Andrew
b80eecfc63
Fixed typo
2013-07-28 11:55:59 +12:00
Andrew
cd44c50f2e
Fetch the watcher that it will use. And stop using empty watchers
2013-07-28 11:00:29 +12:00
Andrew
890e17ba36
Set the sound strength when loading the entitys
2013-07-23 01:32:05 +12:00
Andrew
0898c3c387
Set the disguise radius in config if not set
2013-07-22 22:36:38 +12:00
Andrew
0888f33d1d
Added the disguise types which don't need vectors
2013-07-21 15:37:29 +12:00
Andrew
3e4a9b9f15
Moved update checking to the listener
2013-07-21 15:14:59 +12:00
Andrew
2138c7bc4f
Read desc
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Removed duplicate horse watchers
All applicable disguisetypes are now the same names as entity type.
Fixed bug where it sometimes didnt return disguisetype when fed
entitytype
Added zombie_villager disguisetype even tho its not that big a
disguise..
Changed the entitytype I store to the bukkit's version. Should work the
same.. Untested ofc.
Hopefully broke peoples plugins :)
2013-07-16 23:42:35 +12:00
Andrew
5eca9c9d12
Now able to set the max radius for disguiseradius and undisguiseradius
2013-07-16 18:53:39 +12:00
Andrew
0e43fb481d
Fixed some typos in the commands
2013-07-16 17:23:11 +12:00
Andrew
fafa69415e
Quick fix before 6.2 - Removed scheduler delay
2013-07-15 20:02:43 +12:00
Andrew
7ff7558809
Entitys now face the right way when spawning
2013-07-15 19:59:30 +12:00
Andrew
9ea389eaf8
Read description
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Changed how I set the default datavalues.
Crashes should now be a thing of the past..
Painting is no longer glitched. (Still goes in floor)
Horse watcher is better.
Updated outdated values.
Updated incorrect yaw for disguises
2013-07-15 19:33:23 +12:00
Andrew
dcc3fcea50
Change the method to accept a string and feed it a string instead
2013-07-13 08:19:24 +12:00
Andrew
84919eeea5
Stop the disguised recieving packets
2013-07-12 08:33:17 +12:00
Andrew
10595695c6
Sort by name
2013-07-12 06:38:38 +12:00
Andrew
65e42e0132
Create a new entity and start changing attribute packets
2013-07-12 06:38:07 +12:00
Andrew
8ca7f25b4a
Small textual update
2013-07-10 07:25:12 +12:00
Andrew
c70f0ab5b4
Updated to 1.6.2
2013-07-09 14:51:35 +12:00
Andrew
728766ef48
Auctally set the metadata..
2013-07-07 19:18:17 +12:00
Andrew
e6457d0bb4
Sort by name
2013-07-07 03:43:59 +12:00
Andrew
1c056089bc
Auctally grab the datawatcher
2013-07-07 03:42:25 +12:00
Andrew
5db33ffcf6
Don't deep clone meta. Doing that already! Cancel attributes packet. Non-living dont send it..
2013-07-07 02:34:12 +12:00
Andrew
1089032e4a
Update LibsDisguises to 1.6
2013-07-02 15:29:12 +12:00
Andrew
009a4608b8
Changed update message coloring to red
2013-06-25 15:15:38 +12:00
Andrew
90c7817634
Fixed a error for the updater.
2013-06-25 13:37:17 +12:00
Andrew
1ddc880e3b
Fixed a error..
2013-06-25 13:35:32 +12:00
Andrew
ce9697b1ab
Added new constructor for MiscDisguise, fixed potential issue in packet editing
2013-06-05 19:09:41 +12:00
Andrew
174d297445
Fixed update checker, changed listener prioty to highest
2013-06-02 16:10:37 +12:00
Andrew
7324926062
No longer using concurrenthashmap
2013-06-01 18:35:31 +12:00
Andrew
20a75f947a
Added update checking for LibsDisguises
2013-05-31 20:55:55 +12:00
Andrew
d1ccc40c59
Read desc
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Watcher is never null now
You can now change potion particles etc.
Added LivingWatcher
Cleaned up code
2013-05-31 03:36:59 +12:00
Andrew
3c51dae83b
Fix fireball, giant, ghast and items
2013-05-30 08:46:51 +12:00
Andrew
19b61395ee
Less bugs. Still writing
2013-05-30 05:17:48 +12:00
Andrew
c78843aa2a
Read desc
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Tried a little fix for sounds.
Hopefully made a fix for concurrent modification errors
Fixed typo in disguise player command
Added warning and disable if ProtocolLib isn't found
2013-05-30 02:25:00 +12:00
Andrew
ecb4f1e8ec
Sorted all members
2013-05-29 10:52:54 +12:00
Andrew
a7908e5738
Added disguising other players commands
2013-05-29 10:44:55 +12:00
Andrew
09b4955e23
Read description
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Completely redone how the disguising works.
Sends packets through protocollib now.
Doesn't hide the players anymore. It changes entity trackers.
You can now disguise any entity.
Added painting disguise.
Added disguisesound which stores sounds for each disguise.
Any disguise makes a sound? Its replaced with the proper sound.
Added ability to turn off and on the sounds
Added ItemFrameWatcher and PlayerWatcher
2013-05-29 10:29:36 +12:00
Andrew
902fc99686
Read desc
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Fixed enderdragon flying backwards.
Fixed vechiles not facing the right way
Fixed entitys sometimes remaining in the world
2013-05-28 00:11:12 +12:00
Andrew
0bda040a60
Read description
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Added command undisguise
Changed perm for undisguise to libsdisguises.undisguise
Moved where the commands are set incase of errors.
2013-05-21 14:23:58 +12:00
Andrew
abe1a93000
Released 3.2 - Added more sounds
2013-05-21 13:19:46 +12:00
Andrew
2ff2acb3a1
Removed isExp() and now supports playing sounds. ALso no crashing for entitys
2013-05-21 12:59:57 +12:00
Andrew
fd243d196c
Added villager watcher
2013-05-21 00:27:28 +12:00
Andrew
f9c3bbcf10
Released 3.0
2013-05-20 23:26:37 +12:00
Andrew
0c6d1c9280
Added the rest of disguisable entitys. Fixed crashes
2013-05-20 23:00:59 +12:00
Andrew
86eb1f9af3
Read description
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Updated libs disguise to use custom datawatchers.
This ensures that I can now set custom flags on disguises.
Also fixes it looking bugged
2013-05-19 15:44:13 +12:00
Andrew
739ce9f10e
First commit
2013-05-18 09:05:19 +12:00