Armorstand names now adapt to basic entity sizes, and player sneaking. Doesn't handle poses.
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@@ -49,6 +49,7 @@ public class PacketHandlerMovement implements IPacketHandler {
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}
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ArrayList<PacketContainer> toAdd = new ArrayList<>();
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double height = disguise.getHeight();
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for (PacketContainer packet : packets.getPackets()) {
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for (int i = 0; i < len; i++) {
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@@ -57,7 +58,7 @@ public class PacketHandlerMovement implements IPacketHandler {
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packet2.getIntegers().write(0, standId);
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if (packet2.getType() == PacketType.Play.Server.ENTITY_TELEPORT) {
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packet2.getDoubles().write(1, packet2.getDoubles().read(1) + -0.175 + (0.28 * i));
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packet2.getDoubles().write(1, packet2.getDoubles().read(1) + height + (0.28 * i));
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}
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toAdd.add(packet2);
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