Fixed falling block grid lock, improved player disguises skins a ton
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@@ -3025,7 +3025,8 @@ public class DisguiseUtilities {
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/**
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* Get the Y level to add to the disguise for realism.
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*/
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public static double getYModifier(Entity entity, Disguise disguise) {
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public static double getYModifier(Disguise disguise) {
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Entity entity = disguise.getEntity();
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double yMod = 0;
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if (disguise.getType() != DisguiseType.PLAYER && entity.getType() == EntityType.DROPPED_ITEM) {
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