Andrew
47d84ed794
Removed RedisguisedEvent
2013-07-31 19:39:16 +12:00
Andrew
f15966a0f2
More config options. Added hearing yourself disguised option
2013-07-31 17:46:24 +12:00
Andrew
fa9a350106
Read desc
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Now throws a error when disguising when the player logs in right away -
Informational
Packet 44 is now using the ProtocolLib accepted id.
2013-07-31 17:12:39 +12:00
Andrew
f3f451a9c6
Fix crashes
2013-07-30 15:31:07 +12:00
Andrew
6af89013c5
Read desc
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Lots of code cleaned up
Added viewing yourself as a disguise - It can be laggy..
2013-07-30 12:44:00 +12:00
Andrew
9284990ae1
FlagWatcher no longer wants a JavaPlugin to be constructed
2013-07-29 11:21:42 +12:00
Andrew
e755ed24db
Let developers construct the watcher themselves
2013-07-28 10:58:21 +12:00
Andrew
b809790ea3
Add events
2013-07-24 12:16:54 +12:00
Andrew
18ea8e079c
Fixed entity damage sounds and check if entity can age before modifying pitch
2013-07-23 06:38:54 +12:00
Andrew
573e307d19
Fixed bat sound bug. Fixed unable to check if the sound is baby/adult
2013-07-23 05:15:45 +12:00
Andrew
af6e6a1aa9
Added villager sounds and witch sounds (Which don't work)
2013-07-23 02:04:42 +12:00
Andrew
a74465157b
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Play damage sound even if the damaged doesn't play the sound
Change pitch depending on the disguise and the disguised.
Change volume depending on the sound + previous volume
2013-07-23 01:33:58 +12:00
Andrew
59588f5270
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Now use Entitys completely for the disguising.
Now removes the disguise when the entity isn't valid.
Deprecated the methods using a object.
Added methods to set and get velocity - If packets should be sent.
2013-07-21 15:17:21 +12:00
Andrew
823914d626
Added clone() for the disguises, clones it auto. Fixes potential bug
2013-07-16 17:23:38 +12:00
Andrew
c70f0ab5b4
Updated to 1.6.2
2013-07-09 14:51:35 +12:00
Andrew
e6457d0bb4
Sort by name
2013-07-07 03:43:59 +12:00
Andrew
1089032e4a
Update LibsDisguises to 1.6
2013-07-02 15:29:12 +12:00
Andrew
6f8fecdca3
Fix bug for sounds?
2013-06-24 04:01:57 +12:00
Andrew
7ec82735f9
Access to the hashmap is now through one method
2013-06-23 08:58:53 +12:00
Andrew
7324926062
No longer using concurrenthashmap
2013-06-01 18:35:31 +12:00
Andrew
39ca52ae8d
Fixed 2 small mistakes which could make people think bug.
2013-05-31 02:31:18 +12:00
Andrew
f1b76f622b
Fixes more sound bugs
2013-05-30 06:20:50 +12:00
Andrew
19b61395ee
Less bugs. Still writing
2013-05-30 05:17:48 +12:00
Andrew
c78843aa2a
Read desc
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Tried a little fix for sounds.
Hopefully made a fix for concurrent modification errors
Fixed typo in disguise player command
Added warning and disable if ProtocolLib isn't found
2013-05-30 02:25:00 +12:00
Andrew
d55f718a8a
Added a fix for players who can't see other players
2013-05-29 11:00:31 +12:00
Andrew
ecb4f1e8ec
Sorted all members
2013-05-29 10:52:54 +12:00
Andrew
09b4955e23
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Completely redone how the disguising works.
Sends packets through protocollib now.
Doesn't hide the players anymore. It changes entity trackers.
You can now disguise any entity.
Added painting disguise.
Added disguisesound which stores sounds for each disguise.
Any disguise makes a sound? Its replaced with the proper sound.
Added ability to turn off and on the sounds
Added ItemFrameWatcher and PlayerWatcher
2013-05-29 10:29:36 +12:00
Andrew
bd38aa428a
If someone can't see someone. This will no longer changed if they are disguised
2013-05-21 13:35:39 +12:00
Andrew
2ff2acb3a1
Removed isExp() and now supports playing sounds. ALso no crashing for entitys
2013-05-21 12:59:57 +12:00
Andrew
6b8bce622d
Fixed bug where watcher wasn't constructed until someone sees you
2013-05-20 19:57:41 +12:00
Andrew
86eb1f9af3
Read description
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Updated libs disguise to use custom datawatchers.
This ensures that I can now set custom flags on disguises.
Also fixes it looking bugged
2013-05-19 15:44:13 +12:00
Andrew
739ce9f10e
First commit
2013-05-18 09:05:19 +12:00