No longer need to set the string for blaze breathe
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@ -124,8 +124,6 @@ public enum DisguiseSound {
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Sound s = disguiseSounds.get(type);
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Sound s = disguiseSounds.get(type);
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if (s != null) {
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if (s != null) {
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String soundName = CraftSound.getSound(s);
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String soundName = CraftSound.getSound(s);
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if (s == Sound.BLAZE_BREATH)
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soundName = "mob.blaze.breathe";
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if (soundName.equals(name))
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if (soundName.equals(name))
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return type;
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return type;
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}
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}
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