Try avoid disguises refreshing when not needed
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		| @@ -932,7 +932,7 @@ public abstract class Disguise { | ||||
|  | ||||
|         // If this disguise is active | ||||
|         // Remove the disguise from the current disguises. | ||||
|         if (DisguiseUtilities.removeDisguise((TargetedDisguise) this)) { | ||||
|         if (DisguiseUtilities.removeDisguise((TargetedDisguise) this) && !disguiseBeingReplaced) { | ||||
|             if (getEntity() instanceof Player) { | ||||
|                 DisguiseUtilities.removeSelfDisguise(this); | ||||
|             } | ||||
|   | ||||
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