Add setExpires to disguise, disguises expire after a scheduled amount of time
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@@ -135,8 +135,10 @@ NameAboveHeadAlwaysVisible: true
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# If you turn this to true, arrows will act like they hit the disguise in the right place!
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# So someone disguised as a enderdragon will easily get shot down by arrows!
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# This WILL conflict with NoCheatPlus. Other plugins may also get problems.
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# This shouldn't really be enabled for players as it also interferes with their movement because the server thinks the player is larger than he really is.
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# That makes the player unable to approach this building because the server thinks he is trying to glitch inside blocks.
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# This shouldn't really be enabled for players as it also interferes with their movement because the server thinks
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# the player is larger than they really are.
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# That makes the player unable to approach this building because the server thinks they are trying to glitch inside
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# blocks.
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# This feature is highly experimental and is guaranteed to cause problems for players who are disguised
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ModifyBoundingBox: false
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@@ -146,9 +148,12 @@ ModifyBoundingBox: false
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MonstersIgnoreDisguises: false
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# This works only for players, disguised monsters and the like will not be undisguised
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# Should the player's disguises be removed if he attacks something?
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# Should the player's disguises be removed if they attacks something?
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# Blown Disguise message can be changed in translations
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# Message can be hidden with an empty translation
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BlowDisguisesWhenAttacking: false
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# Should the player's disguises be removed if he's attacked by something?
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# Should the player's disguises be removed if they're attacked by something?
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BlowDisguisesWhenAttacked: false
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#Stop shulker disguises from moving, they're weird. This option only effects PLAYERS that are disguised, other entities disguised as shulkers will NOT be effected!
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@@ -164,7 +169,7 @@ DisguiseCloneSize: 3
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# This controls if a entity's max health is determined by the entity, or by the disguise.
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# Wither is 200, a player is 20. With this enabled, a player disguised as a wither will have the boss bar health accurate to the players health.
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# Else it will be 1/20 of the boss bar when he is full health.
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# Else it will be 1/20 of the boss bar when they are full health.
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# Setting this in LivingWatcher overrides both values.
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MaxHealthDeterminedByEntity: true
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@@ -196,6 +201,12 @@ PlayerDisguisesTablistExpires: 40
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# Don't like players able to set themselves invisible when using the disguise commands? Toggle this to true and no one can use setInvisible! Plugins can still use this however.
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DisableInvisibility: false
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# Disguises have a 'setExpires' option which removes the disguise after a set amount of time
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# By default, this is set to false which means it expires 9 minutes afterwards, even if they logged off.
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# If true, it means they will experience the full 9 minutes, even if they log on for just a minute per day
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# Expired message can be hidden with an empty translation message
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DynamicExpiry: false
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# This will help performance, especially with CPU
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# Due to safety reasons, self disguises can never have their packets disabled.
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PacketsEnabled:
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