Add comment for the slow of brain in config, reverse the self disguise check so it defaults to true
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@ -86,6 +86,7 @@ DyeableWolf: false
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# Such as prophunt. Its also false because its kind of a retarded feature.
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# Such as prophunt. Its also false because its kind of a retarded feature.
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# This is pretty simple. It shows the players displayname (Name as it appears in chat) above their head.
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# This is pretty simple. It shows the players displayname (Name as it appears in chat) above their head.
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# This also overrides any custom name they have set in their disguise options.
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# This also overrides any custom name they have set in their disguise options.
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# This does not take effect on player disguises
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ShowNamesAboveDisguises: false
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ShowNamesAboveDisguises: false
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# This supports the above option.
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# This supports the above option.
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@ -390,7 +390,7 @@ public class DisguiseAPI {
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*/
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*/
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public static boolean isViewSelfToggled(Entity entity) {
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public static boolean isViewSelfToggled(Entity entity) {
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return isDisguised(entity) ? getDisguise(entity).isSelfDisguiseVisible() :
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return isDisguised(entity) ? getDisguise(entity).isSelfDisguiseVisible() :
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Disguise.getViewSelf().contains(entity.getUniqueId());
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!Disguise.getViewSelf().contains(entity.getUniqueId());
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}
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}
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/**
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/**
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@ -422,7 +422,7 @@ public class DisguiseAPI {
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}
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}
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}
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}
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if (toggled) {
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if (!toggled) {
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if (!Disguise.getViewSelf().contains(entity.getUniqueId())) {
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if (!Disguise.getViewSelf().contains(entity.getUniqueId())) {
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Disguise.getViewSelf().add(entity.getUniqueId());
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Disguise.getViewSelf().add(entity.getUniqueId());
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}
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}
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