# Sometimes you just want to have a disguise play different sounds than what it should do # Like a cow making skeleton noises instead. Or you want to use a resource pack, or do your own special noises instead # You can set the sounds to play in config with 'setSoundGroup' and below you can make your own sound groups! # The default disguises already have their sound groups and you cannot use their names. # This means no 'PLAYER' 'COW' etc # This is an example group, 'GroupName' will never be loaded. GroupName: # If you don't set one of these options, or it is empty. Then no sound will be played for that sound type # So if hurt is missing, it won't play a hurt noise # Alternatively, you could use "COW" which refers to the "COW" soundgroup, and loads the category from that! # Idle: # - COW Idle: - minecraft:some.idle.sound Hurt: - minecraft:some.hurt.sound Death: - minecraft:some.death.scream.sound Step: - minecraft:some.step.sound