Rename fields, add comments, fix chunk biomes
This commit is contained in:
parent
7fcb58936a
commit
cc067f5adb
@ -501,11 +501,11 @@ public class LibsDisguises extends JavaPlugin {
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bukkitEntity instanceof Damageable ? ((Damageable) bukkitEntity).getMaxHealth() : 0);
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bukkitEntity instanceof Damageable ? ((Damageable) bukkitEntity).getMaxHealth() : 0);
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WrappedDataWatcher watcher = WrappedDataWatcher.getEntityWatcher(bukkitEntity);
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WrappedDataWatcher watcher = WrappedDataWatcher.getEntityWatcher(bukkitEntity);
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ArrayList<MetaIndex> indexes = MetaIndex.getFlags(disguiseType.getWatcherClass());
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ArrayList<MetaIndex> indexes = MetaIndex.getMetaIndexes(disguiseType.getWatcherClass());
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boolean loggedName = false;
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boolean loggedName = false;
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for (WrappedWatchableObject watch : watcher.getWatchableObjects()) {
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for (WrappedWatchableObject watch : watcher.getWatchableObjects()) {
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MetaIndex flagType = MetaIndex.getFlag(watcherClass, watch.getIndex());
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MetaIndex flagType = MetaIndex.getMetaIndex(watcherClass, watch.getIndex());
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if (flagType == null) {
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if (flagType == null) {
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getLogger().severe("MetaIndex not found for " + disguiseType + "! Index: " + watch.getIndex());
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getLogger().severe("MetaIndex not found for " + disguiseType + "! Index: " + watch.getIndex());
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@ -689,9 +689,9 @@ public abstract class Disguise {
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* datawatcher.
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* datawatcher.
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*/
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*/
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private void setupWatcher() {
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private void setupWatcher() {
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ArrayList<MetaIndex> disguiseFlags = MetaIndex.getFlags(getType().getWatcherClass());
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ArrayList<MetaIndex> disguiseFlags = MetaIndex.getMetaIndexes(getType().getWatcherClass());
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ArrayList<MetaIndex> entityFlags = MetaIndex
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ArrayList<MetaIndex> entityFlags = MetaIndex
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.getFlags(DisguiseType.getType(getEntity().getType()).getWatcherClass());
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.getMetaIndexes(DisguiseType.getType(getEntity().getType()).getWatcherClass());
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for (MetaIndex flag : entityFlags) {
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for (MetaIndex flag : entityFlags) {
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if (disguiseFlags.contains(flag))
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if (disguiseFlags.contains(flag))
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@ -22,47 +22,98 @@ import java.util.Map.Entry;
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public class MetaIndex<Y> {
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public class MetaIndex<Y> {
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private static MetaIndex[] _values = new MetaIndex[0];
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private static MetaIndex[] _values = new MetaIndex[0];
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/**
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* True if entity is a baby
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*/
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public static MetaIndex<Boolean> AGEABLE_BABY = new MetaIndex<>(AgeableWatcher.class, 0, false);
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public static MetaIndex<Boolean> AGEABLE_BABY = new MetaIndex<>(AgeableWatcher.class, 0, false);
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/**
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* The color of the Area Effect Cloud as RGB integer
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*/
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public static MetaIndex<Integer> AREA_EFFECT_CLOUD_COLOR = new MetaIndex<>(AreaEffectCloudWatcher.class, 1,
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public static MetaIndex<Integer> AREA_EFFECT_CLOUD_COLOR = new MetaIndex<>(AreaEffectCloudWatcher.class, 1,
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Color.BLACK.asRGB());
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Color.BLACK.asRGB());
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/**
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* Ignore radius and show effect as single point, not area
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*/
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public static MetaIndex<Boolean> AREA_EFFECT_IGNORE_RADIUS = new MetaIndex<>(AreaEffectCloudWatcher.class, 2,
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public static MetaIndex<Boolean> AREA_EFFECT_IGNORE_RADIUS = new MetaIndex<>(AreaEffectCloudWatcher.class, 2,
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false);
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false);
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/**
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* The type of particle to display
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*/
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public static MetaIndex<Particle> AREA_EFFECT_PARTICLE = new MetaIndex<>(AreaEffectCloudWatcher.class, 3,
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public static MetaIndex<Particle> AREA_EFFECT_PARTICLE = new MetaIndex<>(AreaEffectCloudWatcher.class, 3,
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Particle.SPELL_MOB);
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Particle.SPELL_MOB);
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/**
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* The size of the area
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*/
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public static MetaIndex<Float> AREA_EFFECT_RADIUS = new MetaIndex<>(AreaEffectCloudWatcher.class, 0, 3F);
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public static MetaIndex<Float> AREA_EFFECT_RADIUS = new MetaIndex<>(AreaEffectCloudWatcher.class, 0, 3F);
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/**
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* Armorstand body eular vector
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*/
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public static MetaIndex<Vector3F> ARMORSTAND_BODY = new MetaIndex<>(ArmorStandWatcher.class, 2,
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public static MetaIndex<Vector3F> ARMORSTAND_BODY = new MetaIndex<>(ArmorStandWatcher.class, 2,
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new Vector3F(0, 0, 0));
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new Vector3F(0, 0, 0));
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/**
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* Armorstand head eular vector
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*/
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public static MetaIndex<Vector3F> ARMORSTAND_HEAD = new MetaIndex<>(ArmorStandWatcher.class, 1,
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public static MetaIndex<Vector3F> ARMORSTAND_HEAD = new MetaIndex<>(ArmorStandWatcher.class, 1,
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new Vector3F(0, 0, 0));
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new Vector3F(0, 0, 0));
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/**
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* Armorstand left arm eular vector
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*/
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public static MetaIndex<Vector3F> ARMORSTAND_LEFT_ARM = new MetaIndex<>(ArmorStandWatcher.class, 3,
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public static MetaIndex<Vector3F> ARMORSTAND_LEFT_ARM = new MetaIndex<>(ArmorStandWatcher.class, 3,
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new Vector3F(-10, 0, -10));
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new Vector3F(-10, 0, -10));
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/**
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* Armorstand left leg eular vector
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*/
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public static MetaIndex<Vector3F> ARMORSTAND_LEFT_LEG = new MetaIndex<>(ArmorStandWatcher.class, 5,
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public static MetaIndex<Vector3F> ARMORSTAND_LEFT_LEG = new MetaIndex<>(ArmorStandWatcher.class, 5,
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new Vector3F(-1, 0, -1));
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new Vector3F(-1, 0, -1));
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/**
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* Armorstand metadata
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*/
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public static MetaIndex<Byte> ARMORSTAND_META = new MetaIndex<>(ArmorStandWatcher.class, 0, (byte) 0);
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public static MetaIndex<Byte> ARMORSTAND_META = new MetaIndex<>(ArmorStandWatcher.class, 0, (byte) 0);
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/**
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* Armorstand right arm eular vector
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*/
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public static MetaIndex<Vector3F> ARMORSTAND_RIGHT_ARM = new MetaIndex<>(ArmorStandWatcher.class, 4,
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public static MetaIndex<Vector3F> ARMORSTAND_RIGHT_ARM = new MetaIndex<>(ArmorStandWatcher.class, 4,
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new Vector3F(-15, 0, 10));
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new Vector3F(-15, 0, 10));
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/**
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* Armorstand right leg eular vector
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*/
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public static MetaIndex<Vector3F> ARMORSTAND_RIGHT_LEG = new MetaIndex<>(ArmorStandWatcher.class, 6,
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public static MetaIndex<Vector3F> ARMORSTAND_RIGHT_LEG = new MetaIndex<>(ArmorStandWatcher.class, 6,
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new Vector3F(1, 0, 1));
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new Vector3F(1, 0, 1));
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/**
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* If the arrow is a critical strike
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*/
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public static MetaIndex<Byte> ARROW_CRITICAL = new MetaIndex<>(ArrowWatcher.class, 0, (byte) 0);
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public static MetaIndex<Byte> ARROW_CRITICAL = new MetaIndex<>(ArrowWatcher.class, 0, (byte) 0);
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/**
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* The shooter of the arrow, no visible effect if set
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*/
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public static MetaIndex<Optional<UUID>> ARROW_UUID = new MetaIndex<>(ArrowWatcher.class, 1, Optional.empty());
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public static MetaIndex<Optional<UUID>> ARROW_UUID = new MetaIndex<>(ArrowWatcher.class, 1, Optional.empty());
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/**
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* If the bat is hanging, false/true state
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*/
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public static MetaIndex<Byte> BAT_HANGING = new MetaIndex<>(BatWatcher.class, 0, (byte) 1);
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public static MetaIndex<Byte> BAT_HANGING = new MetaIndex<>(BatWatcher.class, 0, (byte) 1);
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/**
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* If the blaze is ignited, false/true state
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*/
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public static MetaIndex<Byte> BLAZE_BLAZING = new MetaIndex<>(BlazeWatcher.class, 0, (byte) 0);
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public static MetaIndex<Byte> BLAZE_BLAZING = new MetaIndex<>(BlazeWatcher.class, 0, (byte) 0);
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/**
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* How damaged the boat is
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*/
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public static MetaIndex<Float> BOAT_DAMAGE = new MetaIndex<>(BoatWatcher.class, 2, 0F);
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public static MetaIndex<Float> BOAT_DAMAGE = new MetaIndex<>(BoatWatcher.class, 2, 0F);
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public static MetaIndex<Integer> BOAT_DIRECTION = new MetaIndex<>(BoatWatcher.class, 1, 1);
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public static MetaIndex<Integer> BOAT_DIRECTION = new MetaIndex<>(BoatWatcher.class, 1, 1);
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@ -73,49 +124,96 @@ public class MetaIndex<Y> {
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public static MetaIndex<Boolean> BOAT_RIGHT_PADDLING = new MetaIndex<>(BoatWatcher.class, 4, false);
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public static MetaIndex<Boolean> BOAT_RIGHT_PADDLING = new MetaIndex<>(BoatWatcher.class, 4, false);
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/**
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* The type of the boat, birch, pine, oak, etc.
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*/
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public static MetaIndex<Integer> BOAT_TYPE = new MetaIndex<>(BoatWatcher.class, 3, 0);
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public static MetaIndex<Integer> BOAT_TYPE = new MetaIndex<>(BoatWatcher.class, 3, 0);
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public static MetaIndex<Integer> BOAT_SHAKE = new MetaIndex<>(BoatWatcher.class, 6, 0);
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public static MetaIndex<Integer> BOAT_SHAKE = new MetaIndex<>(BoatWatcher.class, 6, 0);
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/**
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* If creeper is ignited, about to blow up
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*/
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public static MetaIndex<Boolean> CREEPER_IGNITED = new MetaIndex<>(CreeperWatcher.class, 2, false);
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public static MetaIndex<Boolean> CREEPER_IGNITED = new MetaIndex<>(CreeperWatcher.class, 2, false);
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/**
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* If creeper has glowing aura, struck by lightning
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*/
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public static MetaIndex<Boolean> CREEPER_POWERED = new MetaIndex<>(CreeperWatcher.class, 1, false);
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public static MetaIndex<Boolean> CREEPER_POWERED = new MetaIndex<>(CreeperWatcher.class, 1, false);
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/**
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* No visible effect
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*/
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public static MetaIndex<Integer> CREEPER_STATE = new MetaIndex<>(CreeperWatcher.class, 0, -1);
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public static MetaIndex<Integer> CREEPER_STATE = new MetaIndex<>(CreeperWatcher.class, 0, -1);
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/**
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* No visible effect
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*/
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public static MetaIndex<BlockPosition> DOLPHIN_TREASURE_POS = new MetaIndex<>(DolphinWatcher.class, 0,
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public static MetaIndex<BlockPosition> DOLPHIN_TREASURE_POS = new MetaIndex<>(DolphinWatcher.class, 0,
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BlockPosition.ORIGIN);
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BlockPosition.ORIGIN);
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/**
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* No visible effect
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*/
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public static MetaIndex<Boolean> DOLPHIN_HAS_FISH = new MetaIndex<>(DolphinWatcher.class, 1, false);
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public static MetaIndex<Boolean> DOLPHIN_HAS_FISH = new MetaIndex<>(DolphinWatcher.class, 1, false);
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/**
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* No visible effect
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*/
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public static MetaIndex<Integer> DOLPHIN_BREATH = new MetaIndex<>(DolphinWatcher.class, 2, 2400);
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public static MetaIndex<Integer> DOLPHIN_BREATH = new MetaIndex<>(DolphinWatcher.class, 2, 2400);
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/**
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* The itemstack of the dropped item, must be set
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*/
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public static MetaIndex<ItemStack> DROPPED_ITEM = new MetaIndex<>(DroppedItemWatcher.class, 0,
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public static MetaIndex<ItemStack> DROPPED_ITEM = new MetaIndex<>(DroppedItemWatcher.class, 0,
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new ItemStack(Material.AIR));
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new ItemStack(Material.AIR));
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public static MetaIndex<Optional<BlockPosition>> ENDER_CRYSTAL_BEAM = new MetaIndex<>(EnderCrystalWatcher.class, 0,
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public static MetaIndex<Optional<BlockPosition>> ENDER_CRYSTAL_BEAM = new MetaIndex<>(EnderCrystalWatcher.class, 0,
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Optional.empty());
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Optional.empty());
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/**
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* If the ender crystal has a plate
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*/
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public static MetaIndex<Boolean> ENDER_CRYSTAL_PLATE = new MetaIndex<>(EnderCrystalWatcher.class, 1, true);
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public static MetaIndex<Boolean> ENDER_CRYSTAL_PLATE = new MetaIndex<>(EnderCrystalWatcher.class, 1, true);
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public static MetaIndex<Integer> ENDER_DRAGON_PHASE = new MetaIndex<>(EnderDragonWatcher.class, 0, 10);
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public static MetaIndex<Integer> ENDER_DRAGON_PHASE = new MetaIndex<>(EnderDragonWatcher.class, 0, 10);
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/**
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* If the enderman is screaming
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*/
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public static MetaIndex<Boolean> ENDERMAN_AGRESSIVE = new MetaIndex<>(EndermanWatcher.class, 1, false);
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public static MetaIndex<Boolean> ENDERMAN_AGRESSIVE = new MetaIndex<>(EndermanWatcher.class, 1, false);
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/**
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* What block the enderman is holding
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*/
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public static MetaIndex<Optional<WrappedBlockData>> ENDERMAN_ITEM = new MetaIndex<>(EndermanWatcher.class, 0,
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public static MetaIndex<Optional<WrappedBlockData>> ENDERMAN_ITEM = new MetaIndex<>(EndermanWatcher.class, 0,
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Optional.empty());
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Optional.empty());
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public static MetaIndex<Integer> ENTITY_AIR_TICKS = new MetaIndex<>(FlagWatcher.class, 1, 300);
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public static MetaIndex<Integer> ENTITY_AIR_TICKS = new MetaIndex<>(FlagWatcher.class, 1, 300);
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/**
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* The custom name of the entity, empty if not set
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*/
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public static MetaIndex<Optional<WrappedChatComponent>> ENTITY_CUSTOM_NAME = new MetaIndex<>(FlagWatcher.class, 2,
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public static MetaIndex<Optional<WrappedChatComponent>> ENTITY_CUSTOM_NAME = new MetaIndex<>(FlagWatcher.class, 2,
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Optional.empty());
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Optional.empty());
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/**
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* If custom name should always be visible even when not looked at
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*/
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public static MetaIndex<Boolean> ENTITY_CUSTOM_NAME_VISIBLE = new MetaIndex<>(FlagWatcher.class, 3, false);
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public static MetaIndex<Boolean> ENTITY_CUSTOM_NAME_VISIBLE = new MetaIndex<>(FlagWatcher.class, 3, false);
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/**
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* A bit shifted byte indicating several flags on the entity, sprinting, burning, sneaking, etc
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*/
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public static MetaIndex<Byte> ENTITY_META = new MetaIndex<>(FlagWatcher.class, 0, (byte) 0);
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public static MetaIndex<Byte> ENTITY_META = new MetaIndex<>(FlagWatcher.class, 0, (byte) 0);
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/**
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* If entity is effected by gravity, some visial effects
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*/
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public static MetaIndex<Boolean> ENTITY_NO_GRAVITY = new MetaIndex<>(FlagWatcher.class, 5, false);
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public static MetaIndex<Boolean> ENTITY_NO_GRAVITY = new MetaIndex<>(FlagWatcher.class, 5, false);
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/**
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* If entity can make sounds, no noticable effects
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*/
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public static MetaIndex<Boolean> ENTITY_SILENT = new MetaIndex<>(FlagWatcher.class, 4, false);
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public static MetaIndex<Boolean> ENTITY_SILENT = new MetaIndex<>(FlagWatcher.class, 4, false);
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public static MetaIndex<BlockPosition> FALLING_BLOCK_POSITION = new MetaIndex<>(FallingBlockWatcher.class, 0,
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public static MetaIndex<BlockPosition> FALLING_BLOCK_POSITION = new MetaIndex<>(FallingBlockWatcher.class, 0,
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@ -130,21 +228,45 @@ public class MetaIndex<Y> {
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public static MetaIndex<Integer> FISHING_HOOK_HOOKED = new MetaIndex<>(FishingHookWatcher.class, 0, 0);
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public static MetaIndex<Integer> FISHING_HOOK_HOOKED = new MetaIndex<>(FishingHookWatcher.class, 0, 0);
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/**
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* Changes the face of the ghast
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*/
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public static MetaIndex<Boolean> GHAST_AGRESSIVE = new MetaIndex<>(GhastWatcher.class, 0, false);
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public static MetaIndex<Boolean> GHAST_AGRESSIVE = new MetaIndex<>(GhastWatcher.class, 0, false);
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/**
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* Switch between the guardian spikes enabled/disabled
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*/
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public static MetaIndex<Boolean> GUARDIAN_RETRACT_SPIKES = new MetaIndex<>(GuardianWatcher.class, 0, false);
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public static MetaIndex<Boolean> GUARDIAN_RETRACT_SPIKES = new MetaIndex<>(GuardianWatcher.class, 0, false);
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/**
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* Play a guardian beam between guardian and target entity id
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*/
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public static MetaIndex<Integer> GUARDIAN_TARGET = new MetaIndex<>(GuardianWatcher.class, 1, 0);
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public static MetaIndex<Integer> GUARDIAN_TARGET = new MetaIndex<>(GuardianWatcher.class, 1, 0);
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/**
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* What type of armor the horse has
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*/
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public static MetaIndex<Integer> HORSE_ARMOR = new MetaIndex<>(HorseWatcher.class, 1, 0);
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public static MetaIndex<Integer> HORSE_ARMOR = new MetaIndex<>(HorseWatcher.class, 1, 0);
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/**
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* If horse has chest, set for donkey
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*/
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public static MetaIndex<Boolean> HORSE_CHESTED_CARRYING_CHEST = new MetaIndex<>(ChestedHorseWatcher.class, 0,
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public static MetaIndex<Boolean> HORSE_CHESTED_CARRYING_CHEST = new MetaIndex<>(ChestedHorseWatcher.class, 0,
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false);
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false);
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/**
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* Color of the horse, uses enum not RGB
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*/
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public static MetaIndex<Integer> HORSE_COLOR = new MetaIndex<>(HorseWatcher.class, 0, 0);
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public static MetaIndex<Integer> HORSE_COLOR = new MetaIndex<>(HorseWatcher.class, 0, 0);
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/**
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* Sets several bit shifted flags, grazing, rearing, etc
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*/
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public static MetaIndex<Byte> HORSE_META = new MetaIndex<>(AbstractHorseWatcher.class, 0, (byte) 0);
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public static MetaIndex<Byte> HORSE_META = new MetaIndex<>(AbstractHorseWatcher.class, 0, (byte) 0);
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/**
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* Owner of the horse, no visual effect
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*/
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public static MetaIndex<Optional<UUID>> HORSE_OWNER = new MetaIndex<>(AbstractHorseWatcher.class, 1,
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public static MetaIndex<Optional<UUID>> HORSE_OWNER = new MetaIndex<>(AbstractHorseWatcher.class, 1,
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Optional.empty());
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Optional.empty());
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@ -156,31 +278,67 @@ public class MetaIndex<Y> {
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public static MetaIndex<Byte> IRON_GOLEM_PLAYER_CREATED = new MetaIndex<>(IronGolemWatcher.class, 0, (byte) 0);
|
public static MetaIndex<Byte> IRON_GOLEM_PLAYER_CREATED = new MetaIndex<>(IronGolemWatcher.class, 0, (byte) 0);
|
||||||
|
|
||||||
|
/**
|
||||||
|
* The itemstack inside the itemframe
|
||||||
|
*/
|
||||||
public static MetaIndex<ItemStack> ITEMFRAME_ITEM = new MetaIndex<>(ItemFrameWatcher.class, 0,
|
public static MetaIndex<ItemStack> ITEMFRAME_ITEM = new MetaIndex<>(ItemFrameWatcher.class, 0,
|
||||||
new ItemStack(Material.AIR));
|
new ItemStack(Material.AIR));
|
||||||
|
|
||||||
|
/**
|
||||||
|
* The itemstack rotation inside the itemframe
|
||||||
|
*/
|
||||||
public static MetaIndex<Integer> ITEMFRAME_ROTATION = new MetaIndex<>(ItemFrameWatcher.class, 1, 0);
|
public static MetaIndex<Integer> ITEMFRAME_ROTATION = new MetaIndex<>(ItemFrameWatcher.class, 1, 0);
|
||||||
|
|
||||||
|
/**
|
||||||
|
* How many arrows sticking out of the living entity, currently used on player
|
||||||
|
*/
|
||||||
public static MetaIndex<Integer> LIVING_ARROWS = new MetaIndex<>(LivingWatcher.class, 4, 0);
|
public static MetaIndex<Integer> LIVING_ARROWS = new MetaIndex<>(LivingWatcher.class, 4, 0);
|
||||||
|
|
||||||
|
/**
|
||||||
|
* The main hand of the living entity
|
||||||
|
*/
|
||||||
public static MetaIndex<Byte> LIVING_HAND = new MetaIndex<>(LivingWatcher.class, 0, (byte) 0);
|
public static MetaIndex<Byte> LIVING_HAND = new MetaIndex<>(LivingWatcher.class, 0, (byte) 0);
|
||||||
|
|
||||||
|
/**
|
||||||
|
* How much health the living entity has, generally only visible on bosses due to their health bar
|
||||||
|
*/
|
||||||
public static MetaIndex<Float> LIVING_HEALTH = new MetaIndex<>(LivingWatcher.class, 1, 1F);
|
public static MetaIndex<Float> LIVING_HEALTH = new MetaIndex<>(LivingWatcher.class, 1, 1F);
|
||||||
|
|
||||||
|
/**
|
||||||
|
* If the potion effect particles should be faded
|
||||||
|
*/
|
||||||
public static MetaIndex<Boolean> LIVING_POTION_AMBIENT = new MetaIndex<>(LivingWatcher.class, 3, false);
|
public static MetaIndex<Boolean> LIVING_POTION_AMBIENT = new MetaIndex<>(LivingWatcher.class, 3, false);
|
||||||
|
|
||||||
|
/**
|
||||||
|
* The RGB color of the potion particles, 0 if not set
|
||||||
|
*/
|
||||||
public static MetaIndex<Integer> LIVING_POTIONS = new MetaIndex<>(LivingWatcher.class, 2, 0);
|
public static MetaIndex<Integer> LIVING_POTIONS = new MetaIndex<>(LivingWatcher.class, 2, 0);
|
||||||
|
|
||||||
|
/**
|
||||||
|
* If there is no carpet, -1. Otherwise it's a color enum value
|
||||||
|
*/
|
||||||
public static MetaIndex<Integer> LLAMA_CARPET = new MetaIndex<>(LlamaWatcher.class, 1, -1);
|
public static MetaIndex<Integer> LLAMA_CARPET = new MetaIndex<>(LlamaWatcher.class, 1, -1);
|
||||||
|
|
||||||
|
/**
|
||||||
|
* The color of the llama, color enum value
|
||||||
|
*/
|
||||||
public static MetaIndex<Integer> LLAMA_COLOR = new MetaIndex<>(LlamaWatcher.class, 2, 0);
|
public static MetaIndex<Integer> LLAMA_COLOR = new MetaIndex<>(LlamaWatcher.class, 2, 0);
|
||||||
|
|
||||||
public static MetaIndex<Integer> LLAMA_STRENGTH = new MetaIndex<>(LlamaWatcher.class, 0, 0);
|
public static MetaIndex<Integer> LLAMA_STRENGTH = new MetaIndex<>(LlamaWatcher.class, 0, 0);
|
||||||
|
|
||||||
|
/**
|
||||||
|
* The block id:data combined id, 0 if no block
|
||||||
|
*/
|
||||||
public static MetaIndex<Integer> MINECART_BLOCK = new MetaIndex<>(MinecartWatcher.class, 3, 0);
|
public static MetaIndex<Integer> MINECART_BLOCK = new MetaIndex<>(MinecartWatcher.class, 3, 0);
|
||||||
|
|
||||||
|
/**
|
||||||
|
* If there is a block inside the minecart
|
||||||
|
*/
|
||||||
public static MetaIndex<Boolean> MINECART_BLOCK_VISIBLE = new MetaIndex<>(MinecartWatcher.class, 5, false);
|
public static MetaIndex<Boolean> MINECART_BLOCK_VISIBLE = new MetaIndex<>(MinecartWatcher.class, 5, false);
|
||||||
|
|
||||||
|
/**
|
||||||
|
* How much gap there should be between minecart and block, 6 by default
|
||||||
|
*/
|
||||||
public static MetaIndex<Integer> MINECART_BLOCK_Y = new MetaIndex<>(MinecartWatcher.class, 4, 6);
|
public static MetaIndex<Integer> MINECART_BLOCK_Y = new MetaIndex<>(MinecartWatcher.class, 4, 6);
|
||||||
|
|
||||||
public static MetaIndex<Integer> MINECART_SHAKING_DIRECTION = new MetaIndex<>(MinecartWatcher.class, 1, 1);
|
public static MetaIndex<Integer> MINECART_SHAKING_DIRECTION = new MetaIndex<>(MinecartWatcher.class, 1, 1);
|
||||||
@ -189,11 +347,17 @@ public class MetaIndex<Y> {
|
|||||||
|
|
||||||
public static MetaIndex<Integer> MINECART_SHAKING_POWER = new MetaIndex<>(MinecartWatcher.class, 0, 0);
|
public static MetaIndex<Integer> MINECART_SHAKING_POWER = new MetaIndex<>(MinecartWatcher.class, 0, 0);
|
||||||
|
|
||||||
|
/**
|
||||||
|
* The command run if the minecraft is a command minecart block
|
||||||
|
*/
|
||||||
public static MetaIndex<String> MINECART_COMMAND_STRING = new MetaIndex<>(MinecartCommandWatcher.class, 0, "");
|
public static MetaIndex<String> MINECART_COMMAND_STRING = new MetaIndex<>(MinecartCommandWatcher.class, 0, "");
|
||||||
|
|
||||||
public static MetaIndex<WrappedChatComponent> MINECART_COMMAND_LAST_OUTPUT = new MetaIndex<>(
|
public static MetaIndex<WrappedChatComponent> MINECART_COMMAND_LAST_OUTPUT = new MetaIndex<>(
|
||||||
MinecartCommandWatcher.class, 1, WrappedChatComponent.fromText(""));
|
MinecartCommandWatcher.class, 1, WrappedChatComponent.fromText(""));
|
||||||
|
|
||||||
|
/**
|
||||||
|
* If the minecart furnace is fueled and burning
|
||||||
|
*/
|
||||||
public static MetaIndex<Boolean> MINECART_FURANCE_FUELED = new MetaIndex<>(MinecartFurnaceWatcher.class, 0, false);
|
public static MetaIndex<Boolean> MINECART_FURANCE_FUELED = new MetaIndex<>(MinecartFurnaceWatcher.class, 0, false);
|
||||||
|
|
||||||
public static MetaIndex<Integer> OCELOT_TYPE = new MetaIndex<>(OcelotWatcher.class, 0, 0);
|
public static MetaIndex<Integer> OCELOT_TYPE = new MetaIndex<>(OcelotWatcher.class, 0, 0);
|
||||||
@ -204,6 +368,9 @@ public class MetaIndex<Y> {
|
|||||||
|
|
||||||
public static MetaIndex<Boolean> PIG_SADDLED = new MetaIndex<>(PigWatcher.class, 0, false);
|
public static MetaIndex<Boolean> PIG_SADDLED = new MetaIndex<>(PigWatcher.class, 0, false);
|
||||||
|
|
||||||
|
/**
|
||||||
|
* If pig runs faster, no visible effect
|
||||||
|
*/
|
||||||
public static MetaIndex<Integer> PIG_BOOST = new MetaIndex<>(PigWatcher.class, 1, 0);
|
public static MetaIndex<Integer> PIG_BOOST = new MetaIndex<>(PigWatcher.class, 1, 0);
|
||||||
|
|
||||||
public static MetaIndex<Float> PLAYER_ABSORPTION = new MetaIndex<>(PlayerWatcher.class, 0, 0F);
|
public static MetaIndex<Float> PLAYER_ABSORPTION = new MetaIndex<>(PlayerWatcher.class, 0, 0F);
|
||||||
@ -307,6 +474,9 @@ public class MetaIndex<Y> {
|
|||||||
|
|
||||||
public static MetaIndex<Integer> ZOMBIE_VILLAGER_PROFESSION = new MetaIndex<>(ZombieVillagerWatcher.class, 1, 0);
|
public static MetaIndex<Integer> ZOMBIE_VILLAGER_PROFESSION = new MetaIndex<>(ZombieVillagerWatcher.class, 1, 0);
|
||||||
|
|
||||||
|
/**
|
||||||
|
* Shown for villager conversion
|
||||||
|
*/
|
||||||
public static MetaIndex<Boolean> ZOMBIE_VILLAGER_SHAKING = new MetaIndex<>(ZombieVillagerWatcher.class, 0, false);
|
public static MetaIndex<Boolean> ZOMBIE_VILLAGER_SHAKING = new MetaIndex<>(ZombieVillagerWatcher.class, 0, false);
|
||||||
|
|
||||||
static {
|
static {
|
||||||
@ -356,10 +526,12 @@ public class MetaIndex<Y> {
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
/**
|
||||||
|
* Simple verification for the dev that he's setting up the FlagType's properly.
|
||||||
|
* All flag types should be from 0 to <Max Number> with no empty numbers.
|
||||||
|
* All flag types should never occur twice.
|
||||||
|
*/
|
||||||
public static void validateMetadata() {
|
public static void validateMetadata() {
|
||||||
// Simple verification for the dev that he's setting up the FlagType's properly.
|
|
||||||
// All flag types should be from 0 to <Max Number> with no empty numbers.
|
|
||||||
// All flag types should never occur twice.
|
|
||||||
|
|
||||||
HashMap<Class, Integer> maxValues = new HashMap<>();
|
HashMap<Class, Integer> maxValues = new HashMap<>();
|
||||||
|
|
||||||
@ -403,6 +575,9 @@ public class MetaIndex<Y> {
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
/**
|
||||||
|
* Used for debugging purposes, prints off the registered MetaIndexes
|
||||||
|
*/
|
||||||
@Deprecated
|
@Deprecated
|
||||||
public static void printMetadata() {
|
public static void printMetadata() {
|
||||||
ArrayList<String> toPrint = new ArrayList<>();
|
ArrayList<String> toPrint = new ArrayList<>();
|
||||||
@ -430,7 +605,12 @@ public class MetaIndex<Y> {
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
public static MetaIndex getFlag(Class<? extends FlagWatcher> watcherClass, int flagNo) {
|
/**
|
||||||
|
* @param watcherClass - A FlagWatcher class
|
||||||
|
* @param flagNo - The meta index number
|
||||||
|
* @return The MetaIndex which corresponds to that FlagWatcher at that index
|
||||||
|
*/
|
||||||
|
public static MetaIndex getMetaIndex(Class<? extends FlagWatcher> watcherClass, int flagNo) {
|
||||||
for (MetaIndex type : values()) {
|
for (MetaIndex type : values()) {
|
||||||
if (type.getIndex() != flagNo)
|
if (type.getIndex() != flagNo)
|
||||||
continue;
|
continue;
|
||||||
@ -444,7 +624,11 @@ public class MetaIndex<Y> {
|
|||||||
return null;
|
return null;
|
||||||
}
|
}
|
||||||
|
|
||||||
public static ArrayList<MetaIndex> getFlags(Class<? extends FlagWatcher> watcherClass) {
|
/**
|
||||||
|
* @param watcherClass - A flagwatcher class
|
||||||
|
* @return ArrayList<MetaIndex> registered to that FlagWatcher
|
||||||
|
*/
|
||||||
|
public static ArrayList<MetaIndex> getMetaIndexes(Class<? extends FlagWatcher> watcherClass) {
|
||||||
ArrayList<MetaIndex> list = new ArrayList<>();
|
ArrayList<MetaIndex> list = new ArrayList<>();
|
||||||
|
|
||||||
for (MetaIndex type : values()) {
|
for (MetaIndex type : values()) {
|
||||||
@ -476,10 +660,18 @@ public class MetaIndex<Y> {
|
|||||||
return found;
|
return found;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
/**
|
||||||
|
* Get all the MetaIndex's registered
|
||||||
|
*
|
||||||
|
* @return MetaIndex[]
|
||||||
|
*/
|
||||||
public static MetaIndex[] values() {
|
public static MetaIndex[] values() {
|
||||||
return _values;
|
return _values;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
/**
|
||||||
|
* Get the field name of a registered MetaIndex
|
||||||
|
*/
|
||||||
@Deprecated
|
@Deprecated
|
||||||
public static String getName(MetaIndex metaIndex) {
|
public static String getName(MetaIndex metaIndex) {
|
||||||
try {
|
try {
|
||||||
@ -498,13 +690,18 @@ public class MetaIndex<Y> {
|
|||||||
return null;
|
return null;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
/**
|
||||||
|
* Add @metaIndexes to the existing MetaIndexes, was intended for backwards support
|
||||||
|
*
|
||||||
|
* @param metaIndexes
|
||||||
|
*/
|
||||||
public static void addMetaIndexes(MetaIndex... metaIndexes) {
|
public static void addMetaIndexes(MetaIndex... metaIndexes) {
|
||||||
_values = Arrays.copyOf(values(), values().length + metaIndexes.length);
|
_values = Arrays.copyOf(values(), values().length + metaIndexes.length);
|
||||||
|
|
||||||
for (int i = values().length - metaIndexes.length, a = 0; i < values().length; i++, a++) {
|
for (int i = values().length - metaIndexes.length, a = 0; i < values().length; i++, a++) {
|
||||||
MetaIndex index = metaIndexes[a];
|
MetaIndex index = metaIndexes[a];
|
||||||
|
|
||||||
ArrayList<MetaIndex> list = getFlags(index.getFlagWatcher());
|
ArrayList<MetaIndex> list = getMetaIndexes(index.getFlagWatcher());
|
||||||
|
|
||||||
for (int b = index.getIndex(); b < list.size(); b++) {
|
for (int b = index.getIndex(); b < list.size(); b++) {
|
||||||
list.get(b)._index++;
|
list.get(b)._index++;
|
||||||
@ -526,6 +723,9 @@ public class MetaIndex<Y> {
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
/**
|
||||||
|
* Resets the metaindex array and regenerates it from the fields
|
||||||
|
*/
|
||||||
public static void setValues() {
|
public static void setValues() {
|
||||||
try {
|
try {
|
||||||
_values = new MetaIndex[0];
|
_values = new MetaIndex[0];
|
||||||
@ -549,7 +749,7 @@ public class MetaIndex<Y> {
|
|||||||
}
|
}
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* Returns true if success, false if the field doesn't exist
|
* Returns true if field was replaced, false if the field doesn't exist or exception occured
|
||||||
*/
|
*/
|
||||||
public static boolean setMetaIndex(String name, MetaIndex metaIndex) {
|
public static boolean setMetaIndex(String name, MetaIndex metaIndex) {
|
||||||
try {
|
try {
|
||||||
@ -557,15 +757,15 @@ public class MetaIndex<Y> {
|
|||||||
MetaIndex index = (MetaIndex) field.get(null);
|
MetaIndex index = (MetaIndex) field.get(null);
|
||||||
|
|
||||||
field.set(null, metaIndex);
|
field.set(null, metaIndex);
|
||||||
|
return true;
|
||||||
}
|
}
|
||||||
catch (NoSuchFieldException ex) {
|
catch (NoSuchFieldException ignored) {
|
||||||
return false;
|
|
||||||
}
|
}
|
||||||
catch (Exception ex) {
|
catch (Exception ex) {
|
||||||
ex.printStackTrace();
|
ex.printStackTrace();
|
||||||
}
|
}
|
||||||
|
|
||||||
return true;
|
return false;
|
||||||
}
|
}
|
||||||
|
|
||||||
private Y _defaultValue;
|
private Y _defaultValue;
|
||||||
|
@ -15,18 +15,38 @@ public abstract class AbstractHorseWatcher extends AgeableWatcher {
|
|||||||
return getData(MetaIndex.HORSE_OWNER);
|
return getData(MetaIndex.HORSE_OWNER);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
/**
|
||||||
|
* If the horse has a chest
|
||||||
|
*
|
||||||
|
* @return Does horse have chest
|
||||||
|
*/
|
||||||
public boolean hasChest() {
|
public boolean hasChest() {
|
||||||
return isHorseFlag(8);
|
return isHorseFlag(8);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
/**
|
||||||
|
* If the horse can be breeded, no visible effect
|
||||||
|
*
|
||||||
|
* @return Is horse breedable
|
||||||
|
*/
|
||||||
public boolean isBreedable() {
|
public boolean isBreedable() {
|
||||||
return isHorseFlag(16);
|
return isHorseFlag(16);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
/**
|
||||||
|
* If the horse is grazing
|
||||||
|
*
|
||||||
|
* @return Is horse grazing
|
||||||
|
*/
|
||||||
public boolean isGrazing() {
|
public boolean isGrazing() {
|
||||||
return isHorseFlag(32);
|
return isHorseFlag(32);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
/**
|
||||||
|
* If the horse has it's mouth open
|
||||||
|
*
|
||||||
|
* @return Horse has mouth open
|
||||||
|
*/
|
||||||
public boolean isMouthOpen() {
|
public boolean isMouthOpen() {
|
||||||
return isHorseFlag(128);
|
return isHorseFlag(128);
|
||||||
}
|
}
|
||||||
|
@ -860,14 +860,23 @@ public class DisguiseUtilities {
|
|||||||
Object world = ReflectionManager.getWorldServer(Bukkit.getWorlds().get(0));
|
Object world = ReflectionManager.getWorldServer(Bukkit.getWorlds().get(0));
|
||||||
Class chunkClass = ReflectionManager.getNmsClass("Chunk");
|
Class chunkClass = ReflectionManager.getNmsClass("Chunk");
|
||||||
Object bedChunk = null;
|
Object bedChunk = null;
|
||||||
|
Object[] biomes = (Object[]) Array.newInstance(ReflectionManager.getNmsClass("BiomeBase"), 256);
|
||||||
|
|
||||||
|
Class registry = ReflectionManager.getNmsClass("IRegistry");
|
||||||
|
Field biomeRegistry = ReflectionManager.getNmsField(registry, "BIOME");
|
||||||
|
Iterator itel = ((Iterator) registry.getMethod("iterator").invoke(biomeRegistry.get(null)));
|
||||||
|
|
||||||
|
for (int i = 0; i < biomes.length && itel.hasNext(); i++) {
|
||||||
|
while (itel.hasNext()) {
|
||||||
|
biomes[i] = itel.next();
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
for (Constructor constructor : chunkClass.getConstructors()) {
|
for (Constructor constructor : chunkClass.getConstructors()) {
|
||||||
if (constructor.getParameterTypes().length != 8)
|
if (constructor.getParameterTypes().length != 8)
|
||||||
continue;
|
continue;
|
||||||
|
|
||||||
bedChunk = constructor
|
bedChunk = constructor.newInstance(world, 0, 0, biomes, null, null, null, 0L);
|
||||||
.newInstance(world, 0, 0, Array.newInstance(ReflectionManager.getNmsClass("BiomeBase"), 0),
|
|
||||||
null, null, null, 0L);
|
|
||||||
break;
|
break;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -9,28 +9,8 @@ import java.net.URLClassLoader;
|
|||||||
* Created by libraryaddict on 2/06/2017.
|
* Created by libraryaddict on 2/06/2017.
|
||||||
*/
|
*/
|
||||||
public class LibsPremium {
|
public class LibsPremium {
|
||||||
// I believe I was tired and frustrated when I wrote this, but leaving it in because it's an entertaining read.
|
|
||||||
|
|
||||||
/**
|
|
||||||
* If you're seriously going to modify this to get the premium stuff for free, can you at least not
|
|
||||||
* distribute it? You didn't pay for it despite how cheap it is. You spend $8 on a trip to McDonalds
|
|
||||||
* but you balk at the idea of actually supporting someone when you can just steal it for free.
|
|
||||||
* Is the only reason you don't rob McDonalds because they can catch you? Is the only reason you don't rob your
|
|
||||||
* Grandma being that she knows who was in her house? If you see someone's credit card drop out their pocket,
|
|
||||||
* you planning on taking it and going shopping?
|
|
||||||
* Do you really have the right to give someones work away for free?
|
|
||||||
* You know enough to start coding, but you resist the idea of contributing to this plugin. Its even
|
|
||||||
* open-source, no one is stopping you. You're the guy who files a bug report because the hacked version has
|
|
||||||
* malware installed.
|
|
||||||
* I'd hate to work with you.
|
|
||||||
*/
|
|
||||||
private static Boolean thisPluginIsPaidFor;
|
private static Boolean thisPluginIsPaidFor;
|
||||||
|
|
||||||
/**
|
|
||||||
* Don't even think about disabling this unless you purchased the premium plugin. It will uh, corrupt your server
|
|
||||||
* and stuff. Also my dog will cry because I can't afford to feed him. And my sister will be beaten by my dad
|
|
||||||
* again because I'm not bringing enough money in.
|
|
||||||
*/
|
|
||||||
public static Boolean isPremium() {
|
public static Boolean isPremium() {
|
||||||
return thisPluginIsPaidFor == null ? !"%%__USER__%%".contains("__USER__") : thisPluginIsPaidFor;
|
return thisPluginIsPaidFor == null ? !"%%__USER__%%".contains("__USER__") : thisPluginIsPaidFor;
|
||||||
}
|
}
|
||||||
@ -62,8 +42,8 @@ public class LibsPremium {
|
|||||||
|
|
||||||
break;
|
break;
|
||||||
} else {
|
} else {
|
||||||
DisguiseUtilities.getLogger()
|
DisguiseUtilities.getLogger().warning(
|
||||||
.warning("You have a non-premium Lib's Disguises jar (" + file.getName() + ") in the folder!");
|
"You have a non-premium Lib's Disguises jar (" + file.getName() + ") in the folder!");
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
catch (Exception ex) {
|
catch (Exception ex) {
|
||||||
|
@ -48,7 +48,7 @@ public class SerializerFlagWatcher implements JsonDeserializer<FlagWatcher>, Jso
|
|||||||
if (!(entry.getValue() instanceof Double))
|
if (!(entry.getValue() instanceof Double))
|
||||||
continue;
|
continue;
|
||||||
|
|
||||||
MetaIndex index = MetaIndex.getFlag(flagWatcher, entry.getKey());
|
MetaIndex index = MetaIndex.getMetaIndex(flagWatcher, entry.getKey());
|
||||||
|
|
||||||
Object def = index.getDefault();
|
Object def = index.getDefault();
|
||||||
|
|
||||||
|
Loading…
Reference in New Issue
Block a user