Added /grabskin - Grabs a skin from file, url or existing player and saves as a new skin name
Added /copydisguise - Outputs the current disguise or a specific uuid/player disguise to a usable string
Added /savedisguise - Saves a disguise to custom disguises (disguises.yml) for future use, accepts skin files, urls and existing players
Using MineSkin.org API
Now generates Skins folder with info inside
Added addGameProfile, addCustomDisguise and parseToString to DisguiseAPI
Added different checks to gameprofiles
Added new messages for the new features
Fixed disguise parser to string handling quotes and skins wrong
Fixed disguise parser to string not replacing colors back to the &
Changed itemstack params to parse to a simpler item if possible
Fixed all disguises
Fixed issue where players would crash upon joining
Fixed issue where disguises would crash when player left and reentered a location where a disguise previously was
This is basically a beta build, FIND BUGS FOR ME! :D
Fixed Painting disguise
Fixed Experience Orb disguise
Fixed some more datawatcher related things
Sounds added back in
Fixed *most* sounds (Some might still not work, please let me know)
Arrows now equal tipped arrows
Code cleanup
NOTE: Yes, this does take a lot of time, there's a lot to do here, and there's so much code to update. Not even mentioning the fact that most packets don't even work the same anymore (SPAWN NAMED ENTITY and SPAWN ENTITY both do not work the same way anymore)
Added some new flag watchers
Added some new API methods to flag watchers
Fixed some more disguises
Added new options to some disguises
Certain packets have been fixed
Still not ready for use, but most mob disguises work
WARNING, the plugin is still heavily in ALPHA
- Currently not working:
Player disguises
Misc. disguises
Joining a server while someone is disguised
Sounds
Names above heads
Other packet related things
Add in helper method to quickly create DataWatcher.Item objects
Typo in last commit, meant to say, disguises will NOT show up. Sorry to those who got excited. :(