Fixed bossbars disabling self, added support for modded custom entities, disguises now refer to themselves with the right disguise name when possible, cleaned up some code, fixed bossbar error when a server uses a bad bossbar name in their own system
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@@ -234,7 +234,8 @@ public enum LibsMsg {
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GRAB_DISG_HELP_2(ChatColor.DARK_GREEN + "/grabskin <Optional Name> https://somesite.com/myskin.png"),
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GRAB_DISG_HELP_3(ChatColor.DARK_GREEN + "/grabskin <Optional Name> myskin.png - Skins must be in the folder!"),
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GRAB_DISG_HELP_4(ChatColor.DARK_GREEN + "/grabskin <Optional Name> <Player name or UUID>"),
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GRAB_DISG_HELP_5(ChatColor.GREEN + "If you want the slim Alex version of the skin, append :slim. So 'myskin.png:slim'"),
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GRAB_DISG_HELP_5(
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ChatColor.GREEN + "If you want the slim Alex version of the skin, append :slim. So 'myskin.png:slim'"),
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GRAB_DISG_HELP_6(
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ChatColor.GREEN + "You will be sent the skin data, but you can also use the saved names in disguises"),
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CUSTOM_DISGUISE_NAME_CONFLICT(
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