Hopefully fixes malon's issue
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@ -910,8 +910,7 @@ public abstract class Disguise {
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try {
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try {
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for (Player player : Bukkit.getOnlinePlayers()) {
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for (Player player : Bukkit.getOnlinePlayers()) {
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if (!((TargetedDisguise) this).canSee(player) ||
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if (!((TargetedDisguise) this).canSee(player))
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(!isSelfDisguiseVisible() && getEntity() == player))
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continue;
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continue;
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ProtocolLibrary.getProtocolManager().sendServerPacket(player, deleteTab);
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ProtocolLibrary.getProtocolManager().sendServerPacket(player, deleteTab);
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@ -964,8 +963,7 @@ public abstract class Disguise {
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try {
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try {
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for (Player player : Bukkit.getOnlinePlayers()) {
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for (Player player : Bukkit.getOnlinePlayers()) {
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if (!((TargetedDisguise) this).canSee(player) ||
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if (!((TargetedDisguise) this).canSee(player))
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(!isSelfDisguiseVisible() && getEntity() == player))
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continue;
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continue;
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ProtocolLibrary.getProtocolManager().sendServerPacket(player, addTab);
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ProtocolLibrary.getProtocolManager().sendServerPacket(player, addTab);
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@ -1130,8 +1128,7 @@ public abstract class Disguise {
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try {
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try {
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for (Player player : Bukkit.getOnlinePlayers()) {
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for (Player player : Bukkit.getOnlinePlayers()) {
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if (!((TargetedDisguise) this).canSee(player) ||
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if (!((TargetedDisguise) this).canSee(player))
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(!isSelfDisguiseVisible() && getEntity() == player))
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continue;
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continue;
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ProtocolLibrary.getProtocolManager().sendServerPacket(player, addTab);
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ProtocolLibrary.getProtocolManager().sendServerPacket(player, addTab);
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@ -1171,8 +1168,7 @@ public abstract class Disguise {
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try {
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try {
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for (Player player : Bukkit.getOnlinePlayers()) {
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for (Player player : Bukkit.getOnlinePlayers()) {
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if (!((TargetedDisguise) this).canSee(player) ||
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if (!((TargetedDisguise) this).canSee(player))
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(!isSelfDisguiseVisible() && getEntity() == player))
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continue;
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continue;
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ProtocolLibrary.getProtocolManager().sendServerPacket(player, addTab);
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ProtocolLibrary.getProtocolManager().sendServerPacket(player, addTab);
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