From bdbaa95faebefd45210421f83e91430f45bad98c Mon Sep 17 00:00:00 2001 From: libraryaddict Date: Sun, 15 Jun 2014 19:38:11 +1200 Subject: [PATCH] Change equipment option to screw up people who disabled it --- config.yml | 2 +- src/me/libraryaddict/disguise/DisguiseConfig.java | 2 +- 2 files changed, 2 insertions(+), 2 deletions(-) diff --git a/config.yml b/config.yml index 07c64f92..c9bb162c 100644 --- a/config.yml +++ b/config.yml @@ -105,7 +105,7 @@ PacketsEnabled: EntityStatus: true # Entity equipment is the packets that are sent to ensure that a disguise has or doesn't have armor, and their held item. # Disabling this means that any disguises which can wear armor or hold items will show the armor/held item that the disguised is wearing. - Enquipment: true + Equipment: true # This doesn't actually disable the packet. It would introduce problems. Instead it does the next best thing and caches the data. # This means that entity metadata will not change, and will only be sent in the spawn packet. # This is good if performance is extremely in need. diff --git a/src/me/libraryaddict/disguise/DisguiseConfig.java b/src/me/libraryaddict/disguise/DisguiseConfig.java index c4ebe6d6..08975ff2 100644 --- a/src/me/libraryaddict/disguise/DisguiseConfig.java +++ b/src/me/libraryaddict/disguise/DisguiseConfig.java @@ -73,7 +73,7 @@ public class DisguiseConfig { setMiscDisguisesForLivingEnabled(config.getBoolean("MiscDisguisesForLiving")); setMovementPacketsEnabled(config.getBoolean("PacketsEnabled.Movement")); setWitherSkullPacketsEnabled(config.getBoolean("PacketsEnabled.WitherSkull")); - setEnquipmentPacketsEnabled(config.getBoolean("PacketsEnabled.Enquipment")); + setEquipmentPacketsEnabled(config.getBoolean("PacketsEnabled.Equipment")); setAnimationPacketsEnabled(config.getBoolean("PacketsEnabled.Animation")); setBedPacketsEnabled(config.getBoolean("PacketsEnabled.Bed")); setRidingPacketsEnabled(config.getBoolean("PacketsEnabled.Riding"));