Remove stone being sent for self disguises, should be handled by spawn
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c636ca1c0e
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@ -1594,7 +1594,7 @@ public class DisguiseUtilities {
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.createPacket(0, player.getPassenger(), player));
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}
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sendSelfPacket(player, manager.createPacketConstructor(Server.ENTITY_EQUIPMENT, 0,
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/*sendSelfPacket(player, manager.createPacketConstructor(Server.ENTITY_EQUIPMENT, 0,
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ReflectionManager.createEnumItemSlot(EquipmentSlot.HEAD),
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ReflectionManager.getNmsItem(new ItemStack(Material.STONE)))
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.createPacket(player.getEntityId(), ReflectionManager.createEnumItemSlot(EquipmentSlot.HEAD),
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@ -1623,7 +1623,7 @@ public class DisguiseUtilities {
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ReflectionManager.createEnumItemSlot(EquipmentSlot.HEAD),
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ReflectionManager.getNmsItem(new ItemStack(Material.STONE)))
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.createPacket(player.getEntityId(), ReflectionManager.createEnumItemSlot(EquipmentSlot.OFF_HAND),
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ReflectionManager.getNmsItem(player.getInventory().getItemInOffHand())));
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ReflectionManager.getNmsItem(player.getInventory().getItemInOffHand())));*/
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Location loc = player.getLocation();
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