Change setGameProfile to setSkin and add logic for it
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@ -2,6 +2,7 @@ package me.libraryaddict.disguise.disguisetypes;
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import java.util.UUID;
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import org.apache.commons.lang.Validate;
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import org.bukkit.entity.Player;
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import com.comphenix.protocol.wrappers.WrappedGameProfile;
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@ -82,12 +83,6 @@ public class PlayerDisguise extends TargetedDisguise {
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return true;
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}
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@Deprecated
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public void setGameProfile(WrappedGameProfile gameProfile) {
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this.gameProfile = ReflectionManager.getGameProfileWithThisSkin(
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gameProfile.getId() != null ? UUID.fromString(gameProfile.getId()) : null, getName(), gameProfile);
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}
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@Deprecated
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public void setSkin(String skinToUse) {
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this.skinToUse = skinToUse;
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@ -104,7 +99,7 @@ public class PlayerDisguise extends TargetedDisguise {
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@Override
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public void onLookup(WrappedGameProfile gameProfile) {
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if (currentLookup == this && gameProfile != null) {
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setGameProfile(gameProfile);
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setSkin(gameProfile);
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if (DisguiseUtilities.isDisguiseInUse(PlayerDisguise.this)) {
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DisguiseUtilities.refreshTrackers(PlayerDisguise.this);
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if (getEntity() instanceof Player && isSelfDisguiseVisible()) {
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@ -116,10 +111,31 @@ public class PlayerDisguise extends TargetedDisguise {
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};
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WrappedGameProfile obj = DisguiseUtilities.getProfileFromMojang(this.skinToUse, currentLookup);
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if (obj != null) {
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setGameProfile(obj);
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setSkin(obj);
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}
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}
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}
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}
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/**
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* Set the GameProfile, without tampering.
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*
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* @param gameProfile
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* GameProfile
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*/
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@Deprecated
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public void setSkin(WrappedGameProfile gameProfile) {
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if (gameProfile == null) {
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this.gameProfile = null;
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this.skinToUse = null;
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return;
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}
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Validate.notEmpty(gameProfile.getName(), "Name must be set");
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this.skinToUse = gameProfile.getName();
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this.gameProfile = ReflectionManager.getGameProfileWithThisSkin(
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gameProfile.getId() != null ? UUID.fromString(gameProfile.getId()) : null, getName(), gameProfile);
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}
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}
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