Commit Graph

68 Commits

Author SHA1 Message Date
libraryaddict
901c6ef06f
Improve extended names, normal player disguises now use teams instead of actual player names to better support names changing at will
Added setName to PlayerDisguise disguise options in command
2020-03-30 20:22:33 +13:00
libraryaddict
e3d4659545
Fix string quoter not handling it properly 2020-03-25 15:53:49 +13:00
libraryaddict
3816806de7
Use different constructor for velocity packets 2020-03-13 13:00:55 +13:00
libraryaddict
2a6928a498
Clean up code a bit 2020-03-09 09:00:58 +13:00
libraryaddict
396b924571
Add better asm support and lower the jar size 2020-02-20 18:13:43 +13:00
libraryaddict
897a6629ae
Read for information...
Now using ASM manipulation to remove invalid methods on load
Fixed imports
Fixed Chat Components being used in 1.12
Fixed tab complete showing args for disguise options you can't use
Disguise option permissions now demand a parameter to be the method name
Falling block disguises are now only usable with blocks
LibsDisguises command now tab completes the new options
Libs Disguises command lets you create a vanilla compatible item string
If a vehicle is disguised as a vehicle, don't give no gravity
Fixed horse disguise using almost random values for its flagwatcher settings
Renamed horse disguise setMouthOpen to setEating
Slightly better string for premium info jar location
Skip attributes packets if using older ProtocolLib jar
Don't cancel entity death if entity is dead
Improved disguise permissions checking
Fixed time parameter not being attributed properly
2020-02-19 12:57:39 +13:00
libraryaddict
1fcefbcdcc
Added 1.13.2 support, made backwards premium 2020-02-13 19:47:02 +13:00
libraryaddict
4092737259
Add getter for gson 2020-02-02 14:11:36 +13:00
libraryaddict
ed098752f6
Use lombok, add new config options for disabling pvp, pve, action bar when disguised, permission to hide name above head 2020-02-02 11:59:18 +13:00
libraryaddict
da20612ae9
Changed the way extended names work to fix a bug, fixes #423 2020-01-22 18:46:57 +13:00
libraryaddict
9a555dafb8
Added extended names + config option, fixed nms version incorrect reporting, small code cleanup, fixed player disguises with spaces not being quoted, fixed disguises saving as unknown charset format. Adds #422 2020-01-20 13:35:55 +13:00
libraryaddict
ead5a23d65
Add setNameVisible to player disguises 2020-01-19 15:48:52 +13:00
libraryaddict
7f725d26bd
Don't keep old velocity changes, prevent 2 velocities 2020-01-06 16:01:05 +13:00
libraryaddict
64f9da47c9
Add new commands to metrics 2020-01-04 07:46:02 +13:00
libraryaddict
c073af37e8 Read below for more info
Added /grabskin - Grabs a skin from file, url or existing player and saves as a new skin name
Added /copydisguise - Outputs the current disguise or a specific uuid/player disguise to a usable string
Added /savedisguise - Saves a disguise to custom disguises (disguises.yml) for future use, accepts skin files, urls and existing players
Using MineSkin.org API
Now generates Skins folder with info inside
Added addGameProfile, addCustomDisguise and parseToString to DisguiseAPI
Added different checks to gameprofiles
Added new messages for the new features
Fixed disguise parser to string handling quotes and skins wrong
Fixed disguise parser to string not replacing colors back to the &
Changed itemstack params to parse to a simpler item if possible
2020-01-02 17:10:36 +13:00
libraryaddict
7aa3a8a2ef Fixed typos, added DisguiseParser.parsetoString(Disguise) 2019-12-31 19:35:21 +13:00
libraryaddict
ce1472eaf7 Add addCustomDisguise to DisguiseConfig to easily register own custom disguises 2019-12-28 13:10:52 +13:00
libraryaddict
3b3de8d0ee Catch CraftItemStack when de/serializing, fixes #414 2019-12-21 19:12:22 +13:00
libraryaddict
7b70c9bb14 Update for 1.15 2019-12-14 13:10:11 +13:00
libraryaddict
0d5d133e42 Don't fatal error if the server owner wants to modify saved disguises files 2019-11-20 20:08:19 +13:00
libraryaddict
a09a86062f Resend self disguise armor, clean spawn armor, don't cancel armor but wipe it to air 2019-11-18 16:57:00 +13:00
libraryaddict
c787a1daae Remove stone being sent for self disguises, should be handled by spawn 2019-11-18 12:47:55 +13:00
libraryaddict
92a85194fb Add missing Villager.Type parameter, rename methods to setBiome and deprecate old. 2019-11-13 11:07:53 +13:00
libraryaddict
0972e74d17 Reverse a boolean check 2019-11-10 23:08:55 +13:00
libraryaddict
5bb9eeac84 Change the method used to check for Paper 2019-11-10 22:54:32 +13:00
libraryaddict
b591bb96f0 Fix builds failing 2019-11-10 22:45:46 +13:00
libraryaddict
ec6512aa77 Paper experimental fix 2019-11-10 22:44:02 +13:00
libraryaddict
9b8b57cf9f Switch the underlying HashMap<HashSet> for disguises to Concurrent Map and Synchronized Set, fixes thread safety. 2019-10-22 11:29:03 +13:00
libraryaddict
4137b47ba8 Delay armor packets for player disguises 2019-10-13 18:22:39 +13:00
libraryaddict
ceb10171c9 Fixes zombie villager disguise, fixed #391 2019-09-16 14:30:16 +12:00
libraryaddict
0c4262a6ff Fixed switching to non-self disguise freezing players 2019-08-13 20:32:13 +12:00
libraryaddict
887181e6e9 Fixes hunger, sounds listener now sync again, fixed checks. Fixes #384 2019-07-25 15:06:01 +12:00
libraryaddict
658c3f0602 Fix invalid serializer for empty optionals, add serializer to MetaIndex and require for all datawatcher objects constructions 2019-07-09 20:52:00 +12:00
libraryaddict
a46178b04c Experimental build for client interaction/weapon damage - Needs testing and thread safety, pushed due to time constraints. #368 2019-06-22 22:06:59 +12:00
libraryaddict
c66e0a88e4 Don't use ProtocolLib's EntityModifier 2019-06-01 12:13:36 +12:00
libraryaddict
a834190209 Update to 1.14.1, first dev build. Other changes included. 2019-05-18 18:54:51 +12:00
libraryaddict
a36d6a92d9 Fixed #353 2019-04-21 10:57:47 +12:00
libraryaddict
4ed1732dee SerializerChatComponent now registered to WrappedChatComponent, not FlagWatcher 2019-04-15 17:44:23 +12:00
libraryaddict
f4eed5481d Remove space from team name, fixes #337 2019-02-03 13:47:05 +13:00
libraryaddict
23e63a5a63 Minor code cleanup, cancel velocity packets the player shouldn't see. Fixes #331 2019-01-16 19:58:53 +13:00
libraryaddict
cada0f4f91 Move classes into packages, clean up packet handling into classes, yaw/pitch should be consistent 2019-01-03 15:13:03 +13:00
libraryaddict
9e7f332788 Added chat serializing which should clear a rare issue 2018-12-13 11:28:02 +13:00
libraryaddict
b00f85cfbb Small code cleanup 2018-11-23 13:27:12 +13:00
libraryaddict
dcff07e5bb Read entire file to string, check for null before returning. #315 2018-11-19 16:55:32 +13:00
libraryaddict
6525503f78 Move split(string) to DisguiseUtilities and add unit testing 2018-10-26 02:03:00 +13:00
libraryaddict
dda362f082 Fix bounding boxes 2018-10-24 11:09:16 +13:00
libraryaddict
e4d66e36df Add isBeingReplaced() to UndisguiseEvent. Fixes #309 2018-10-14 11:26:17 +13:00
libraryaddict
cc067f5adb Rename fields, add comments, fix chunk biomes 2018-09-13 18:56:46 +12:00
libraryaddict
49c8f68911 Corrected maven structure 2018-09-01 13:10:38 +12:00
BuildTools
d390adde38 Convert back to maven 2016-05-10 03:28:38 +12:00