Commit Graph

35 Commits

Author SHA1 Message Date
libraryaddict
3ee66d918c Unregister old packet handler for head movement 2019-12-21 10:24:11 +13:00
libraryaddict
7b70c9bb14 Update for 1.15 2019-12-14 13:10:11 +13:00
libraryaddict
c5cad96118 Ignore DisguiseType.UNKNOWN, handles #373 2019-12-06 11:37:33 +13:00
libraryaddict
9ecf1cc62c Add new config option PlayerHideArmor to fix MM stone items on spawn 2019-11-27 09:13:12 +13:00
libraryaddict
8c2a5eeb00 Clear old equip packet 2019-11-18 17:37:52 +13:00
libraryaddict
a09a86062f Resend self disguise armor, clean spawn armor, don't cancel armor but wipe it to air 2019-11-18 16:57:00 +13:00
libraryaddict
c636ca1c0e Correct an invalid llama == horse cast 2019-11-14 22:24:16 +13:00
libraryaddict
2b7c295d2c Add saddleable horses, carpetable llamas. 2019-11-14 15:25:26 +13:00
libraryaddict
8015db68f6 Client listener to sync again, run in scheduler. Add cat color config option 2019-11-14 14:42:32 +13:00
libraryaddict
fff4ca8590 Register interact packet sync from async 2019-11-14 11:53:47 +13:00
libraryaddict
cc4156f914 Add setGridLocked to falling block disguise 2019-11-05 17:26:38 +13:00
libraryaddict
d6b1b19c8e Raise ticks for player disguises to render properly 2019-11-03 17:50:19 +13:00
libraryaddict
9b8b57cf9f Switch the underlying HashMap<HashSet> for disguises to Concurrent Map and Synchronized Set, fixes thread safety. 2019-10-22 11:29:03 +13:00
libraryaddict
4137b47ba8 Delay armor packets for player disguises 2019-10-13 18:22:39 +13:00
libraryaddict
aec78e2321 Attempt to fix server crash 2019-07-30 13:11:45 +12:00
libraryaddict
eba4ba8326 Fixes #385 2019-07-26 13:28:28 +12:00
libraryaddict
18f1886e72
Fixes tab issue 2019-07-26 00:52:01 +12:00
libraryaddict
887181e6e9 Fixes hunger, sounds listener now sync again, fixed checks. Fixes #384 2019-07-25 15:06:01 +12:00
libraryaddict
658c3f0602 Fix invalid serializer for empty optionals, add serializer to MetaIndex and require for all datawatcher objects constructions 2019-07-09 20:52:00 +12:00
libraryaddict
5e1ed00434 Register client interact async, use unsafe disguise from entity id for main listener 2019-06-24 17:20:56 +12:00
libraryaddict
a46178b04c Experimental build for client interaction/weapon damage - Needs testing and thread safety, pushed due to time constraints. #368 2019-06-22 22:06:59 +12:00
libraryaddict
7591e3537f #361 2019-06-15 13:07:29 +12:00
libraryaddict
e338a44ed5 Don't register client packets sync 2019-06-08 14:09:18 +12:00
libraryaddict
f4294c609b Correct typo 2019-06-08 01:19:52 +12:00
libraryaddict
de9088dee8 Register all packet listeners and handlers sync, #361 and possibly #363 2019-06-07 18:19:33 +12:00
libraryaddict
823bf4f7c8 Force sounds/entity effects to sync in an effort ot hopefully fix a rare crash #361 2019-06-03 21:24:50 +12:00
libraryaddict
c66e0a88e4 Don't use ProtocolLib's EntityModifier 2019-06-01 12:13:36 +12:00
libraryaddict
a834190209 Update to 1.14.1, first dev build. Other changes included. 2019-05-18 18:54:51 +12:00
libraryaddict
3ae785fb35 Don't hide Elytra Wings in self disguises 2019-03-05 18:01:43 +13:00
libraryaddict
b813c5b899 Remove meta cancel only once and when it's the last delayed packet 2019-02-18 02:02:10 +13:00
libraryaddict
c0d36e033b Compare instances not .equals to determine if clone required 2019-02-04 17:14:31 +13:00
libraryaddict
10bb5511a6 Reverse check, fixes self disguises. 2019-02-04 17:14:04 +13:00
libraryaddict
0a2b41d99d Add config option to change player disguise tablist expiry time, fixes #326 2019-02-03 14:02:59 +13:00
libraryaddict
23e63a5a63 Minor code cleanup, cancel velocity packets the player shouldn't see. Fixes #331 2019-01-16 19:58:53 +13:00
libraryaddict
cada0f4f91 Move classes into packages, clean up packet handling into classes, yaw/pitch should be consistent 2019-01-03 15:13:03 +13:00