Add ability to have self disguises off by default
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@ -268,6 +268,9 @@ public class DisguiseConfig {
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@Getter
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@Setter
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private static int playerDisguisesSkinExpiresMove;
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@Getter
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@Setter
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private static boolean viewSelfDisguisesDefault;
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public static boolean isArmorstandsName() {
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return getPlayerNameType() == PlayerNameType.ARMORSTANDS;
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@ -716,6 +719,7 @@ public class DisguiseConfig {
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setRandomDisguises(config.getBoolean("RandomDisguiseOptions"));
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setSaveUserPreferences(config.getBoolean("SaveUserPreferences"));
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setPlayerDisguisesSkinExpiresMove(config.getInt("PlayerDisguisesTablistExpiresMove"));
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setViewSelfDisguisesDefault(config.getBoolean("ViewSelfDisguisesDefault"));
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if (!LibsPremium.isPremium() && (isSavePlayerDisguises() || isSaveEntityDisguises())) {
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DisguiseUtilities.getLogger().warning("You must purchase the plugin to use saved disguises!");
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@ -57,7 +57,7 @@ public abstract class Disguise {
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private boolean replaceSounds = DisguiseConfig.isSoundEnabled();
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private boolean mobsIgnoreDisguise;
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private boolean velocitySent = DisguiseConfig.isVelocitySent();
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private boolean viewSelfDisguise = DisguiseConfig.isViewDisguises();
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private boolean viewSelfDisguise = DisguiseConfig.isViewDisguises() && DisguiseConfig.isViewSelfDisguisesDefault();
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@Getter
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private DisguiseConfig.NotifyBar notifyBar = DisguiseConfig.getNotifyBar();
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@Getter
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@ -135,6 +135,9 @@ UndisguiseRadiusMax: 50
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# Shall the players view their disguises?
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# Best used when viewing yourself in 3rd person
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ViewSelfDisguises: true
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# Are self disguises enabled by default
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# Default is true
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ViewSelfDisguisesDefault: true
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# Some disguises are rather big and tall and block your vision
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# By default those disguises are enabled despite misgivings, such as zombies, players, etc.
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