Is issue #268 happy with this? Fixes falling blocks velocities. Maybe.
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		| @@ -793,6 +793,7 @@ public class PacketsManager { | |||||||
|                 packetsToListen.add(Server.ENTITY_HEAD_ROTATION); |                 packetsToListen.add(Server.ENTITY_HEAD_ROTATION); | ||||||
|                 packetsToListen.add(Server.ENTITY_TELEPORT); |                 packetsToListen.add(Server.ENTITY_TELEPORT); | ||||||
|                 packetsToListen.add(Server.REL_ENTITY_MOVE); |                 packetsToListen.add(Server.REL_ENTITY_MOVE); | ||||||
|  |                 packetsToListen.add(Server.ENTITY_VELOCITY); | ||||||
|             } |             } | ||||||
|  |  | ||||||
|             // Add equipment packet |             // Add equipment packet | ||||||
| @@ -1113,6 +1114,13 @@ public class PacketsManager { | |||||||
|                 } |                 } | ||||||
|             } |             } | ||||||
|  |  | ||||||
|  |             // If the entity is sending velocity and its a falling block | ||||||
|  |             else if (sentPacket.getType() == Server.ENTITY_VELOCITY) { | ||||||
|  |                 if (disguise.getType() == DisguiseType.FALLING_BLOCK) { | ||||||
|  |                     packets.clear(); | ||||||
|  |                 } | ||||||
|  |             } | ||||||
|  |  | ||||||
|             // If the entity is rotating his head |             // If the entity is rotating his head | ||||||
|             else if (sentPacket.getType() == Server.ENTITY_HEAD_ROTATION) { |             else if (sentPacket.getType() == Server.ENTITY_HEAD_ROTATION) { | ||||||
|                 if (disguise.getType().isPlayer() && entity.getType() != EntityType.PLAYER) { |                 if (disguise.getType().isPlayer() && entity.getType() != EntityType.PLAYER) { | ||||||
|   | |||||||
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