Change setGameProfile to setSkin and add logic for it
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		| @@ -2,6 +2,7 @@ package me.libraryaddict.disguise.disguisetypes; | ||||
|  | ||||
| import java.util.UUID; | ||||
|  | ||||
| import org.apache.commons.lang.Validate; | ||||
| import org.bukkit.entity.Player; | ||||
|  | ||||
| import com.comphenix.protocol.wrappers.WrappedGameProfile; | ||||
| @@ -82,12 +83,6 @@ public class PlayerDisguise extends TargetedDisguise { | ||||
|         return true; | ||||
|     } | ||||
|  | ||||
|     @Deprecated | ||||
|     public void setGameProfile(WrappedGameProfile gameProfile) { | ||||
|         this.gameProfile = ReflectionManager.getGameProfileWithThisSkin( | ||||
|                 gameProfile.getId() != null ? UUID.fromString(gameProfile.getId()) : null, getName(), gameProfile); | ||||
|     } | ||||
|  | ||||
|     @Deprecated | ||||
|     public void setSkin(String skinToUse) { | ||||
|         this.skinToUse = skinToUse; | ||||
| @@ -104,7 +99,7 @@ public class PlayerDisguise extends TargetedDisguise { | ||||
|                     @Override | ||||
|                     public void onLookup(WrappedGameProfile gameProfile) { | ||||
|                         if (currentLookup == this && gameProfile != null) { | ||||
|                             setGameProfile(gameProfile); | ||||
|                             setSkin(gameProfile); | ||||
|                             if (DisguiseUtilities.isDisguiseInUse(PlayerDisguise.this)) { | ||||
|                                 DisguiseUtilities.refreshTrackers(PlayerDisguise.this); | ||||
|                                 if (getEntity() instanceof Player && isSelfDisguiseVisible()) { | ||||
| @@ -116,10 +111,31 @@ public class PlayerDisguise extends TargetedDisguise { | ||||
|                 }; | ||||
|                 WrappedGameProfile obj = DisguiseUtilities.getProfileFromMojang(this.skinToUse, currentLookup); | ||||
|                 if (obj != null) { | ||||
|                     setGameProfile(obj); | ||||
|                     setSkin(obj); | ||||
|                 } | ||||
|             } | ||||
|         } | ||||
|     } | ||||
|  | ||||
|     /** | ||||
|      * Set the GameProfile, without tampering. | ||||
|      *  | ||||
|      * @param gameProfile | ||||
|      *            GameProfile | ||||
|      */ | ||||
|     @Deprecated | ||||
|     public void setSkin(WrappedGameProfile gameProfile) { | ||||
|         if (gameProfile == null) { | ||||
|             this.gameProfile = null; | ||||
|             this.skinToUse = null; | ||||
|             return; | ||||
|         } | ||||
|  | ||||
|         Validate.notEmpty(gameProfile.getName(), "Name must be set"); | ||||
|         this.skinToUse = gameProfile.getName(); | ||||
|         this.gameProfile = ReflectionManager.getGameProfileWithThisSkin( | ||||
|                 gameProfile.getId() != null ? UUID.fromString(gameProfile.getId()) : null, getName(), gameProfile); | ||||
|  | ||||
|     } | ||||
|  | ||||
| } | ||||
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