Use a random uuid in gameprofiles.
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		| @@ -580,15 +580,14 @@ public class DisguiseUtilities { | |||||||
|      */ |      */ | ||||||
|     public static WrappedGameProfile lookupGameProfile(String playerName) { |     public static WrappedGameProfile lookupGameProfile(String playerName) { | ||||||
|         WrappedGameProfile gameprofile = ReflectionManager.grabProfileAddUUID(playerName); |         WrappedGameProfile gameprofile = ReflectionManager.grabProfileAddUUID(playerName); | ||||||
|         return ReflectionManager.getSkullBlob(gameprofile); |         return ReflectionManager.getGameProfileWithThisSkin(null, gameprofile.getName(), | ||||||
|  |                 ReflectionManager.getSkullBlob(gameprofile)); | ||||||
|     } |     } | ||||||
|  |  | ||||||
|     /** |     /** | ||||||
|      * Please note that in the future when 'DualInt' and the like are removed. This should break.. |      * Please note that in the future when 'DualInt' and the like are removed. This should break.. However, that should be negated | ||||||
|      *  |      * in the future as I'd be able to set the watcher index's as per the spigot version. Instead of checking on the player's | ||||||
|      * However, that should be negated in the future as I'd be able to set the watcher index's as per the spigot version. |      * version every single packet.. | ||||||
|      *  |  | ||||||
|      * Instead of checking on the player's version every single packet.. |  | ||||||
|      */ |      */ | ||||||
|     public static List<WrappedWatchableObject> rebuildForVersion(Player player, FlagWatcher watcher, |     public static List<WrappedWatchableObject> rebuildForVersion(Player player, FlagWatcher watcher, | ||||||
|             List<WrappedWatchableObject> list) { |             List<WrappedWatchableObject> list) { | ||||||
|   | |||||||
| @@ -355,7 +355,7 @@ public class ReflectionManager { | |||||||
|  |  | ||||||
|     public static WrappedGameProfile getGameProfile(Player player) { |     public static WrappedGameProfile getGameProfile(Player player) { | ||||||
|         if (LibVersion.is1_7()) { |         if (LibVersion.is1_7()) { | ||||||
|             return WrappedGameProfile.fromPlayer(player); |             return getGameProfileWithThisSkin(null, player.getName(), WrappedGameProfile.fromPlayer(player)); | ||||||
|         } |         } | ||||||
|         return null; |         return null; | ||||||
|     } |     } | ||||||
|   | |||||||
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