Try avoid disguises refreshing when not needed
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		@@ -932,7 +932,7 @@ public abstract class Disguise {
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        // If this disguise is active
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        // Remove the disguise from the current disguises.
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        if (DisguiseUtilities.removeDisguise((TargetedDisguise) this)) {
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        if (DisguiseUtilities.removeDisguise((TargetedDisguise) this) && !disguiseBeingReplaced) {
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            if (getEntity() instanceof Player) {
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                DisguiseUtilities.removeSelfDisguise(this);
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            }
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