Add zombie_villager sounds
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		| @@ -99,6 +99,9 @@ public enum DisguiseSound { | ||||
|             "mob.wolf.howl", "mob.wolf.growl", "mob.wolf.shake"), | ||||
|  | ||||
|     ZOMBIE("mob.zombie.hurt", "mob.zombie.step", "mob.zombie.death", "mob.zombie.say", "mob.zombie.infect", | ||||
|             "mob.zombie.woodbreak", "mob.zombie.metal", "mob.zombie.wood"), | ||||
|  | ||||
|     ZOMBIE_VILLAGER("mob.zombie.hurt", "mob.zombie.step", "mob.zombie.death", "mob.zombie.say", "mob.zombie.infect", | ||||
|             "mob.zombie.woodbreak", "mob.zombie.metal", "mob.zombie.wood"); | ||||
|  | ||||
|     public enum SoundType { | ||||
|   | ||||
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