package me.libraryaddict.disguise; import me.libraryaddict.disguise.utilities.PacketsManager; import org.bukkit.ChatColor; import org.bukkit.configuration.ConfigurationSection; public class DisguiseConfig { private static boolean animationEnabled; private static boolean bedEnabled; private static boolean blowDisguisesOnAttack; private static boolean collectEnabled; private static String disguiseBlownMessage; private static int disguiseCloneExpire; private static int disguiseEntityExpire; private static boolean enquipmentEnabled; private static boolean entityAnimationsAdded; private static boolean entityStatusEnabled; private static boolean hearSelfDisguise; private static boolean hidingArmor; private static boolean hidingHeldItem; private static boolean keepDisguiseEntityDespawn; private static boolean keepDisguisePlayerDeath; private static boolean keepDisguisePlayerLogout; private static int maxClonedDisguises; private static boolean maxHealthIsDisguisedEntity; private static boolean miscDisguisesForLivingEnabled; private static boolean modifyBoundingBox; private static boolean movementEnabled; private static boolean removeUnseenDisguises; private static boolean ridingEnabled; private static boolean sendsEntityMetadata; private static boolean sendVelocity; private static boolean showNameAboveHead; private static boolean showNameAboveHeadAlwaysVisible; private static boolean targetDisguises; private static boolean witherSkullEnabled; public static String getDisguiseBlownMessage() { return disguiseBlownMessage; } public static int getDisguiseCloneExpire() { return disguiseCloneExpire; } public static int getDisguiseEntityExpire() { return disguiseEntityExpire; } public static int getMaxClonedDisguises() { return maxClonedDisguises; } public static void initConfig(ConfigurationSection config) { setSoundsEnabled(config.getBoolean("DisguiseSounds")); setVelocitySent(config.getBoolean("SendVelocity")); setViewDisguises(config.getBoolean("ViewSelfDisguises")); setHearSelfDisguise(config.getBoolean("HearSelfDisguise")); setHideArmorFromSelf(config.getBoolean("RemoveArmor")); setHideHeldItemFromSelf(config.getBoolean("RemoveHeldItem")); setAddEntityAnimations(config.getBoolean("AddEntityAnimations")); setNameOfPlayerShownAboveDisguise(config.getBoolean("ShowNamesAboveDisguises")); setNameAboveHeadAlwaysVisible(config.getBoolean("NameAboveHeadAlwaysVisible")); setModifyBoundingBox(config.getBoolean("ModifyBoundingBox")); setMonstersIgnoreDisguises(config.getBoolean("MonstersIgnoreDisguises")); setDisguiseBlownOnAttack(config.getBoolean("BlowDisguises")); setDisguiseBlownMessage(ChatColor.translateAlternateColorCodes('&', config.getString("BlownDisguiseMessage"))); setKeepDisguiseOnPlayerDeath(config.getBoolean("KeepDisguises.PlayerDeath")); setKeepDisguiseOnPlayerLogout(config.getBoolean("KeepDisguises.PlayerLogout")); setKeepDisguiseOnEntityDespawn(config.getBoolean("KeepDisguises.EntityDespawn")); setMiscDisguisesForLivingEnabled(config.getBoolean("MiscDisguisesForLiving")); setMovementPacketsEnabled(config.getBoolean("PacketsEnabled.Movement")); setWitherSkullPacketsEnabled(config.getBoolean("PacketsEnabled.WitherSkull")); setEnquipmentPacketsEnabled(config.getBoolean("PacketsEnabled.Enquipment")); setAnimationPacketsEnabled(config.getBoolean("PacketsEnabled.Animation")); setBedPacketsEnabled(config.getBoolean("PacketsEnabled.Bed")); setRidingPacketsEnabled(config.getBoolean("PacketsEnabled.Riding")); setEntityStatusPacketsEnabled(config.getBoolean("PacketsEnabled.EntityStatus")); setCollectPacketsEnabled(config.getBoolean("PacketsEnabled.Collect")); setMetadataPacketsEnabled(config.getBoolean("PacketsEnabled.Metadata")); setMaxHealthDeterminedByDisguisedEntity(config.getBoolean("MaxHealthDeterminedByEntity")); setDisguiseEntityExpire(config.getInt("DisguiseEntityExpire")); setDisguiseCloneExpire(config.getInt("DisguiseCloneExpire")); setMaxClonedDisguises(config.getInt("DisguiseCloneSize")); setUnusedDisguisesRemoved(config.getBoolean("RemoveUnusedDisguises")); } public static boolean isAnimationPacketsEnabled() { return animationEnabled; } public static boolean isBedPacketsEnabled() { return bedEnabled; } public static boolean isCollectPacketsEnabled() { return collectEnabled; } public static boolean isDisguiseBlownOnAttack() { return blowDisguisesOnAttack; } public static boolean isEnquipmentPacketsEnabled() { return enquipmentEnabled; } public static boolean isEntityAnimationsAdded() { return entityAnimationsAdded; } public static boolean isEntityStatusPacketsEnabled() { return entityStatusEnabled; } /** * Is the plugin modifying the inventory packets so that players when self disguised, do not see their armor floating around */ public static boolean isHidingArmorFromSelf() { return hidingArmor; } /** * Does the plugin appear to remove the item they are holding, to prevent a floating sword when they are viewing self disguise */ public static boolean isHidingHeldItemFromSelf() { return hidingHeldItem; } public static boolean isKeepDisguiseOnEntityDespawn() { return keepDisguiseEntityDespawn; } public static boolean isKeepDisguiseOnPlayerDeath() { return keepDisguisePlayerDeath; } public static boolean isKeepDisguiseOnPlayerLogout() { return keepDisguisePlayerLogout; } public static boolean isMaxHealthDeterminedByDisguisedEntity() { return maxHealthIsDisguisedEntity; } public static boolean isMetadataPacketsEnabled() { return sendsEntityMetadata; } public static boolean isMiscDisguisesForLivingEnabled() { return miscDisguisesForLivingEnabled; } public static boolean isModifyBoundingBox() { return modifyBoundingBox; } public static boolean isMonstersIgnoreDisguises() { return targetDisguises; } public static boolean isMovementPacketsEnabled() { return movementEnabled; } public static boolean isNameAboveHeadAlwaysVisible() { return showNameAboveHeadAlwaysVisible; } public static boolean isNameOfPlayerShownAboveDisguise() { return showNameAboveHead; } public static boolean isRidingPacketsEnabled() { return ridingEnabled; } public static boolean isSelfDisguisesSoundsReplaced() { return hearSelfDisguise; } /** * Is the sound packets caught and modified */ public static boolean isSoundEnabled() { return PacketsManager.isHearDisguisesEnabled(); } public static boolean isUnusedDisguisesRemoved() { return removeUnseenDisguises; } /** * Is the velocity packets sent */ public static boolean isVelocitySent() { return sendVelocity; } /** * The default value if a player views his own disguise */ public static boolean isViewDisguises() { return PacketsManager.isViewDisguisesListenerEnabled(); } public static boolean isWitherSkullPacketsEnabled() { return witherSkullEnabled; } public static void setAddEntityAnimations(boolean isEntityAnimationsAdded) { entityAnimationsAdded = isEntityAnimationsAdded; } public static void setAnimationPacketsEnabled(boolean enabled) { if (enabled != isAnimationPacketsEnabled()) { animationEnabled = enabled; PacketsManager.setupMainPacketsListener(); } } public static void setBedPacketsEnabled(boolean enabled) { if (enabled != isBedPacketsEnabled()) { bedEnabled = enabled; PacketsManager.setupMainPacketsListener(); } } public static void setCollectPacketsEnabled(boolean enabled) { if (enabled != isCollectPacketsEnabled()) { collectEnabled = enabled; PacketsManager.setupMainPacketsListener(); } } public static void setDisguiseBlownMessage(String newMessage) { disguiseBlownMessage = newMessage; } public static void setDisguiseBlownOnAttack(boolean blowDisguise) { blowDisguisesOnAttack = blowDisguise; } public static void setDisguiseCloneExpire(int newExpires) { disguiseCloneExpire = newExpires; } public static void setDisguiseEntityExpire(int newExpires) { disguiseEntityExpire = newExpires; } public static void setEnquipmentPacketsEnabled(boolean enabled) { if (enabled != isEnquipmentPacketsEnabled()) { enquipmentEnabled = enabled; PacketsManager.setupMainPacketsListener(); } } public static void setEntityStatusPacketsEnabled(boolean enabled) { if (enabled != isEntityStatusPacketsEnabled()) { entityStatusEnabled = enabled; PacketsManager.setupMainPacketsListener(); } } /** * Can players hear their own disguises */ public static void setHearSelfDisguise(boolean replaceSound) { if (hearSelfDisguise != replaceSound) { hearSelfDisguise = replaceSound; } } /** * Set the plugin to hide self disguises armor from theirselves */ public static void setHideArmorFromSelf(boolean hideArmor) { if (hidingArmor != hideArmor) { hidingArmor = hideArmor; PacketsManager.setInventoryListenerEnabled(isHidingHeldItemFromSelf() || isHidingArmorFromSelf()); } } /** * Does the plugin appear to remove the item they are holding, to prevent a floating sword when they are viewing self disguise */ public static void setHideHeldItemFromSelf(boolean hideHelditem) { if (hidingHeldItem != hideHelditem) { hidingHeldItem = hideHelditem; PacketsManager.setInventoryListenerEnabled(isHidingHeldItemFromSelf() || isHidingArmorFromSelf()); } } public static void setKeepDisguiseOnEntityDespawn(boolean keepDisguise) { keepDisguiseEntityDespawn = keepDisguise; } public static void setKeepDisguiseOnPlayerDeath(boolean keepDisguise) { keepDisguisePlayerDeath = keepDisguise; } public static void setKeepDisguiseOnPlayerLogout(boolean keepDisguise) { keepDisguisePlayerLogout = keepDisguise; } public static void setMaxClonedDisguises(int newMax) { maxClonedDisguises = newMax; } public static void setMaxHealthDeterminedByDisguisedEntity(boolean isDetermined) { maxHealthIsDisguisedEntity = isDetermined; } public static void setMetadataPacketsEnabled(boolean enabled) { sendsEntityMetadata = enabled; } public static void setMiscDisguisesForLivingEnabled(boolean enabled) { if (enabled != isMiscDisguisesForLivingEnabled()) { miscDisguisesForLivingEnabled = enabled; PacketsManager.setupMainPacketsListener(); } } public static void setModifyBoundingBox(boolean modifyBounding) { modifyBoundingBox = modifyBounding; } public static void setMonstersIgnoreDisguises(boolean ignore) { targetDisguises = ignore; } public static void setMovementPacketsEnabled(boolean enabled) { if (enabled != isMovementPacketsEnabled()) { movementEnabled = enabled; PacketsManager.setupMainPacketsListener(); } } public static void setNameAboveHeadAlwaysVisible(boolean alwaysVisible) { showNameAboveHeadAlwaysVisible = alwaysVisible; } public static void setNameOfPlayerShownAboveDisguise(boolean showNames) { showNameAboveHead = showNames; } public static void setRidingPacketsEnabled(boolean enabled) { if (enabled != isRidingPacketsEnabled()) { ridingEnabled = enabled; PacketsManager.setupMainPacketsListener(); } } /** * Set if the disguises play sounds when hurt */ public static void setSoundsEnabled(boolean isSoundsEnabled) { PacketsManager.setHearDisguisesListener(isSoundsEnabled); } public static void setUnusedDisguisesRemoved(boolean remove) { removeUnseenDisguises = remove; } /** * Disable velocity packets being sent for w/e reason. Maybe you want every ounce of performance you can get? */ public static void setVelocitySent(boolean sendVelocityPackets) { sendVelocity = sendVelocityPackets; } public static void setViewDisguises(boolean seeOwnDisguise) { PacketsManager.setViewDisguisesListener(seeOwnDisguise); } public static void setWitherSkullPacketsEnabled(boolean enabled) { witherSkullEnabled = enabled; } private DisguiseConfig() { } }