Fix assumed player self disguise when doing exp orb, fixes #519

This commit is contained in:
libraryaddict 2020-10-29 01:49:05 +13:00
parent f7c2d18937
commit a9bec1ef93

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@ -493,7 +493,7 @@ public abstract class Disguise {
for (Player player : DisguiseUtilities.getPerverts(disguise)) { for (Player player : DisguiseUtilities.getPerverts(disguise)) {
if (getEntity() != player) { if (getEntity() != player) {
ProtocolLibrary.getProtocolManager().sendServerPacket(player, packet, false); ProtocolLibrary.getProtocolManager().sendServerPacket(player, packet, false);
} else if (!isSelfDisguiseVisible()) { } else if (!isSelfDisguiseVisible() || !(getEntity() instanceof Player)) {
continue; continue;
} }