Raise ticks for player disguises to render properly
This commit is contained in:
parent
928943eb0f
commit
d6b1b19c8e
@ -244,7 +244,7 @@ public class PacketHandlerSpawn implements IPacketHandler {
|
|||||||
|
|
||||||
// Add a delay to remove the entry from 'cancelMeta'
|
// Add a delay to remove the entry from 'cancelMeta'
|
||||||
|
|
||||||
packets.addDelayedPacket(metaPacket, 4);
|
packets.addDelayedPacket(metaPacket, 7);
|
||||||
}
|
}
|
||||||
|
|
||||||
// Remove player from the list
|
// Remove player from the list
|
||||||
@ -405,7 +405,7 @@ public class PacketHandlerSpawn implements IPacketHandler {
|
|||||||
mods.write(2, ReflectionManager.getNmsItem(itemstack));
|
mods.write(2, ReflectionManager.getNmsItem(itemstack));
|
||||||
|
|
||||||
if (requiresArmor) {
|
if (requiresArmor) {
|
||||||
packets.addDelayedPacket(packet, 3);
|
packets.addDelayedPacket(packet, 7);
|
||||||
} else {
|
} else {
|
||||||
packets.addDelayedPacket(packet);
|
packets.addDelayedPacket(packet);
|
||||||
}
|
}
|
||||||
|
Loading…
Reference in New Issue
Block a user