Commit Graph

17 Commits

Author SHA1 Message Date
NavidK0
d2a85efb26 Fixed java.lang.NoSuchMethodException: net.minecraft.server.v1_9_R1.MobEffectList.fromId(java.lang.Integer) in ReflectionManager 2016-03-14 01:36:25 -04:00
NavidK0
24b6ed702b Fixed Player disguises
Fixed all disguises
Fixed issue where players would crash upon joining
Fixed issue where disguises would crash when player left and reentered a location where a disguise previously was

This is basically a beta build, FIND BUGS FOR ME! :D
2016-03-14 00:55:36 -04:00
NavidK0
27baf53073 Fixed Wolves, Endermen, and Ocelots
All mob and misc disguises work now
2016-03-13 21:27:46 -04:00
NavidK0
8eb4beba83 Fixed Misc disguises
Added AreaEffectCloudWatcher
Readded regular Arrows
Updated object ids
Updated relative look and move packets
Minor changes here and there
2016-03-12 15:19:58 -05:00
NavidK0
7dabbb7ce4 Fixed Bat disguise
Fixed Painting disguise
Fixed Experience Orb disguise
Fixed some more datawatcher related things
Sounds added back in
Fixed *most* sounds (Some might still not work, please let me know)
Arrows now equal tipped arrows
Code cleanup

NOTE: Yes, this does take a lot of time, there's a lot to do here, and there's so much code to update. Not even mentioning the fact that most packets don't  even work the same anymore (SPAWN NAMED ENTITY and SPAWN ENTITY both do not work the same way anymore)
2016-03-10 00:44:11 -05:00
NavidK0
c972d02113 Temporary patch for sounds not working
Replaced some code with Craftbukkit versions
2016-03-06 03:45:13 -05:00
NavidK0
cf1b15942c Update disguises to use EntityEquipment, makes life easier
Update ItemInHand calls to ItemInMainHand and OffHand
Still not ready for use yet, disguises do not work
2016-03-05 23:14:19 -05:00
NavidK0
1576c895b5 Switch to ProtocolLib MinecraftKeys wrapper
Add in helper method to quickly create DataWatcher.Item objects
Typo in last commit, meant to say, disguises will NOT show up. Sorry to those who got excited. :(
2016-03-04 22:52:52 -05:00
NavidK0
2cf48f7916 It runs, but it's not at all ready for use. Disguises will now show up yet as packets have not been changed. 2016-03-04 21:02:39 -05:00
NavidK0
50623a9be2 Added new entities to DisguiseType
Changed entity Ids to reflect new entity Ids in Spigot 1.9
Cleaned up code
2016-02-19 15:29:53 -05:00
NavidK0
758df7990e - Cleaned up code
- Future proofed code via reflection again (DamageSource in PacketsManager)
2016-01-22 00:41:45 -05:00
NavidK0
41cfa8eeaa Fixed bug where players switching worlds would become invisible.
Fixed bug where arrows wouldn't blow disguises.
Added default permission for /libsdisguises reload (only ops can use by default)
2015-08-02 19:40:47 -04:00
NavidK0
545fa08e55 Updated for 1.8.6.
Code cleanup.
Fixed permissions.
2015-05-30 09:34:38 -04:00
NavidK0
17869698d5 Updated for 1.8.6. 2015-05-30 03:22:38 -04:00
NavidK0
32f37b74e2 Temporarily commented out setAllowSleep for now until it can be fixed later
Updated config.yml
Updated plugin.yml
Updated plugin for latest spigot builds and latest ProtocolLib build
2015-04-13 01:25:48 -04:00
NavidK0
15c0141c3d Added config option ContactMojangServers which disables player skins, but stops the plugin from pinging Mojang servers.
Added reload command to reload the config.
Tweaked a couple of things.
Fixed isInvulnerable issue.
2015-03-29 22:47:29 -04:00
NavidK0
573f4cdc88 - Changed entire project to gradle
- Updated for 1.8.3
- No more errors, woo
2015-03-09 20:28:41 -04:00