Commit Graph

7 Commits

Author SHA1 Message Date
NavidK0
8eb4beba83 Fixed Misc disguises
Added AreaEffectCloudWatcher
Readded regular Arrows
Updated object ids
Updated relative look and move packets
Minor changes here and there
2016-03-12 15:19:58 -05:00
NavidK0
7dabbb7ce4 Fixed Bat disguise
Fixed Painting disguise
Fixed Experience Orb disguise
Fixed some more datawatcher related things
Sounds added back in
Fixed *most* sounds (Some might still not work, please let me know)
Arrows now equal tipped arrows
Code cleanup

NOTE: Yes, this does take a lot of time, there's a lot to do here, and there's so much code to update. Not even mentioning the fact that most packets don't  even work the same anymore (SPAWN NAMED ENTITY and SPAWN ENTITY both do not work the same way anymore)
2016-03-10 00:44:11 -05:00
NavidK0
2cf48f7916 It runs, but it's not at all ready for use. Disguises will now show up yet as packets have not been changed. 2016-03-04 21:02:39 -05:00
NavidK0
41cfa8eeaa Fixed bug where players switching worlds would become invisible.
Fixed bug where arrows wouldn't blow disguises.
Added default permission for /libsdisguises reload (only ops can use by default)
2015-08-02 19:40:47 -04:00
NavidK0
27cc9cd70f Added rudimentary support for disguising Custom Entities and Modded Entities
Added the DisguiseType 'Unknown', obviously can't be used by players
Cleaned up code
2015-07-07 11:30:12 -04:00
NavidK0
545fa08e55 Updated for 1.8.6.
Code cleanup.
Fixed permissions.
2015-05-30 09:34:38 -04:00
NavidK0
573f4cdc88 - Changed entire project to gradle
- Updated for 1.8.3
- No more errors, woo
2015-03-09 20:28:41 -04:00