP, Sound.ENTITY_HORSE_SADDLE, Sound.ENTITY_DONKEY_ANGRY, Sound.ENTITY_HORSE_STEP_WOOD, Sound.ENTITY_HORSE_ARMOR, Sound.ENTITY_HORSE_LAND, Sound.ENTITY_HORSE_JUMP, Sound.ENTITY_HORSE_ANGRY), ELDER_GUARDIAN(Sound.ENTITY_ELDER_GUARDIAN_HURT, null, Sound.ENTITY_ELDER_GUARDIAN_DEATH, Sound.ENTITY_ELDER_GUARDIAN_AMBIENT), ENDER_DRAGON(Sound.ENTITY_ENDERDRAGON_HURT, null, Sound.ENTITY_ENDERDRAGON_DEATH, Sound.ENTITY_ENDERDRAGON_AMBIENT, Sound.ENTITY_PLAYER_SMALL_FALL, Sound.ENTITY_ENDERDRAGON_FLAP, Sound.ENTITY_PLAYER_BIG_FALL), ENDERMAN(Sound.ENTITY_ENDERMEN_HURT, Sound.BLOCK_GRASS_STEP, Sound.ENTITY_ENDERMEN_DEATH, Sound.ENTITY_ENDERMEN_AMBIENT, Sound.ENTITY_ENDERMEN_SCREAM, Sound.ENTITY_ENDERMEN_TELEPORT, Sound.ENTITY_ENDERMEN_STARE), ENDERMITE(Sound.ENTITY_SILVERFISH_HURT, Sound.ENTITY_ENDERMITE_STEP, Sound.ENTITY_ENDERMITE_DEATH, Sound.ENTITY_ENDERMITE_AMBIENT), EVOKER(Sound.ENTITY_EVOCATION_ILLAGER_HURT, null, Sound.ENTITY_EVOCATION_ILLAGER_DEATH, Sound.ENTITY_EVOCATION_ILLAGER_AMBIENT, Sound.ENTITY_EVOCATION_ILLAGER_CAST_SPELL, Sound.ENTITY_EVOCATION_ILLAGER_PREPARE_ATTACK, Sound.ENTITY_EVOCATION_ILLAGER_PREPARE_SUMMON, Sound.ENTITY_EVOCATION_ILLAGER_PREPARE_WOLOLO), EVOKER_FANGS(null, null, null, null, Sound.ENTITY_EVOCATION_FANGS_ATTACK), GHAST(Sound.ENTITY_GHAST_HURT, null, Sound.ENTITY_GHAST_DEATH, Sound.ENTITY_GHAST_AMBIENT, Sound.ENTITY_PLAYER_SMALL_FALL, Sound.ENTITY_GHAST_SHOOT, Sound.ENTITY_PLAYER_BIG_FALL, Sound.ENTITY_GHAST_SCREAM, Sound.ENTITY_GHAST_WARN), GIANT(Sound.ENTITY_PLAYER_HURT, Sound.BLOCK_GRASS_STEP, null, null), GUARDIAN(Sound.ENTITY_GUARDIAN_HURT, null, Sound.ENTITY_GUARDIAN_DEATH, Sound.ENTITY_ELDER_GUARDIAN_AMBIENT), HORSE(Sound.ENTITY_HORSE_HURT, Sound.BLOCK_GRASS_STEP, Sound.ENTITY_HORSE_DEATH, Sound.ENTITY_HORSE_AMBIENT, Sound.ENTITY_HORSE_GALLOP, Sound.ENTITY_HORSE_SADDLE, Sound.ENTITY_DONKEY_ANGRY, Sound.ENTITY_HORSE_STEP_WOOD, Sound.ENTITY_HORSE_ARMOR, Sound.ENTITY_HORSE_LAND, Sound.ENTITY_HORSE_JUMP, Sound.ENTITY_HORSE_ANGRY), IRON_GOLEM(Sound.ENTITY_IRONGOLEM_HURT, Sound.ENTITY_IRONGOLEM_STEP, Sound.ENTITY_IRONGOLEM_DEATH, Sound.ENTITY_IRONGOLEM_ATTACK), LLAMA(Sound.ENTITY_LLAMA_HURT, Sound.ENTITY_LLAMA_STEP, Sound.ENTITY_LLAMA_DEATH, Sound.ENTITY_LLAMA_AMBIENT, Sound.ENTITY_LLAMA_ANGRY, Sound.ENTITY_LLAMA_CHEST, Sound.ENTITY_LLAMA_EAT, Sound.ENTITY_LLAMA_SWAG), MAGMA_CUBE(Sound.ENTITY_MAGMACUBE_HURT, Sound.ENTITY_MAGMACUBE_JUMP, null, null), MULE(Sound.ENTITY_MULE_HURT, Sound.BLOCK_GRASS_STEP, Sound.ENTITY_MULE_DEATH, Sound.ENTITY_MULE_AMBIENT), MUSHROOM_COW(Sound.ENTITY_COW_HURT, Sound.ENTITY_COW_STEP, Sound.ENTITY_COW_HURT, Sound.ENTITY_COW_AMBIENT), OCELOT(Sound.ENTITY_CAT_HURT, Sound.BLOCK_GRASS_STEP, Sound.ENTITY_CAT_HURT, Sound.ENTITY_CAT_AMBIENT, Sound.ENTITY_CAT_PURR, Sound.ENTITY_CAT_PURREOW), PIG(Sound.ENTITY_PIG_HURT, Sound.ENTITY_PIG_STEP, Sound.ENTITY_PIG_DEATH, Sound.ENTITY_PIG_AMBIENT), PIG_ZOMBIE(Sound.ENTITY_ZOMBIE_PIG_HURT, null, Sound.ENTITY_ZOMBIE_PIG_DEATH, Sound.ENTITY_ZOMBIE_PIG_AMBIENT, Sound.ENTITY_ZOMBIE_PIG_ANGRY), PLAYER(Sound.ENTITY_PLAYER_HURT, Sound.BLOCK_GRASS_STEP, Sound.ENTITY_PLAYER_DEATH, null), RABBIT(Sound.ENTITY_RABBIT_HURT, Sound.ENTITY_RABBIT_JUMP, Sound.ENTITY_RABBIT_DEATH, Sound.ENTITY_RABBIT_AMBIENT), SHEEP(Sound.ENTITY_SHEEP_HURT, Sound.ENTITY_SHEEP_STEP, null, Sound.ENTITY_SHEEP_AMBIENT, Sound.ENTITY_SHEEP_SHEAR), SHULKER(Sound.ENTITY_SHULKER_HURT, null, Sound.ENTITY_SHULKER_DEATH, Sound.ENTITY_SHULKER_AMBIENT, Sound.ENTITY_SHULKER_OPEN, Sound.ENTITY_SHULKER_CLOSE, Sound.ENTITY_SHULKER_HURT_CLOSED, Sound.ENTITY_SHULKER_TELEPORT), SILVERFISH(Sound.ENTITY_SILVERFISH_HURT, Sound.ENTITY_SILVERFISH_STEP, Sound.ENTITY_SILVERFISH_DEATH, Sound.ENTITY_SILVERFISH_AMBIENT), SKELETON(Sound.ENTITY_SKELETON_HURT, Sound.ENTITY_SKELETON_STEP, Sound.ENTITY_SKELETON_DEATH, Sound.ENTITY_SKELETON_AMBIENT), SKELETON_HORSE(Sound.ENTITY_SKELETON_HORSE_HURT, Sound.BLOCK_GRASS_STEP, Sound.ENTITY_SKELETON_HORSE_DEATH, Sound.ENTITY_SKELETON_HORSE_AMBIENT, Sound.ENTITY_HORSE_GALLOP, Sound.ENTITY_HORSE_SADDLE, Sound.ENTITY_DONKEY_ANGRY, Sound.ENTITY_HORSE_STEP_WOOD, Sound.ENTITY_HORSE_ARMOR, Sound.ENTITY_HORSE_LAND, Sound.ENTITY_HORSE_JUMP, Sound.ENTITY_HORSE_ANGRY), SLIME(Sound.ENTITY_SLIME_HURT, Sound.ENTITY_SLIME_JUMP, Sound.ENTITY_SLIME_DEATH, null), SNOWMAN(Sound.ENTITY_SNOWMAN_HURT, null, Sound.ENTITY_SNOWMAN_DEATH, Sound.ENTITY_SNOWMAN_AMBIENT, Sound.ENTITY_SNOWMAN_SHOOT), SPIDER(Sound.ENTITY_SPIDER_AMBIENT, Sound.ENTITY_SPIDER_STEP, Sound.ENTITY_SPIDER_DEATH, Sound.ENTITY_SPIDER_AMBIENT), SQUID(Sound.ENTITY_SQUID_HURT, null, Sound.ENTITY_SQUID_DEATH, Sound.ENTITY_SQUID_AMBIENT), UNDEAD_HORSE(Sound.ENTITY_ZOMBIE_HORSE_HURT, Sound.BLOCK_GRASS_STEP, Sound.ENTITY_ZOMBIE_HORSE_DEATH, Sound.ENTITY_ZOMBIE_HORSE_AMBIENT, Sound.ENTITY_HORSE_GALLOP, Sound.ENTITY_HORSE_SADDLE, Sound.ENTITY_DONKEY_ANGRY, Sound.ENTITY_HORSE_STEP_WOOD, Sound.ENTITY_HORSE_ARMOR, Sound.ENTITY_HORSE_LAND, Sound.ENTITY_HORSE_JUMP, Sound.ENTITY_HORSE_ANGRY), VEX(Sound.ENTITY_VEX_HURT, null, Sound.ENTITY_VEX_DEATH, Sound.ENTITY_VEX_AMBIENT, Sound.ENTITY_VEX_CHARGE), VILLAGER(Sound.ENTITY_VILLAGER_HURT, null, Sound.ENTITY_VILLAGER_DEATH, Sound.ENTITY_VILLAGER_AMBIENT, Sound.ENTITY_VILLAGER_TRADING, Sound.ENTITY_VILLAGER_NO, Sound.ENTITY_VILLAGER_YES), VINDICATOR(Sound.ENTITY_VINDICATION_ILLAGER_HURT, null, Sound.ENTITY_VINDICATION_ILLAGER_DEATH, Sound.ENTITY_VINDICATION_ILLAGER_AMBIENT), WITCH(Sound.ENTITY_WITCH_HURT, null, Sound.ENTITY_WITCH_DEATH, Sound.ENTITY_WITCH_AMBIENT), WITHER(Sound.ENTITY_WITHER_HURT, null, Sound.ENTITY_WITHER_DEATH, Sound.ENTITY_WITHER_AMBIENT, Sound.ENTITY_PLAYER_SMALL_FALL, Sound.ENTITY_WITHER_SPAWN, Sound.ENTITY_PLAYER_BIG_FALL, Sound.ENTITY_WITHER_SHOOT), WITHER_SKELETON(Sound.ENTITY_SKELETON_HURT, Sound.ENTITY_SKELETON_STEP, Sound.ENTITY_SKELETON_DEATH, Sound.ENTITY_SKELETON_AMBIENT), WOLF(Sound.ENTITY_WOLF_HURT, Sound.ENTITY_WOLF_STEP, Sound.ENTITY_WOLF_DEATH, Sound.ENTITY_WOLF_AMBIENT, Sound.ENTITY_WOLF_GROWL, Sound.ENTITY_WOLF_PANT, Sound.ENTITY_WOLF_HOWL, Sound.ENTITY_WOLF_SHAKE, Sound.ENTITY_WOLF_WHINE), ZOMBIE(Sound.ENTITY_ZOMBIE_HURT, Sound.ENTITY_ZOMBIE_STEP, Sound.ENTITY_ZOMBIE_DEATH, Sound.ENTITY_ZOMBIE_AMBIENT, Sound.ENTITY_ZOMBIE_INFECT, Sound.ENTITY_ZOMBIE_BREAK_DOOR_WOOD, Sound.ENTITY_ZOMBIE_ATTACK_DOOR_WOOD, Sound.ENTITY_ZOMBIE_ATTACK_IRON_DOOR), ZOMBIE_VILLAGER(Sound.ENTITY_ZOMBIE_VILLAGER_HURT, Sound.ENTITY_ZOMBIE_VILLAGER_STEP, Sound.ENTITY_ZOMBIE_VILLAGER_DEATH, Sound.ENTITY_ZOMBIE_VILLAGER_AMBIENT, Sound.ENTITY_ZOMBIE_INFECT, Sound.ENTITY_ZOMBIE_BREAK_DOOR_WOOD, Sound.ENTITY_ZOMBIE_ATTACK_DOOR_WOOD, Sound.ENTITY_ZOMBIE_ATTACK_IRON_DOOR); public enum SoundType { CANCEL, DEATH, HURT, IDLE, STEP } public static DisguiseSound getType(String name) { try { return valueOf(name); } catch (Exception ex) { return null; } } private HashSet cancelSounds = new HashSet<>(); private float damageSoundVolume = 1F; private HashMap disguiseSounds = new HashMap<>(); DisguiseSound(Object hurt, Object step, Object death, Object idle, Object... sounds) { addSound(hurt, SoundType.HURT); addSound(step, SoundType.STEP); addSound(death, SoundType.DEATH); addSound(idle, SoundType.IDLE); for (Object obj : sounds) { addSound(obj, SoundType.CANCEL); } } private void addSound(Object sound, SoundType type) { String s; if (sound == null) { return; } else if (sound instanceof String) { s = (String) sound; } else if (sound instanceof Sound) { s = ReflectionManager.getCraftSound((Sound) sound); } else { throw new RuntimeException("Was given a unknown object " + sound); } switch (type) { case HURT: disguiseSounds.put(SoundType.HURT, s); break; case STEP: disguiseSounds.put(SoundType.STEP, s); break; case DEATH: disguiseSounds.put(SoundType.DEATH, s); break; case IDLE: disguiseSounds.put(SoundType.IDLE, s); break; case CANCEL: cancelSounds.add(s); } } public float getDamageAndIdleSoundVolume() { return damageSoundVolume; } public String getSound(SoundType type) { if (type == null || !disguiseSounds.containsKey(type)) { return null; } return disguiseSounds.get(type); } public HashSet getSoundsToCancel() { return cancelSounds; } /** * Used to check if this sound name is owned by this disguise sound. */ public SoundType getType(String sound, boolean ignoreDamage) { if (sound == null) return SoundType.CANCEL; if (isCancelSound(sound)) { return SoundType.CANCEL; } if (disguiseSounds.containsKey(SoundType.STEP) && disguiseSounds.get(SoundType.STEP).startsWith("step.") && sound.startsWith("step.")) { return SoundType.STEP; } for (SoundType type : SoundType.values()) { if (!disguiseSounds.containsKey(type) || type == SoundType.DEATH || (ignoreDamage && type == SoundType.HURT)) { continue; } String s = disguiseSounds.get(type); if (s != null) { if (s.equals(sound)) { return type; } } } return null; } public boolean isCancelSound(String sound) { return getSoundsToCancel().contains(sound); } public void removeSound(SoundType type, Sound sound) { removeSound(type, ReflectionManager.getCraftSound(sound)); } public void removeSound(SoundType type, String sound) { if (type == SoundType.CANCEL) { cancelSounds.remove(sound); } else { disguiseSounds.remove(type); } } public void setDamageAndIdleSoundVolume(float strength) { this.damageSoundVolume = strength; } public void setSound(SoundType type, Sound sound) { setSound(type, ReflectionManager.getCraftSound(sound)); } public void setSound(SoundType type, String sound) { if (type == SoundType.CANCEL) { cancelSounds.add(sound); } else { disguiseSounds.put(type, sound); } } }