Commit Graph

1852 Commits

Author SHA1 Message Date
libraryaddict
aad7001cbd Add small note to config yml & corrected a check 2019-11-14 00:38:58 +13:00
libraryaddict
92a85194fb Add missing Villager.Type parameter, rename methods to setBiome and deprecate old. 2019-11-13 11:07:53 +13:00
libraryaddict
0972e74d17 Reverse a boolean check 2019-11-10 23:08:55 +13:00
libraryaddict
5bb9eeac84 Change the method used to check for Paper 2019-11-10 22:54:32 +13:00
libraryaddict
b591bb96f0 Fix builds failing 2019-11-10 22:45:46 +13:00
libraryaddict
ec6512aa77 Paper experimental fix 2019-11-10 22:44:02 +13:00
libraryaddict
9cc6889f7d Fixed disguise options not working 2019-11-09 11:07:54 +13:00
libraryaddict
63a42ac7db Released 9.8.4 2019-11-05 17:27:40 +13:00
libraryaddict
cc4156f914 Add setGridLocked to falling block disguise 2019-11-05 17:26:38 +13:00
libraryaddict
6c93866122 Don't allow non-disguise parameters 2019-11-05 17:26:18 +13:00
libraryaddict
4e6cbef572 Actually bump version... 2019-11-03 21:11:58 +13:00
libraryaddict
9df128db6f Released 9.8.3, commands disabled for players on non-premium versions 2019-11-03 18:07:12 +13:00
libraryaddict
2f109de685 Parse materials to uppercase for ItemStacks 2019-11-03 17:51:20 +13:00
libraryaddict
d6b1b19c8e Raise ticks for player disguises to render properly 2019-11-03 17:50:19 +13:00
libraryaddict
928943eb0f Cast to a generic map not a specific implemention, fixes a specific server version 2019-11-02 13:20:49 +13:00
libraryaddict
9b8b57cf9f Switch the underlying HashMap<HashSet> for disguises to Concurrent Map and Synchronized Set, fixes thread safety. 2019-10-22 11:29:03 +13:00
libraryaddict
4137b47ba8 Delay armor packets for player disguises 2019-10-13 18:22:39 +13:00
libraryaddict
a0b47d3741 Fixed minecart command kicking players, fixes #395 2019-09-16 14:35:39 +12:00
libraryaddict
ceb10171c9 Fixes zombie villager disguise, fixed #391 2019-09-16 14:30:16 +12:00
libraryaddict
80b11bfc6a Default to empty if map is empty in serializer 2019-09-15 12:26:29 +12:00
libraryaddict
d849041604 Hopefully fixes #397 2019-09-15 11:04:28 +12:00
libraryaddict
2c78c012c0 Players disguised will by default, have an empty custom name on disguise to conceal if they have a custom name on the player entity. 2019-09-05 18:58:48 +12:00
libraryaddict
0c4262a6ff Fixed switching to non-self disguise freezing players 2019-08-13 20:32:13 +12:00
libraryaddict
aec78e2321 Attempt to fix server crash 2019-07-30 13:11:45 +12:00
libraryaddict
eba4ba8326 Fixes #385 2019-07-26 13:28:28 +12:00
libraryaddict
18f1886e72
Fixes tab issue 2019-07-26 00:52:01 +12:00
libraryaddict
e5ed366a33 Send 300 air not 0 2019-07-25 15:39:36 +12:00
libraryaddict
887181e6e9 Fixes hunger, sounds listener now sync again, fixed checks. Fixes #384 2019-07-25 15:06:01 +12:00
libraryaddict
658c3f0602 Fix invalid serializer for empty optionals, add serializer to MetaIndex and require for all datawatcher objects constructions 2019-07-09 20:52:00 +12:00
libraryaddict
be20613da6 Fix a metrics check referring to wrong instance 2019-07-08 17:45:05 +12:00
libraryaddict
fd2f7e4fbc Improve startup checks for invalid settings 2019-06-29 13:38:20 +12:00
libraryaddict
5e1ed00434 Register client interact async, use unsafe disguise from entity id for main listener 2019-06-24 17:20:56 +12:00
libraryaddict
a46178b04c Experimental build for client interaction/weapon damage - Needs testing and thread safety, pushed due to time constraints. #368 2019-06-22 22:06:59 +12:00
libraryaddict
7591e3537f #361 2019-06-15 13:07:29 +12:00
libraryaddict
e338a44ed5 Don't register client packets sync 2019-06-08 14:09:18 +12:00
libraryaddict
f4294c609b Correct typo 2019-06-08 01:19:52 +12:00
libraryaddict
de9088dee8 Register all packet listeners and handlers sync, #361 and possibly #363 2019-06-07 18:19:33 +12:00
libraryaddict
823bf4f7c8 Force sounds/entity effects to sync in an effort ot hopefully fix a rare crash #361 2019-06-03 21:24:50 +12:00
libraryaddict
c66e0a88e4 Don't use ProtocolLib's EntityModifier 2019-06-01 12:13:36 +12:00
libraryaddict
86d45754c3 Readded set/get horse armor. Added sanitizing of saved disguises loading + logging. 2019-05-24 19:20:55 +12:00
libraryaddict
a834190209 Update to 1.14.1, first dev build. Other changes included. 2019-05-18 18:54:51 +12:00
libraryaddict
5208424373 Released 9.8.2 2019-05-18 18:09:47 +12:00
libraryaddict
7fbae2b342 Change getCustomDisguise in DisguiseAPI to getRawCustomDisguise, add getCustomDisguise to DisguiseAPI which returns Disguise 2019-05-18 18:07:54 +12:00
libraryaddict
7c33086ece Update pom to snapshot 2019-05-16 18:08:19 +12:00
libraryaddict
2ff7b7ab3f Revert custom disguise api for MM compatibility 2019-05-16 18:07:53 +12:00
libraryaddict
daf91304b8
Merge pull request #358 from mikroskeem/feature/fix-enderman-iteminhand
Fix getting/setting Enderman's item in hand
2019-05-10 12:19:14 +12:00
Mark Vainomaa
ee17925c53 Deprecate method with magic value parameter 2019-05-09 03:08:06 +03:00
Mark Vainomaa
55ec5056e8 Fix Enderman's get/setItemInMainHand calls
They were using old pre-1.13 methods which were causing issues with
getting correct block data to show up. As of 1.13, Material enum has all
the block types and constructing WrappedBlockData via Material is the
only correct way of doing this.
2019-05-09 03:05:15 +03:00
libraryaddict
9bdc1a0ae5 Released 9.8.1 for 1.13.2 2019-05-06 13:10:46 +12:00
libraryaddict
72e2fb34c4 Fixes #356 2019-05-03 15:54:10 +12:00