Add requirements for mods and see mods in use if so

This commit is contained in:
libraryaddict
2020-04-16 18:32:09 +12:00
parent 1791622323
commit caa0aa69d9
8 changed files with 209 additions and 10 deletions

View File

@@ -53,6 +53,6 @@ Custom-Entities:
# Register: true # This means Lib's Disguises should register the EntityType in nms, not another plugin
# Type: LIVING # MISC, LIVING - What type of disguise type, doesn't support custom packets
# Mod: LibAttacks # The mod they need installed
# Version: '1.0,1.01,@2\.[0]+' # The version they need seperated by commas, the prefix @ means its regex
# If exists, will prevent anyone without the mod/version from joining with this error
# Required: 'Install LibAttacks! Download it from our site!'
# If exists, will prevent anyone without the mod from joining with this error
# Required: 'Install LibAttacks! Download it from our site!'
# Channels: librarian:channel|1 # Sometimes a mod needs a channel enabled.. Seperate each channel with a comma

View File

@@ -88,6 +88,8 @@ commands:
permissions:
libsdisguises.reload:
description: Allows the user to reload LibsDisguises.
libsdisguises.mods:
description: Allows the user to see mods in use.
libsdisguises.seethrough:
description: Allows player to see through disguises.
default: false