added small note

This commit is contained in:
libraryaddict 2014-05-23 10:30:56 +12:00
parent 18ebafcb09
commit d4ac36b1ef

@ -67,7 +67,8 @@ public class PacketsManager {
// Add a client listener to cancel them interacting with uninteractable disguised entitys. // Add a client listener to cancel them interacting with uninteractable disguised entitys.
// You ain't supposed to be allowed to 'interact' with a item that cannot be clicked. // You ain't supposed to be allowed to 'interact' with a item that cannot be clicked.
// Because it kicks you for hacking. // Because it kicks you for hacking.
clientInteractEntityListener = new PacketAdapter(libsDisguises, ListenerPriority.NORMAL, PacketType.Play.Client.USE_ENTITY) { clientInteractEntityListener = new PacketAdapter(libsDisguises, ListenerPriority.NORMAL,
PacketType.Play.Client.USE_ENTITY) {
@Override @Override
public void onPacketReceiving(PacketEvent event) { public void onPacketReceiving(PacketEvent event) {
try { try {
@ -97,11 +98,12 @@ public class PacketsManager {
Object nmsEntity = ReflectionManager.getNmsEntity(disguisedEntity); Object nmsEntity = ReflectionManager.getNmsEntity(disguisedEntity);
ArrayList<PacketContainer> packets = new ArrayList<PacketContainer>(); ArrayList<PacketContainer> packets = new ArrayList<PacketContainer>();
// This sends the armor packets so that the player isn't naked. // This sends the armor packets so that the player isn't naked.
// Please note it only sends the packets that wouldn't be sent normally
for (int nmsSlot = 0; nmsSlot < 5; nmsSlot++) { for (int nmsSlot = 0; nmsSlot < 5; nmsSlot++) {
int armorSlot = nmsSlot - 1; int armorSlot = nmsSlot - 1;
if (armorSlot < 0) if (armorSlot < 0)
armorSlot = 4; armorSlot = 4;
org.bukkit.inventory.ItemStack itemstack = disguise.getWatcher().getItemStack(armorSlot); ItemStack itemstack = disguise.getWatcher().getItemStack(armorSlot);
if (itemstack != null && itemstack.getTypeId() != 0) { if (itemstack != null && itemstack.getTypeId() != 0) {
ItemStack item = null; ItemStack item = null;
if (disguisedEntity instanceof LivingEntity) { if (disguisedEntity instanceof LivingEntity) {