Added ability to set multiple names on a player disguise, also normal mob but that is untested and has no command accessibility
Permission to do this is libsdisguises.multiname
Renamed "Now disguised as a %s" to "Now disguised as %s" for messages
Now using ASM manipulation to remove invalid methods on load
Fixed imports
Fixed Chat Components being used in 1.12
Fixed tab complete showing args for disguise options you can't use
Disguise option permissions now demand a parameter to be the method name
Falling block disguises are now only usable with blocks
LibsDisguises command now tab completes the new options
Libs Disguises command lets you create a vanilla compatible item string
If a vehicle is disguised as a vehicle, don't give no gravity
Fixed horse disguise using almost random values for its flagwatcher settings
Renamed horse disguise setMouthOpen to setEating
Slightly better string for premium info jar location
Skip attributes packets if using older ProtocolLib jar
Don't cancel entity death if entity is dead
Improved disguise permissions checking
Fixed time parameter not being attributed properly
Added /grabskin - Grabs a skin from file, url or existing player and saves as a new skin name
Added /copydisguise - Outputs the current disguise or a specific uuid/player disguise to a usable string
Added /savedisguise - Saves a disguise to custom disguises (disguises.yml) for future use, accepts skin files, urls and existing players
Using MineSkin.org API
Now generates Skins folder with info inside
Added addGameProfile, addCustomDisguise and parseToString to DisguiseAPI
Added different checks to gameprofiles
Added new messages for the new features
Fixed disguise parser to string handling quotes and skins wrong
Fixed disguise parser to string not replacing colors back to the &
Changed itemstack params to parse to a simpler item if possible